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Changelogs
Version V3
Tweaks to the models and textures.
Version V2
Updated the naming of the models, since apparently it was changed in later versions of OOO. Updated the optional file too, so that it works with the new filenames.
== OOO Golems Custom Mesh ==
It always bugged me how the golems from Oscuro's Oblivion Overhaul are nothing more than Frost Atronachs with different textures put onto them. So today, I decided to sit down and see if I can replace them with something more fitting.
Affects all golem types except for the Mithril one, since I felt that the Frost Atronach's appearance actually worked decently on that one. I'm not great at modelling and rigging, so the model may have some oddities about it in certain animations.
Feel free to use the model & its textures however you want.