About this mod
This is a patch to make the Glass, Stalhrim, Ebony, Daedric, and Dragon weapons in Heavy Armory be up to par with the buffs included in Morrowloot Ultimate.
- Requirements
- Permissions and credits
Credit to PrivateEye, for making the Heavy Armory mod and allowing anyone to make a patch if they wanted to.
Leveled lists, Daedric weights, and values have not been touched. I don't know how to do level list changes, sorry if this makes-or-breaks the patch for you.
This is a list of all changes made by this mod. Critical damage has also been buffed for all weapons to around half of the base value rounded down, just like any other weapon would be. Tridents all have around +3 of half their base for crits, since they had higher critical damage to begin with. I just didn't have them conveniently written down, but hopefully you can fill in the blanks.
GLASS:
Quarterstaff: 16 -> 22
Spear: 19 -> 24
Trident: 21 -> 26
Halberd: 21 -> 26
Long Mace: 23 -> 28
Shortsword: 11 -> 14
Shortspear: 12 -> 17
Hatchet: 12 -> 16
Maul: 17 -> 23
EBONY:
Quarterstaff: 17 -> 24
Glaive: 21 -> 28
Trident: 22 -> 29
Halberd: 22 -> 29
Long Mace: 24 -> 31
Shortsword: 12 -> 16
Shortspear: 13 -> 19
Hatchet: 13 -> 18
Maul: 18 -> 25
STALHRIM:
Quarterstaff: 17 -> 23
Spear: 20 -> 27
Trident: 22 -> 28
Halberd: 22 -> 28
Shortsword: 12 -> 15
Shortspear: 13 -> 18
Hatchet: 13 -> 17
Maul: 18 -> 24
DRAGON:
Quarterstaff: 19 -> 25
Spear: 23 -> 30
Trident: 24 -> 32
Halberd: 25 -> 31
Long Mace: 27 -> 33
Shortsword: 14 -> 18
Shortspear: 15 -> 21
Hatchet: 15 -> 20
Maul: 20 -> 27
DAEDRIC:
Quarterstaff: 18 -> 25
Glaive: 22 -> 31
Trident: 23 -> 32
Halberd: 24 -> 31
Long Mace: 26 -> 33
Shortsword: 13 -> 18
Shortspear: 14 -> 21
Hatchet: 14 -> 20
Club: 14 -> 20
Maul: 19 -> 27