About this mod
A few Open World Loot patches I made for various armor mods. I'll be uploading new ones here if I feel like it.
- Requirements
- Permissions and credits
If you're curious about how I did it, I followed this guide made by the author of OWL and figured it out from there.
For the record, I only use Wrye Bash to combine all my patches into one and that's it. I have never used Synthesis, Smash patches and all that good stuff. To be honest I'm trying to maximize the amount of play time.
So if you have questions about solving issues related to these, I'm afraid I won't be of any help.
All patches ;
1) Only integrate the armor into the "OWL_ARMOR_" sublists and not the "OWL_Outfit_" ones. I couldn't get the outfit lists to work when running various mods and can't be bothered to do it. As long as the items appear as loot and on NPC's (even if mismatched) I'm happy with it.
2) Have been added to a coherent sublist with regards to armor. Example: A modded leather cuirass has a base armor of 35, this is too high compared to the 26 base armor of the vanilla leather armor and defeats to purpose of balance introduced by OWL in the first place. So I would move the 35 base armor to the Scaled tier sublist which has 32 base armor. I remember having downloaded a patch that had near dragonbone level armor put in the Steel sublist. Wasn't very immersive nor balanced.
3) Come with a Bash Tag : {{BASH:Delev,Relev}}
List of featured patches :
- Rough Leather Armor - Unofficial SE Port
- Wanderer Cuirass by Frank and Cabal for SSE
- Toughened Traveler Outfit
- Northern God Armor - My patches - SE-AE by Xtudo
- And more to come?
PS : I didn't reach out to the modders for permission (both for the armor mods and OWL itself) before making this. I consider this to be a very simple tweak, but if this poses any problems I will obviously set it to hidden/delete the page. Just send me a message.