Acquisition

    [/list]SSEEdit - xEdit is an advanced graphical module viewer/editor and conflict detector.Download:
    Main file (manually)
    Installation:[list]
  • Create a folder in X:\Skyrim Enhanced\Tools and name it SSEEdit
  • Open the downloaded archive
  • Move the following files to X:\Skyrim Enhanced\Tools\SSEEdit:
  • Edit Scripts
  • SSEEdit.exe
  • SSEEditQuickAutoClean.exe

Configuration


SSEEdit:
  • In MO2 click the Executables button to open the Executables settings menu
  • Click the plus sign with the arrow and click Add from file…
  • Navigate to X:\Skyrim Enhanced\Tools\SSEEdit\ and double-click SSEEdit.exe
  • Enter the following Arguments:
  • -IKnowWhatImDoing
  • Click Apply and then OK
  • Launch SSE Edit through MO2 
  • Check Don’t show again until changed and click OK
  • Check Don’t show again for a while and click OK
  • With all plugins checked click OK
  • Once SSEEdit displays Background Loader: finished close by clicking the X
  • Right-click on the Overwrites folder in MO2
  • Click Create Mod… and name it SSEEdit Cache
  • Create a new separator named xEdit Resources and drag it above SSEEdit Cache
NB: Do not activate this mod until after the ESM Cleaning process has been completed. Once you get to the ‘Unofficial Patch’ section, you can enable it.

Quick Auto Clean:
  • In MO2 click the Executables button to open the Executables settings menu
  • Click the plus sign with the arrow and click Add from file…
  • Navigate to X:\Skyrim Enhanced\Tools\SSEEdit\ and double-click SSEEditQuickAutoClean.exe
  • Change the name to SSEEdit - Quick Auto Clean
  • Add the following Arguments:
  • -DontCache
  • -IKnowWhatImDoing
  • Click Apply

Article information

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Fe4therstone

15 comments

  1. YuriSuD
    YuriSuD
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    • 1 kudos
    please someone help me :( i start clean dragonborn.esm and now it delete it, how do i recover
    1. Warlord960
      Warlord960
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      Hello, you can go in the steam settings of your game and search for missing files here. Properties > Installed Files > Verify integrity of game files.
  2. JIYONTEKUZA
    JIYONTEKUZA
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    Is there any way yet to get this to work with VORTEX and G.O.G. Skyrim? Can we hope for an xEdit version SAEEdit and a tutorial for using it with VORTEX? G.O.G. Skyrim is as dirty as the other versions. 
    1. Chroia
      Chroia
      • member
      • 1 kudos
      In MO2's executables:
      Name and find the binary,
      'Start in' <your game folder>,
      'Arguments' -SSE -D:"<your data folder path>" -P:"<your plugins.txt path>" -I:"<your skyrim.ini path>"
    2. Gexon2
      Gexon2
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      • 1 kudos
      it was enough to specify the 'Start in' <your game folder>
  3. yukokano22
    yukokano22
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    Ive learnt a lot :D
  4. RomanWalis
    RomanWalis
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    • 0 kudos
    That doesn't help me

    Firstly, I have NMM and actually it should be enough if you unpack the data, because then it shows all the mods. But how does the mod itself work once you have opened it? How is this continuing?

  5. RomanWalis
    RomanWalis
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    • 0 kudos
     


    That doesn't help me

    Firstly, I have NMM and actually it should be enough if you unpack the data, because then it shows all the mods. But how does the mod itself work once you have opened it? How is this continuing?

  6. aljohn101
    aljohn101
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    • 0 kudos

    • Add the following Arguments:
    • -DontCache
    • -IKnowWhatImDoing

    - Is there like a space in between "-DontCache -IKnowWhatImDoing"? or no space, or comma? what?
    1. KeyserSozeJr
      KeyserSozeJr
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      • 3 kudos
      There is a space between the -DontCache and -IKnowWhatImDoing.  No comma or anything else is needed. If you have other questions, I suggest that you checkout GamerPoets Youtube videos on this topic and others for that matter. Cheers
  7. szok47
    szok47
    • supporter
    • 1 kudos
    "

    • Create a new separator named xEdit Resources and drag it above SSEEdit Cache"  

    i dont uderstound... why i need this folder "xEdit Resources" ???
    1. chet04
      chet04
      • supporter
      • 21 kudos
      Separator is not a folder.

      All you have to do is right-click on any folder in MO2 left panel > All Mods > Create separator above > Give name to the separator > Click Ok
      Additional customization: Right click on separator > Select color > choose ant color you want to the separator

      You can drag separator at any position in your mod list. Every mod below that separator till the next separator (or end of list if its the last separator) will be grouped under it. Separator help in better organization/classification of mods in load order and is a very useful MO2 feature that is often overlooked by new users.
  8. carlablakey
    carlablakey
    • member
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    Hi,
    At every start the font size is increasing, thus not readable. How can I stop this?
  9. ChinaBrian
    ChinaBrian
    • member
    • 0 kudos
    What is MO2?
    1. Ocho4L
      Ocho4L
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      • 0 kudos
      Mod Organizer 2
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