About this mod
DMOS distribute different HQ-texturesets to the skyrim-mines so they look unique.
- Requirements
- Permissions and credits
The skyrim mines are one of my favorite interiors. I like their gloomy and lonely atmosphere.
There are approximately twenty of them in Skyrim (without ice-mines and Solstheim-mines) and sadly they all share the identical textures for the walls, ground, wood and minedoors.
At the same time there exists a large varity of high quality mine-retextures on the nexus and you are limited to choose only one.
This mod try to solve this dilemma and use and combine the best retextures to give the skyrim-mines an individually look.
Description and Features
- Additional 9 unique mines-texturesets (walls, floor, wood, doors) assigned to the mines all over skyrim, so together with your default mine-retexture-mod (or vanilla) there are overall 10 different mines-retextures, means on average only two mines use the same textureset.
- Mostly 4k-high-quality-textures, but should have no perfomance issues, because mine-locations are small interiors with less content.
- I payed attention to extra diversity of the mines look, so some mines are dark mouldy, other rocky, mossy, sandy, stony or muddy
- I tried to give the mines fitting texturesets corresponding to their ore-types. For example more darker textureset for ebony-ore-mines, rusty look for iron-ore-mines, more greenish minerocks for malachite-mines
- Not touched the original vanilla-structure of the mines and don't add any additional things or clutter for better compatibility with other mods
- Not touched the two ice-mines in skyrim and the three Solstheim-mines
List of mines and their textureset-assignment
MINE TEXTURESET
Bilegulch Mine H
Cidhna Mine default
Dushnikh Mine I
Embershard Mine A
Fenn's Gulch Mine B
Gloombound Mine E
Goldenrock Mine A
Halted Stream Camp Mine G
Iron-Breaker Mine D
Kolskeggr Mine F
Left Hand Mine D
Lost Prospect Mine F
Mor Khazgur Mine I
Northwind Mine E
Quicksilver Mine C
Redbelly Mine G
Sanuarach Mine B
Steamscorch Mine H
Soljund's Sinkhole C
Knifepoint Mine A
Fort Fellhammer default
Requirements
- Static Mesh Improvement Mod - SMIM (at least option '39 Dungeons 3D Ropes and Glorious Scaffolding')
Because i don't get permission til now, following three mods are required to download manually (see Installation below):
- CC's HQ Mines Redone 1.5
- Skyland AIO 1.0
- Tamriel Reloaded HD 0.9b
Installation
- Make sure you have installed Static Mesh Improvement Mod - SMIM (option '39 Dungeons 3D Ropes and Glorious Scaffolding')
- Download and install main-file 'Different Mines Of Skyrim - DMOS'
- Download mod CC's HQ Mines Redone 1.5 and install following this instructions:
minefloordirt01.dds, minefloordirt01_n.dds
minerockwall01.dds, minerockwall01_n.dds
minerockwall02.dds, minerockwall02_n.dds
minerockwall03.dds, minerockwall03_n.dds
minerockwall04.dds, minerockwall04_n.dds
- Download mod Skyland AIO 1.0 and install following this instructions:
minedoor01.dds, minedoor01_n.dds
minefloordirt01.dds, minefloordirt01_n.dds
minerockwall01.dds, minerockwall01_n.dds
minerockwall02.dds, minerockwall02_n.dds
minerockwall03.dds, minerockwall03_n.dds
minerockwall04.dds, minerockwall04_n.dds
minewood01.dds, minewood01_n.dds
smim_wood_mine_beams_1k_support_corners.dds, smim_wood_mine_beams_1k_support_corners_n.dds
smim_wood_mine_beams_x4_seamless.dds, smim_wood_mine_beams_x4_seamless_n.dds
smim_wood_mine_beamsupport_thirdstile.dds, smim_wood_mine_beamsupport_thirdstile_n.dds
smim_wood_mine_planks.dds, smim_wood_mine_planks_n.dds, smim_wood_mine_smalltile.dds, smim_wood_mine_smalltile_n.dds
- Download the mod Tamriel Reloaded HD 0.9b (only file 'TR HD 0-9b part 6') and install following this instructions:
minefloordirt01.dds, minefloordirt01_n.dds
minerockwall01.dds, minerockwall01_n.dds
minerockwall02.dds, minerockwall02_n.dds
minerockwall03.dds, minerockwall03_n.dds
minerockwall04.dds, minerockwall04_n.dds
- For the default mines-textures i personally recommend The Beauty of Skyrim - Caves and Mines or CleverCharff's Mines
Compatibility
This mod contains no meshes, it uses textureset-records to distribute the different texturesets by assigning them to the texture-nodes of existing meshes.
This mod based on the texture-nodes-structure of the mines-meshes from vanilla + SMIM.
If you use other mods that come with its own mines-meshes (data\meshes\dungeons\mines\) you should make sure they had compatible texture-nodes-stucture as vanilla + SMIM-meshes.
You can ask me or you can check this in Nifskope by yourself:
Mesh compatibility-check
An incompatible mesh would use the default mines-textures instead; thats the worst thing that can happen.
Following mods have checked by me and are compatible:
- Enhanced Lights and FX --> please use the DMOS-ELFX-Patch (only three meshes) under Optional and load DMOS.esp after ELFX
- Glowing Ore Veins 300
- Enhanced Textures Detail - UV-Tweaks
- Better Dirt Cliffs and Alphas (LE-Port)
- Blood and Silver - Cidhna Mine Expanded (because DMOS don't touches Cidhna Mine)
If you are unsure you can download 100% DMOS-compatible meshes (vanilla + SMIM) under Miscellaneous.
Mods that change or extends mines-structure would result in a mix of DMOS- and default mines-textures (for example the base mine would show DMOS-textures and the mines-extension the default textures)
DMOS incorporate the USLEEP-Fixes (especially the fix that corrected redbelly-mine from ebony to iron-ore-mine)
Credits
I want to thank the following mod-authors. You should endorse their work:
- Pfuscher and his mod 4k Parallax Mines by Pfuscher
- T4gtr34um3r and his mod Underground - a dungeon texture overhaul
- ciathyza and his mod Shibui Skyrim
- CaBaL120 and his mods aMidianBorn Caves and Mines, aMidianBorn Imperial Forts
- clevercharff and his mod CleverCharff's Mines
- MystiriousDawn and his mod MD's Photoreal Mines
- gochargers2156 and his mod Modest Mines 4K
- Brumbek and his mod Static Mesh Improvement Mod - SMIM