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Crowded Streets dynamically generates background NPCs in cities, towns and inns to make them feel more populated.
Crowd NPCs are spawned dynamically when you enter a city, town or inn, and are deleted automatically when you leave.
Crowd NPCs will wander around, interacting with idle markers and furniture.
Help make bars and inns feel more alive by adding a crowd.
Once you leave a location, Crowd NPCs are deleted meaning they won't take up resources such as CPU time like persistent NPCs could even when off-screen.
An MCM is included that allows you to configure the size of generated crowds for cities, towns and inns separately.