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Made by GGUNIT and ported by turtlegodking

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turtlegodking

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About this mod

A port of GGUNIT's GG's Temple of Kynareth mod

Requirements
Permissions and credits
A port of GGUNIT's GG's Temple of Kynareth mod

If there are any issues let me know

Credits
Credits to GGUNIT for making the original mod.

Donations:
If you want to help support me to make more patches and ports you can find my Patreon here

I do also take phyiscal game copies or accessories as an option if you want to do that as I have a collection I wish to continue. (DM for more info)
Non-working is fine as long as it is intact

Extra:

Come join the Discord you can find some WIP versions of the ports if you want to test/use them early (Do note that test versions are not the same as final ones)
We also offer modding and porting help all you have to do is ask.
You are also more likely to get in contact with me there then in Nexus PMs
You can find it here 


Original description









This mod is a lightweight visual overhaul of Whiterun's Temple of Kynareth for Mandragorasprout's statue of Kynareth users. I tweaked these awesome statues placements, made a standalone version of the bird and added it on a driftwood instead and added plants, flowers and ivy around so the place is a bit wilder.







Mandragorasprouts' statue of Kynareth is a hard requirement, I'm not uploading any texture so this mod assets are required - Original plugin isn't required though, unless you want an additional statue in the middle, just disable it - Don't forget to endorse this mod in the process !
Everything else should rely on vanilla features and assets so the final look only depends on each own set. I highly recommend High Quality Ivy Replacer though if you want to get the same look as my own screenshots. 







Original mod has been made for vanilla driftwood model (the one I'm adding along with the bird in the middle of the temple).
I added a personal version I made cause I'm using S3Dtrees' driftwood models, I'm not uploading any of this mod's resources so you'll need them to make it work. As long as both model and textures are loaded in your game, it should just work no matters if you're using the mod or not.
I also added a standalone version for G.I.R.T.H enjoyers (full credits to Alaxouche) with included model and textures
A patch for JK's Temple of Kynareth is also included since a few things were clipping.







Download, install. Enjoy !





Mod is lightweight so shouldn't conflict much, a patch has been made for JK's Kynareth and no navmesh has been edited, I relied on navcuts instead to keep it as little conflicting as possible.
For obvious reasons the mod is only working with Mandragorasprouts' statue of Kynareth. Anyone who wants to use another replacer along with my mod will need to patch it.
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