Based on Oblivion Upscaled Textures (OUT) by Kartoffels.
OUT is vanilla high resolution textures, Imperial Armors - Visual Edits is a standalone mod, you do not need OUT, just note that the mod does not have normal maps, this is done to keep the mod up to date and compatible with retextures that have their own normal maps. You can use the normal maps from OUT or Really Textured Normal Maps - Updated or use the standard maps that the game already has, everything will work fine.
Female and Male armors!
Legion Armor and shield:
- Saturation reduced to zero on metal only.
- Leather elements saturation reduced by 25%.
- Curve applied for improved texture contrast.
- 1.2 Update: Applied a 20% cyan filter to more closely match the Imperial Watch.
- 1.2 Update - optional: Shield spike reduced.
Imperial Watch Armor and Imperial Palace Cuirass, shield:
- Changed the color of the gold ornament, making it less yellow and bright, and more gold in my opinion.
- Leather and red elements saturation reduced by 25%.
- The saturation of the metal is reduced to 5%, while tinting is applied to make the cold metal.
- Curve applied for improved texture contrast.
- 1.2 Update - optional: Shield spike reduced.
Imperial Dragon Armor:
- Saturation reduced to zero on metal only.
- Changed the color of the gold ornament, making it less yellow and bright, and more gold in my opinion.
- The brightness of the silver image on the chest has been reduced to the same level as the metal of the armor, thereby making the gold ornament more visible.
- Leather and red elements saturation reduced by 25%.
- Curve applied for improved texture contrast.
Just drop it into the Data folder or Wrye Bash. If you are using Oblivion Upscaled Textures (OUT) set downloaded archive after/below in WB.