About this mod
Distribute loot (Anything) to actors using SPID and FLM. Effects and sounds will play when that actor dies.
- Requirements
- Permissions and credits
I use ENB for the video.
Rquirements.
You can freely replace effects and sounds.
Add the loot (anything) to the FormList of the effect you want to use.
FormList = RareDroplist [Flash effect]
FormList = EpicDroplist[Magic Circle effect]
FormList = SpecialDroplist[Explosion effect]
2. Open SDESDropitems_DISTR.ini
Distribute the loot added to FLM to actors.
Please also distribute the Perk "aSDESPerk" to that actor.
If there is no Perk, nothing will play.
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11/17Update!(Ver1.1)
- Data references have been unified.
- New FormList.(SpecialDroplist)
- Tweak Effect&Sound.(I think it's much better than the previous version.)
It would be boring if there was no reaction even after defeating an enemy.
This is a MOD that creates an environment where you can expect luxurious rewards.
By changing the item distribution rate with SPID, you can have a more exciting experience.
;for example
Distribute MOD weapons to dragons at 0.1%
If the distribution rate is set to 100%, it will always be activated when the actor dies.
1.Use SPID.ini and FLM.ini to reward actors with reward items and SDES_Perks.
2.Effects and sounds will play when that actor dies.
How to distribute reward items is described in the attached SPID.ini and FLM.ini.
If you use it as is, gems will be distributed to the Mad Crab.
Crab is perfect for test play.
I don't like the sound.
↓↓↓↓↓
Can be changed.
Data\sound\fx\SDES.esp\SDES_***Sound.wav
I don't like the effect.
↓↓↓↓↓
Can be changed.
Data\textures\SDEStextures\Rare or Epic or Special Folders
Please use the Creation Kit to change it. Editor ID is unified as "aSDES"
Effects are managed with effect shader.
SpecialEffect Explosion is .nif
Data\meshes\SDESmeshes\SpecialDropExplosion.nif
Loud.
↓↓↓↓↓
It has a volume slider. Please adjust from the in-game menu.