Moves ESP/M/L files that SSEEdit generates from a dedicated SSEEdit cache mod in MO2 to the overwrite folder, so they can be turned into their own Mod, while still keeping the cache as a mod so that the overwrite folder isn't cluttered.
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If you have MO2 set to automatically place files from SSEEdit into it's own mod in order to prevent the cache files from cluttering up the overwrite, you may get annoyed whenever you create a new patch file in SSEEdit and have to find the SSEEdit cache Mod that you created in explorer, and then move that those files into a new mod.
With this plugin installed in MO2, simply run SSEEdit as usually and when you close it, this plugin will automatically place any ESP/M/L files into the overwrite directory, saving you some of the hassle.
To install, extract the folder 'sseedit_helper' to your Mod Organizer Plugins Folder. If you don't call the folder that you redirect SSEEdit output to 'SSEEdit Cache', you'll want to edit the __intit__.py file and change line the variable self.cacheName on line 38 to whatever you call it.