About this mod
A moderate sized cabin next to Riverwood, all amenities, good starter home.
- Requirements
- Permissions and credits
- Changelogs
- Donations
V1: REQUIRES HEARTHFIRES DLC
V2: REQUIRES ALL 3 DLCs
Now with V 2.0!
NEW:
- Reworked much of the interior, especially the first floor (bedroom loft is mostly same)
- Recreated all storage from scratch, no more external assets (only the 2 paintings)!
- Added comfortable Follower basement with beds for 2
- Removed 1 mannequin, 2 remain
- Added working butter churn (the vanilla Hearthfire one isn't actually used in game!)
2 recipes for making the same Hearthfire butter, one salted and one unsalted
- New smelter using the large cauldron, because that huge thing is so cumbersome
(I Googled some images of old rustic smelters and they looked a lot like that)
FIXES:
- Weapon racks - had wrong activators, replaced with the ones for "Player house"
- Learned mannequins don't work if facing North side of the cell (brilliant, Bethesda...)
NOTES:
1) All the storage and static items have "no havok" flags, but if you ram them really hard you might still be able to knock them over. Don't do that.
You can use Jaxxon's Positioner to "lock down all (static) items in a cell" or so I am told.
2) USSEP: the only thing affected is a water record for the river in front of the cabin.
3) If your mannequins wander, you need "Vanilla Manneqin Script Fix," that is a vanilla bug, not my fault.
4) V1 will remain, for those who prefer it, but won't be updated or supported.
**It will look different in your game depending on if you have texture replacers, of which I have several.**
Credits for V1:
Blary - modders resources (food containers, books)
Oaristys - modders resources (static meshes)
Artisanix Paintings & Frames Resource - 2 paintings and frame (the Buck painting I made)
Credits for V2:
Artisanix Paintings & Frames Resource - 2 paintings and frame