A personal overhaul of Smartbluecat's amazing follower Inigo! Changed his hair colour to match his fur and made his head high-poly, among other tweaks. (backported by dzee349)
Please check the permissions of the mods mentioned in the credits for extended assets permissions. I've credited all of the texture/model authors whose work I used in this mini mod.
File credits
Inigo - Smartbluecat KLF's High Poly Head Saeri's hair and Beast Hair Horn and Beard - Saerileth and Mharlek The Eyes of Beauty eyes - LogRaam/Gabriel Mailhot Backporting efforts - bzee349
Donation Points system
This mod is not opted-in to receive Donation Points
I've converted his head to high poly, added a hair colour just for him, as well as made some tweaks to his face markings and face shape, without straying too far from his original look. I also changed the texture of his eyes to an eye texture from The Eyes of Beauty. Hopefully this is to some people's tastes.
This mod gives Inigo a hairstyle from Beast Hair Horn and Beard, a modified version of the great Khajiit hair from Saerileth, also found here. I received permissions from Mharlek to include it as standalone in this mod, and Saerileth has added blanket permissions on all of their mods so long as they are credited.
I've also uploaded a Racemenu preset, in case people want to play as Inigo! (will require High Poly Head, or it'll go wacky)
Only INIGO mod required! All used models and textures are included in the mod.
-------- All of the links below are for SE Nexus, but everything should work fine as long as you have INIGO.
----- If the blue is too vibrant with your setup, you can edit this in CK. Load up this mod, navigate to Miscellaneous-> ColorForm -> UniqueDarkBlue and you can edit the colour. If you go into the advanced colour editor you should be able to easily decrease the saturation - my patch changes the saturation from 117 -> 80, but you can tweak it to properly match your own setup. Hope this helps!
I don't play classic Skyrim anymore, so I don't have classic CK or TES5Edit - so I don't currently have a way to move any possible updates from the SE version to this one. This mod has been confirmed to work fine by the porter - if there are any issues with your setup, please let me know, and I'll do my best to help all the same!