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Author notes
Any derivatives must require this mod as a master (patches, bug fixes, extensions, etc.)
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Changelogs
Version 3.0.0
Added staves for healing spells.
Version 2.0.1
Fixed excessive prices for armor staves (only affects the Mysticism/Sorcerer version).
Version 2.0.0
Added staves for armor spells.
Updated keywords and other details for Mysticism and Sorcerer patches.
Version 1.0.1
Fixed issue with installer conditions for MO2.
Version 1.0.0
Added staves for ward spells.
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Description
Remember Gandalf fighting the Balrog in LoTR? If you want to play that in Skyrim, this mod is for you!
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This mod adds new staves to match the defensive spells in Skyrim. So far, it covers:
Additional patches are provided to add support for spells from other mods:
Mysticism This patch adds new staves for the spells in Mysticism - A Magic Overhaul by SimonMagus. Magic effects and values are updated to match the changes from Mysticism. Additional staves include:
Ward spells - Grand Ward, Spelldrinker
Healing spells - Greater Healing, Mara's Embrace, Close Greater Wounds, Breath of Life, Stendarr's Mercy
Armor spells - Dragonhide
Note: These staves currently don't benefit from Adamant perks. I'll make an Adamant/H2H patch in the near future.