About this mod
Upscaled textures for Oblivion. Comes in default 4x or 2x version, with availability to mix and match modules. Should look like vanilla, but less 2006.
- Permissions and credits
DOWNLOAD: "kart_OUT_default" or "kart_OUT_default_2x"
Requires archive invalidation to work properly (SkyBSA is recommended, OBSE required.)
You probably also want Shivering Isles Upscaled Textures and DLC Upscaled Textures.
Because I am kind and benevolent I have compiled some comparison shots for you. Random stuff in the Imperial City Talos District. Click drop down to see different mods. I included these mods:
vanilla (default game), qarl's texture pack 3 redimidized, 4x vanilla remastered, OUT 2 (the mod you are right now), OUT 4
IMAGE COMPARISONS:
==============================================
Detailed Information
Content:
- Requirements
- Recommendations
- Process
- Detailed Upscaling Information
- Modules
- Optional
- Module Versions
- Default
Requirements:
Recommendations:
- MY VIDEO GUIDE ON SETTING OBLIVION UP. The bare minimum to run Oblivion well is below.
- 4GBPATCH
- OBSE
- Bethini
- Mod Manager (Mod Organizer 2 w/ Wyre Bash or Wyre Bash stand alone is recommended.)
- EngineBugFixes
- Oblivion Stutter Remover
- Oblivion Stutter Remover Optimized
Process:
- Remove unnecessary files such as icons
- Replace textures deprecated by the Unofficial Patches
- Remove Block Compression (BC) from images using BC1NoiseAgressiveTake3 model.
- Upscale using various models.
- Compress using Optimizer Textures.
Detailed Upscaling Information:
- Removed icons, effects, and menus. Used Unofficial Oblivion Patch’s textures.
- Models:
- 4x_ESRGAN - Clutter, Creatures, Land&Etc
- 4x_GroundTextures - Land&Etc
- 4x_forest_textures - Land&Etc
- 4x_misc - Clutter, Creatures, Land&Etc
- 4x_skyrim_weapons&armor - Armor, Clothes, Weapons
- 4x_4xManga109Attempt_RRDB_ESRGAN_x4_interp_05 (it means it is interpolated @ 0.5) - Architecture, Dungeons, Oblivion
- 4x_4xManga109Attempt_RRDB_ESRGAN_x4_interp_08 (it means it is interpolated @ 0.8) - Characters
- Waifu - Normals for: Armor, Clothes, Clutter, Creatures, Land&Etc, Weapons
Modules:
- arch = architecture folder
- armor = armor folder
- characters = characters folder
- clothes = clothes folder
- clutter = clutter folder
- creatures = creatures folder
- dungeons = dungeons folder
- land&etc = 'land and etc'; landscape, plants, rocks, sky, trees, water, and wood folders
- oblivion = oblivion and obliviongate folders
- weapons = weapons folder
Optional:
- Glass: Dark or Pale variants.
Module Versions:
- 4x_FULL: 4x diffuse map, 4x normal map, 4x glow map
- 4x: 4x diffuse map, 2x normal map, 2x glow map
- 2x_FULL: 2x diffuse, 2x normal, 2x glow map
- 2x: 2x diffuse map, 1x normal map, 1x glow map
Default:
- 4x_FULL: characters
- 4x: architecture, dungeons, lndect, armor, clothes, creatures, clutter, oblivion;
- 2x: clutter, weapons, creatures