Skyrim Special Edition

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AviationSpring

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AviationSpring

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Moves the Falkreath, Dawnstar, and Solitude Docks worldspace references and navmesh into the Tamriel worldspace.

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Holds - The City Overhaul 
by Galandil is easily one of my favorite city overhauls; it's creative, it creates unique, interesting interiors, and I keep discovering new little details each time I use it as my city overhaul.

I also like using Open Cities, or more recently, SR Exteriors. This created a paradox. All of the major holds were now in the Tamriel worldspace, but Dawnstar and Falkreath were now in their own worldspaces.

Thanks to tutorials by 1990srider, the author of SR Exterior Cities, and additional help from J3w3ls I was able to move the references and copies of the original navmesh from the Dawnstar, Falkreath, and Solitude Dock regions into Tamriel. This also enhances compatibility (The Great Redbag Holds of JK's North, anyone?).

All due credit to Galandil's original mod, which is obviously a requirement for this one.



Anticipated Questions
Q: Did you move the Windhelm Rune District?
A: No, because the cells that occupies don't exist in the Windhelm worldspace and I don't know what would happen if I wanted to create a patch with another city overhaul that created these new cells (Capital Windhelm, Epic Windhelm). I will very likely create a separate plugin to move that worldspace into Tamriel so that it can be used with SR Exterior Cities.

Q: Did you move the Solitude Walkway?
A: No, because I found out that that world is actually bigger than the space between the door from the Tamriel worldspace and into the Solitude worldspace. This means the entire worldspace would need to be reconfigured.

Q: Why are there missing textures in the photos?
A: The textures from Winter is Coming are a requirement for Holds. I did not have these installed while I was building this patch. If you have Holds installed properly, this will be a nonissue.
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