About this mod
This This is a premade patch I made, you just need to put it into your load order. This premade patch is ONLY for Skyrim, all DLC and USLEEP
- Rebalanced prices based on 16th century Europe
- Semi-realistic item weights
- Requirements
- Permissions and credits
(This mod isintended for a Vanilla Plus playthrough)
Credits:
True Renaissance Economy (LE and SE)
This mod is a generated zEdit patch I made, you just need to put it into your load order. This premade patch is ONLY for Skyrim, all DLC and USLEEP.
Requirements:
Skyrim
Dragonborn
Dawnguard
Hearthfires
USLEEP
and does the following:
- Rebalanced prices based on 16th century Europe
- Semi-realistic item weights
From the mod page:
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Q: What is this mod?
A: This is basically a merged, rebalanced and rebuilt from scratch version of my old mods True Medieval Economy and True Realistic Item Weights
Q: How is it different technically?
A: TME and TRIW relied on xEdit and MXPF. TRE is using zEdit which is the most up-to-date solution for Skyrim patchers.
Also, TRE doesn't require any loose files - this is just a patcher. So I can keep a single mod page both for LE and SE.
Q: How do I build the patch?
A: Instructions are in the sticky post.
Q: How is it different conceptually?
A: TME idea was that Skyrim's economy should be based on the Late Medieval Europe (13th-14th century).
However, as years go, I immersed myself in Tamriel lore and started to realize that Skyrim is more of a Renaissance-era country (16th century).
The reasons for this are:
- Huge standing armies with full-time professional soldiers (Legion, Stormcloaks), not feudal militia
- No real feudal system with knights and lords, nobility are just powerful men, not involved in a complex senior/vassal system.
- Peasants are free, we don't see any evidence of serfdom
- Armor is mass-produced, so it is basically "munition armor"
- While there are no firearms, their role is basically taken by powerful spells
Q: How is it different in terms of game balance?
A: TME wasn't a well balanced mod. A septim was very cheap, and you were basically swimming in coins - while this didn't really break the economy as lots of users (mistakenly) complained, this still wasn't really a good solution.
Also, there were numerous bugs with crime bounties etc.
TRE changes much less things than TME, and there is also no need to change value of a septim - so you will feel like you are playing vanilla game, but everything simply makes more sense.
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If you like this mod, thank you and please endorse.