Dark fantasy Witcher-esque 4K texture replacers for every banner in Skyrim, Dawnguard & Dragonborn.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
See permissions listed above. Don't include my assets in mods/files being sold for money on any platform. Credit myself and all other creators listed in the credits of each modpage.
The permissions listed apply to every file in the mod except the textures created by other authors such as the Detailed Rugs textures found in the patch files on this modpage. I can't grant permission for what I didn't create.
File credits
Texture art by Koveich Thank you to raiserfx for his Detailed Rugs mod and permission to create a patch between our mods!
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Updated Markarth with new artwork and chalky weathering from the local mines.
Updated Morthal with new artwork and a swampy color palette based on the locale.
Updated Falkreath with new textures, shape and I removed black interior from the deer symbol for a clear view straight to the banner's fabric.
Updated College of Winterhold with new aesthetic based on the Elder Scrolls: Oblivion.
Updated both High Hrothgar banners with stylish artwork. The Akaviri are the stylistic inspiration for the Blades, which as the protectors of the Dragonborn makes their aesthetics translate quite well for the Greybeards.
Updated Winterhold banner with new artwork, winter weathering and a unique crown shape.
Updated the Dark Brotherhood banner with a worn, grizzly aesthetic and dark maroon tones.
Fixed the separated piece of fabric on the Dawnguard banner.
Added complexity to all 4 generic banners. Also slightly recolored.
Refined the Arkay banner.
Added support for Camp Argentum and Skyrim Reborn: Whiterun Hold banners on 5/16/18.
Version 2.2
Whiterun now has a more intricate style with a a new horse and wavy geometry.
Fixed the black lines to the left of the Whiterun interior banners seen in previous versions.
Version 2.1
There was a minor issue where the Civil War and Windhelm Palace of the Kings banners share the same normal map. I remade it to include no symbols so it could have the draping effects but not the Imperial Dragon's faint outline in the background.
Added the missing Apocrypha emissive map that allows the banner to glow in Mora's domain.
Version 2
Added missing Nightingale banner.
Custom new normals for every banner.
Added retexture options for Tamrielic Culture.
Version 1.2
Adds the missing Solitude marketplace flags in yellow, red & white.
New banner shapes for Falkreath, High Hrothgar, Solitude, Mythic Dawn, Summerset Shadows, Thieves Guild & Arkay.
Added points to chevrons on the Windhelm banner with the bear.
Removes the unnecessary outline designs on the Windhelm banners.
Fixed the middle lines extending just short of the edge on the gold & silver Riften banners.
Handcrafted banners for every faction and city in the game, providing the only complete banner retexture mod available on the Nexus.
Hand-crafted, native 4K texture work.
Created based on historical inspiration, extensive research and facts from the lore, to insure each texture properly fits the locale with varieties of cloth, weathering and aesthetics suitable to the region.
Supports almost half a dozen other mods by replacing custom banners not featured in the vanilla game with an Ennead-style overhaul.
Boasts 4 alternative recolors and redesigns of specific banners in the primary file for even further customization to your taste.
Fully compatible with Skyrim LE since all files only include textures.
Artist's commentary Inspiration Stylistically, I approached Skyrim's banners the way the Witcher III does. That is to say, worn but clean enough and mostly well kept since it was a symbol of status during medieval times to have clean tablecloths and heraldry. Such as the following examples:
Research While I took inspiration from other games and as many creative liberties as I could, I did want to cement the style and tone in the real world for more authenticity.
Significance City/faction banners are highly important, designed by artisans in their craft to give armies and cities the fiercest standards. I also found how the map marker was reused for Solitude's banner to be quite a lazy move for the vanilla banners.
Weathering All weathering is unique to the situation, region and class of the locals. Chalk kicked up from the Markarth mines, burns & scars from the civil war for the camp flags, and even wintery frost for the holds of the north.