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Changelogs
Version 2.3
new, scratch-made normal map
Version 2.2
made a version that is a bit closer to the vanilla color palette of the Scathecraw, the red was a bit too monotone and looked out of place in some situations
this depends a lot on your ENB preset and weather mod, as always I will keep the previous versions up for people who prefer them
Version 2.1
fixed the bad vanilla UV maps of all 3 Scathecraw meshes (2 flora, 1 ingredient) as best as I could
Version 2.0
completely remade diffuse and normal map
it differs a bit from the vanilla design, I will keep the older version up for people who don't like it
Version 1.1
refined source texture and normal map
improved noise detail layer
fixed the vanilla misalignment of the "branches" that didn't point to the stem of the leaf
DESCRIPTION
Vanilla-friendly retexture of the Scathecraw. Made from scratch. Even though earlier versions were based on the vanilla texture, I later deemed it too bad to use it as a base. So I redid it with real-life pictures of plant leaves that were custom fitted for this mesh, while still trying to keep the vanilla looks and color tone. All of the plants meshes were edited to fix their UV's, as they had bad offsets to the actual plant shape.
INSTALLATION
Using Vortex - overwrite if asked. Using MO2 - put it under other mods containing this texture (higher priority).
Be sure to report any problems you may find in the comments!