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File credits
Thank you to Yuril for allowing me to Edit his Ice & snow textures. Thank you to Urwy for his tips in NifSkope.
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Renamed the two "Dragon Priest Staffs" to "Rahgot's Staff" and "Nahkriin's Staff" to be in line with the vanilla naming of "Hevnoraak's Staff".
Added three Dragon Priest Staffs, added models for the staffs possed by Hevnoraak, Rahgot and Nahkriin from the MQ_DragonPriestStaff.nif and associated 2K textures.
Added three (including Jyrik's Staff) Restoration Staff textures from the 2K vanilla textures, added glow map to crystal area.
Added four (including Halldir's Staff) Illusion Staff textures from the 2K vanilla textures, added glow map to crystal area.
Added four Conjuration Staff textures from the 2K vanilla textures, added glow map to crystal area.
Added two Alteration Staff textures from the 2K vanilla textures, added glow map to crystal area.
Rebaked normal maps from newly made height maps for all three wood staffs.
Reduced the specular gradient on wood staff .nif models to reduce the shiny look in some areas.
Updated Wood Storm staff texture with more charring.
Created 4 new texture sets and edited appropriate models for Falmer Fire, Ice, Storm and Summoning staffs from 4K base textures.
Version 1.16
Fixed a small error in 1.15, one .nif was missed and it was still trying to use the old Normal Map that no longer exists as part of the new versions
Version 1.15
Added Glow map to Frost Staff.
Various texture fixes using correct DTX (.dds) formats.
.esp Cleaned of a wild edit.
.esp cleaned of an edit that did not carry forward a fix from the unofficial patches.
Version 1.10
Minor edit to Crystal on Forsworn Staff to look more fire like & glow.
Elemental Staffs is a texture change mod designed to change almost every staff in the game.
Destruction Staffs have undergone the greatest changes, going from the single vanilla staff to nine separate versions in this mod, three tiers across the three element types plus some additional special staves.
There are two Alteration staff texture sets, three Conjuration staff sets, three Illusion staff sets and two Restoration staff sets.
Assorted special instance staffs like Halldir's staff and Tandil's Staff, which have been given appropriate texture changes.
The four Falmer Destruction and Summoning staves have been given glow maps and appropriate colour changes to eyes and mandibles.
The Forsworn Destruction staff has had its 'bone crystal structure' changed to a glowing fire-like crystal.
The two "Dragon Priest" staffs have been altered in name and appearance to match Hevnoraak's Staff, I intend make them more unique in a future update but for now all three have only small elemental edits.
Staff Stats have not been altered, they will all function just as in vanilla.
Specific Destruction Staff changes: Wooden (Weak Tier) Staffs: Fire Element:
Staff of Firebolts
Staff of Flames
Ice Element:
Staff of Ice Spikes
Staff of Frostbite
Storm Element:
Staff of Sparks
Staff of Lightning Bolts
Enhanced Vanilla (Medium Tier) Staffs: Fire Element:
Staff of Fireballs
Staff of the Flame Wall
Ice Element:
Staff of Ice Storms
Staff of the Frost Wall
Storm Element:
Staff of Chain Lightning
Staff of the Storm Wall
Elemental (Strong Tier) Staffs:
Staff of Incineration (Fire)
Staff of Icy Spear (Ice)
Staff of Thunderbolts (Storm)
Alteration Staffs
Mage Light and Paralysis get their own texture changes.
Conjuration Staffs
All staffs assigned a Banish, Summon, Reanimate or Soul Trap category.
Illusion Staffs
All staffs assigned a Fury & Fear (look the same) or Calm category, plus Halldir's Staff changes.
Restoration Staffs
All staffs assigned to the Repel or Heal categories.
Falmer Staffs
All staffs assigned to Fire, Ice, Storm or Summon categories.
Dragon Priest Staff
Staff found on Nahkriin renamed to "Nahkriin's Staff" and assigned a Storm texture.
Staff found on Rahgot renamed to "Rahgot's Staff" and assigned a Fire texture and model similar to Nahkriin's Staff.
Staff found on Hevnoraak assigned a Storm texture and model similar to Nahkriin's Staff.
INSTALLATION Manual:
Simply move the folders from the archive to your Skyrim SE data folder.
Only updating should require an overwrite, this mod is packaged in its own .bsa Archives.
Use the main file and then any patches you require.
MO2:
DL with the 'Mod Manager Download' button and let MO2/Vortex do the work.
Credits: Thank you to Yuril for allowing me to Edit his Ice & snow textures. Thank you to Urwy for his tips in NifSkope. Thank you Neovalen for support with DSR