Skyrim Special Edition

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Brokkamuky

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brokkamuky

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About this mod

The most comprehensive conversion of all Vanilla (DLCs included) clothing and armor for CBBE 3BA body shape.

Requirements
Permissions and credits
Changelogs
Why this conversion?

  • It is based and improved upon the latest revision of CBBE Vanilla Outfits conversion.
  • For best results some outfits have been conformed using up to several conversion references combined.
  • Outfits have been re-weighted, with manual corrections where it was needed.
  • Partitions have been fixed. No more see-through gaps in forearms and calves when wearing an outfit in combination with boots, bracers, etc.
  • Rim lighting is disabled on all meshes.
  • Miscellaneous tweaks and fixes.
  • Diligently drawn Hidden Zaps, in effort to eliminate visible "skin gaps".
  • More zap sliders for customization.
  • You can choose between physics and non-physics versions through their respective groups.


About Groups

Physics - Enabled for most outfits, except fully solid ones. No regard to material type.
No Physics - Disabled for all outfits. Body parts will still jiggle if they are not covered by anything.
Immersive Physics (Im Physics) - Recommended. Basically a mix between both previous groups. A couple outfits have been re-weighted.

To clarify:

When you read "Physics" here, it means 3BBB Physics. Custom SMP physics is out of the scope of this mod.

Creation Club outfits are not included.

Patches available on this page
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Add-on patches:

Compatibility/conflict resolution patches:


Other patches on nexus
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Credits

Ousnius and Caliente for BodySlide and Outfit Studio
Ousnius and Caliente for CBBE
Acro748 for CBBE 3BA (3BBB)
Jeir, Ousnius and Caliente for enhanced and reshaped vanilla meshes, known as CBBE Vanilla Outfits for SE.
Spongeman131 for Nif Batch Processing Scripts I've used to disable rim lighting.
hexabits for NifSkope
Groovtama for XPMSSE
bosn889 for Fur Shader Armors
CALEB2 for Dwemer Armor Glowmapped
xavbio for Dragon Priests Retexture SE
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