Inspired by "Master Spells Should Be Masterful" by Haptly, this mod makes master spells masterful, but without overriding the bug fixes made by USLEEP.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Inspired by Master Spells Should Be Masterful, this mod makes master spells masterful, but without overriding the bug fixes made by USLEEP.
The changes are...
Cast time reduced to .5 seconds, 1 second for AOE spells, Lightning Storm is instant.
All spells can be dual-cast except for Guardian Circle.
Destruction spells have had their damage changed to have similar DPS, but better in their own ways.
Fire Storm normally has 3 explosions, the most damaging being the biggest. Now the most damaging is the smallest, so it's small: 75, medium: 50, large: 25. The DPS is 150 at close range, 75 at medium range, and 25 at long range. If this wasn't changed Fire Storm would be the best master destruction spell no contest.
Blizzard does 50 DPS, but ignores resistances and line of sight.
Lightning Storm does 100 DPS.
Spell costs have been slightly reduced except for Call to Arms, this is because spell costs were set to auto-calculate.
I wish I could've figured out how to make Guardian Circle scale correctly with dual-casting and restore stamina with the perk Respite, but idgaf.