The Merchant now provides all weapons in the Main Story and Separate Ways. Supports Mercenaries, the shooting range, more fun ways to play, and good vibes for a great time!
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
My mod is still in development, but if you enjoy my work and want to collaborate, then feel free to inquire with me about authorizations.
File credits
Resources and Tools: Modding Haven RszTool by Chenstack MSGTool by dtlnor Tools by alphaZomega Noesis by Rich Whitehouse Audio Guide by Bl17zKr136 REFramework by Praydog Hex Color picker for the colors! Language Translations by ChatGPT Fluffy Mod Manager & REtool by FluffyQuack RE4R Ultimate Trainer & Ultimate Mod Manager by Raz0r
Special Thanks: Youmekko, MIKE20160236, KalivosGG, LoadMonkey, AndrewRCr, NEGAARMAX and TLC for their great support Dangoflash, and ARESGOW101 for testing and bug reports Shunaida1020 for being a hero providing their scopes research Glitch5970 for authorizing me to use some fantastic ports ^Armature Studio, owned by Meta, for the P.R.L asset ^Chris and Albert from RE4 HD Project for their Handcannon Ammo texture ^The Chicago Typewriter Ammo from RE4 2005 Beta (with help from BIO4 EXE) KOF-KOY for the amazing weapons integration research Rabbit-TooneedIM for providing research and permissions to B/V RE Modding Community, of course Capcom for the amazing Remake !
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.20.3
1.20.3
1. The Scorcher XL works !
- note: Having 'Infinite Bottomless Ammo' in your inventory fixes various issues with the Flamethrower/PRL/Scorcher.
- The Scorcher in SW might result in crashes when you equip it upon restarting your save from a checkpoint or from the desktop.
For the Scorcher to work again, you will either need to store the Scorcher once and then reclaim it (best option), or equip Infinite Bottomless Ammo once (doesn't always work).
2. Fun drops of the broken knife are now a thing in MS and SW! These are uncommon and work great to balance out all the new drops!
3. The Merchant has started gathering bits and bobs for you, respective of the surrounding environment!
4. Rebalanced Ada's Chicago Sweeper w/ Drum, so it's more fun and ‘in tune’ early-on with the other submachine guns!
5. The whole village has become voracious of your new Golden Eggs ! why not throw one at Dr. Salvador?
1.20.2
1. The Merchant has returned, along with the whole village!
1.20.1
1. Fixed the attache case extra!
2. Leon's Sweeper is renamed to Chicago Typewriter and has a new 5x damage exclusive to match the original (10.0 power)!
3. Ada's Sweeper w/ Drum can now hold 100 rounds and has a 2x capacity exclusive upgrade!
1.20
1. Greater multi-language support!
2. Greater message support for everything!
3. Fixes to all the holsters for both Leon and Ada, plus new grenade and magnum holstering for Ada!
4. New PRL model and Handcannon Ammo ports thanks to Glitch5970!
5. New Handcannon Ammo drops in MS and SW!
6. Leon can now enjoy Ada's knives in the Main Story!
7. 3x critical shots now work with both bolt snipers!
8. 'Nostalgic' updates to the Handcannon (99.9 power) and PRL (3x7 inventory space);
- the vanilla Handcannon did 3x damage when fully upgraded, this does 10x (similar to RE4 2005)!
9. A new flamethrower weapon!
10. Additional QoL to 'Build Your Stranger!‘
11. My mod works with Character Swap again!
12. Eggs now do headshot damage and can be upgraded to be infinite!
13. Rocket Launchers' blast radius can now be upgraded!
14. EJF has some new upgrades, too!
15. Regular cat ears are restored and added Ada's Cat Ears to MS (does increased speed) and Leon’s to SW (does increased speed)!
16. Extras are back, including a standalone mod of the Lava Hall by Rabbit-TooneedIM!
17. Restores or rebalances all weapons to vanilla values, so everything should feel a lot better!
18. Reduced upgrades of MS weapons in SW to accommodate the economy!
19. Change your outfit or accessories anywhere and at any time!
20. The Minecart Handgun has been renamed to "Don Quixote"!
This mod gives you the freedom to choose between everyone's weapons at the Merchant.
Additional features: 1. A new shooting range overhaul in the theme of this mod; 2. Shop overhaul to accommodate everything; 3. ‘Build Your Stranger!’; 4. Colors for all weapons and items in all languages; 5. Various weapon inspirations from Rabbit-TooneedIM’s ‘Berserker’ and ‘Valkyrie', OG RE4 and other RE titles; 6. PRL in Mercenaries with Raz0r's Trainer using item Flamethrower 2; 7. Support for Rabbit-TooneedIM's 'Berserker' and 'Valkyrie'; 8. My Upgrades and Holsters mods are built into this one!
Please read the Docs and Posts pages for more details!
Special Thanks: Shunaida1020 for being a hero providing their scopes research! Glitch5970 for some fantastic model/texture ports! KOF-KOY for the amazingly helpful weapons integration research! Rabbit-TooneedIM for providing research and permissions to B/V! RE Modding Community, of course! Capcom for the amazing Remake !