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skytinerant

Uploaded by

disitinerant

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About this mod

Requires Dovahnique's mod. Just better normal maps with standard mesh pathing and subtle specular to reduce shine other than on the metal.

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Not much to say. The original mod is great. A bit too shiny and the normals didn't match up with the diffuse, making it a bit fuzzy. I simply remade most of the normals in Materialize and added more subtle specular to them in GIMP, and used CAO to compress and downsize to 2K. I also changed the texture paths on the meshes to the standard mostly to make it easy on me making the normals.

Install as usual, overwriting the original. The original is still required for the plugin and the Base Object Swapper ini. You can delete the mesh and texture folders from the original to save room.

 A small amount of work from me. The original mod took much more time, consideration, artistic expression, and heart. Endorse that mod, please. I wouldn't have made this one if it weren't worth the bother, but it definitely is. Beautiful. Thanks, dovahnique!

And thanks to Skyrimizer for the really nice fringes.

Thanks to Bethesda for Skyrim.
Thanks to Materialize.
Thanks to GIMP.
Thanks to Gka1 for Cathedral Assets Optimizer.
Thanks to powerofthree for Base Object Swapper.
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