Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Link and credit back here, and don't use this in its entirety except for console ports/uploads.
File credits
EtaYorius for SkyTEST, with credits below for those involved in making the original mod
Xtudo for significant model and texture improvements to the original mod
Bellyache for a large number of texture assets
Mihail for Goose, Chick and Mammoth model and texture assets
SkyTEST Credits: EtherealCodder for ideas and support on how to impment both the calm effect and the fear of fire. shingouki2002 for modifying some animal meshes to give a baby appearearance wrig675 for her Bellyaches Texture Pack. Chocolambot for his HD rabbit Texture Pack TheRagMan for his HD SlaughterFish Retexture MaxSustain for the Low Resolution Textures Pack Vioxsis for modifying the rest of the Animals to fit baby proportions Stormshallow for his CONVERSION OF THE FREE MODDERS RESOURCE OF SHEEP MESH Macadamstreet for her PIG & GOOSE MESH LazySkeever for the Optimized Audio Files KrittaKitty for allowing to use his True Wolves Mesh/Textures Arthmoor for guidance on how to fix all the damn issues Shurah & Steve40 for support and help
Original texture files were 512, 1K and 2K resolution, and most were in BC1 compression. I have cleaned all texture files of compression artifacts, and then upscaled them all by 4x, to a maximum resolution of 4K in BC3 compression and generated full mipmaps.
In addition, I have done the following: -Converted Mihail's Baby Mammoth from Mammoth Expansion to replace the original SkyTEST model -Cleaned and Upscaled all textures from the original SkyTEST that were not replaced by any of the above models -Added cleaned and upscaled vanilla texture files that are referenced by SkyTEST, for a full Next-Gen Graphics Experience
Installation Requires the Original Mod, then overwrite with these assets
Performance Option for Potato PCs Mipmaps and BC7 compression reduce VRAM usage, especially when the files are cleaned of compression artifacts. For Potato PCs, I've uploaded a downscaled version where the diffuse texture files are larger than normal and environment map files, which are less visible in game. This reduces VRAM usage considerably while maintaining higher visual quality, using the Octagon config files posted on this mod, which I recommend using if you have a Potato PC.
Thank you so much to EtaYorius for the original mod and the blessing and support to create this mod.
My Cleaned & Upscaled Texture Mods for LE: (all are also available for Special Edition)
If you are interested in collaborating on Overhaul projects, or levelling up your experience of modding Skyrim, please join my discord server, Skypocalypse.
Skypocalypse is above all a place for COLLABORATION, a community hub for mutual aid to level up our skills and Skyrim itself.
This server is the host to Skypocalypse Academy, where modders and porters of all skill and experience levels assist each other as we dive ever deeper into transforming the bones of this magical game. Featuring an extensive library of tools and resources, The Academy is meant to be as educational as it is welcoming.
We know from experience that modding is an extremely addictive past-time and can be a slippery slope from creating a simple load order to porting mods to going full boat and attempting to rebuild Skyrim from the ground up. That's why we believe in a community that integrates Xbox and PC gamers along with porting noobs and experienced mod authors. We all have more to learn, and modding Skyrim to its extreme is a community effort to say the least.
Skypocalypse is meant to be a gaming community that supports collaborative efforts. The gaming and social channels here are intended to foster the social connections that help act as glue for our collaborative work.