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Created by

FurryVolka Seryj2

Uploaded by

Tbldra

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Safe to use

About this mod

Anvil is completely changed externally and partially in the interiors. High detail with a well-thought-out layout and careful study of every corner.

Requirements
Permissions and credits
Translations
  • English
Mirrors
My favorite site is Anvil Bay dedicated.

"My favorite city? Anvil. Beautiful old stone buildings, and the harbor at sunset is simply incomparable" - so say the residents of Cyrodiil. However, judging by the polls on the forums, the players do not share this point of view.
Well, here is a plugin designed to correct this discrepancy. We, the authors of the mod, have done everything to give Anvil the characteristic features and unique flavor of a real seaside town. As far as it turned out-you can judge, but one thing is for sure - this is a completely different Anvil.

Updates:

The mod is slightly updated. Fixed some bugs, added missing texture files.

Details:

- - The city is completely changed externally and partially in the interiors. High detail with a well-thought-out layout and careful study of every corner.
- Changed and expanded the port.
- Added statues, fountains, a gazebo, and a sea of greenery and flowers.
- Added 15 new homes.
- There are 18 new residents.
- The well-being of the majority of residents is increased, which is reflected both in more expensive clothing and in the richer decoration of the premises.
- Added new merchants.

Compatible with other mods:

NewCity_Anvil completely changes the landscape of the city and surrounding areas, including in height, interferes with the behavior packages and inventory of Anvil NPS, so there may be overlays and incompatibilities with mods that do the same.
- Partially not compatible with Oscuros Oblivion Overhaul. You can play, but not very visually. Items that OOO adds to the game world are often superimposed on other items, or hang in the air.
- Not quite correctly with this mod works mod Modem's City Life. The problems are about the same as with OOO.
- - Partially incompatible with The Ruined-Tail's Tale mod. You will have to disable NC_Anvil for the duration of the quest. After passing, you can connect again.
- There is a slight incompatibility with the Kvatch_Rebuilt mod. The passage of the plot will not hurt, but visually it does not look quite correct.
- Absolutely not compatible with the AnvilBayExpansion and New Anvil Flora mods. However, you won't need them with this plugin.

Installing the mod:

1. Unpack the downloaded archive to any directory
2. Copy the Meshes and Textures folders and the NC_Anvil.esp file to the game's Data folder.
3. Check the box next to the NC_Anvil.esp file in the launcher
4. Launch Oblivion and start playing.

Removal:

1. Disable the NC_Anvil.esp file in the launcher (uncheck it)
2. Delete all the files of this plugin from the Meshes and Textures folders.

Many thanks to Wolf_x1z3f for testing, constructive criticism, and moral support.

Using the plugin:

1. You can freely use this plugin, translate it into other languages, supplement and / or modify it at your request, post it on other resources without asking our permission, subject to the following conditions:
*First, the plugin is prohibited to distribute for a fee or otherwise use it for commercial purposes.
* Secondly, if you make changes and / or additions to the plugin, your co-authorship does not give you the right to impose new restrictions on its further use. The plugin is distributed free of charge and freely.
2. We are not the authors of the models and textures used in this plugin. If you have any questions about using them in other plugins, please contact the authors of these resources.
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