This little mod changes the Midas transmute spell from Midas Magic mod to something more useful, bc the original one actually feels like downgraded "midas touch"
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Midas Magic xObse team
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
Base
It was a bit of disappointment when I got that "transmute" spell from Midas Magic mod [doing it on early level, which means multiple sigil stones were required]. Luckily, I have the capacity to fix the thing XD
So, my enhanced transmute works in 2 modes: 1) The original one: hitting items turning them to gold, but instead of activeting a container and having to click all that UI, the gold is just added to player directly. 2) The "Midas Touch" mode, turning corpses with all items inside into a burst of coins
In both modes, the resulting septims quantity is set to 10% of item(s) value, and is also influenced by player's alteration skill (linearly, higher skill => more gold)
There might be some bugs regarding the way the original spell works, from time to time. Maybe I'll fix them later, but cant promise :D