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Author notes
You may add to the mod and send it to me so that I can consider it for a future update. In fact, that is highly encouraged. But please don't reupload on Nexus.
File credits
Zaldir and the Kvatch Rebuilt team for their amazing work in making Kvatch a beautiful place once more. Giggityninja for allowing users to rescue Menien in the first place.
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Changelogs
Version 0.2.1
(ghost update) Actually fixed the Bashed Patch this time. Previous 0.2.1 file had the BashTags document formatted wrong.
Version 0.2
Added a check to Menien's gravestone to check if he's alive or not before displaying. Added an eat package to KR Stage 3 in the hopes that it fixes his Stage 3 glitch-wander state. Should now *theoretically* be compatible with the Bashed Patch, unless I'm stupid (which is possible).
Version 0.1
Initial upload. Added eat, sleep, and wander packages for KRPhaseSwitcher 1-5, plus accommodations for all packages. Added Menien to relevant places in KRPhaseSwitcherSCRIPT. Added Ilend Vonius's KR packages to the patch.
Comment for suggestions/fixes pls.
giggityninja's "Rescue Menien from the Kvatch Oblivion Gate" (linked below and in the mod requirements) does have a patch for Kvatch Rebuilt, but it is a little outdated. This page provides an updated patch between the two mods. Specifically, this mod edits several places within the mod Kvatch Rebuilt to allow him to serve Kvatch as a guard after the PC rescues him from the Kvatch Oblivion gate. It also fixes a bug where Rescue Menien overwrites Ilend Vonius's script for Kvatch Rebuilt. I believe it also maintains compatibility with Skyrim Style Vanilla Followers, although not a lot of testing has been done on that front. Please note that this is likely very different from giggityninja's patch. I confess, I didn't load it up in the Construction Set before making this mod, so this patch is not a reworking of the original in any way. I'm not sure if he added any cells or buildings or anything. I just made this compatibility patch in my own vision.
Bugs Only one is currently known. In Stage 3 of Kvatch Rebuilt, Menien will not engage in any routine. He will just stand in place around where he's supposed to be, but will not engage in any of the AI packages I've set for him in that stage (eating, wander, etc.). I've looked in the Construction Set and can't seem to find why it's bugging like that. If anyone knows anything, feel free to DM me so we can talk about it. I've kinda given up at this point, but I will be happy to talk about potential fixes.
If it wasn't obvious from the above text, DO NOT DOWNLOAD THE REPLACEMENT KVATCH REBUILT.ESP FROM THE "RESCUE MENIEN" MOD PAGE!!! It is based on an older version of Kvatch Rebuilt, and will likely break stuff.