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idk bathesda and blender I guess

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Noctis3DArts

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About this mod

Personally had an issue when using JK's Palace of the Kings, With Lux and its patch, one mesh seems to have not been split and had lighting issues.
Slightly increased the tri count and tried to keep it as low and clean as possible, but it was fixed.

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Does not include any assets from Lux or JK's Palace of the kings, just one mild edit to a vanilla mesh, not sure if anyone will find this useful, only download if you experience the same spesific issue that I had.

This file is not needed if:

1: you aren't seeing any lighting issues with the one specific mesh this has.
2. Are using community shaders with light limit fix.
3. Most likely not needed if you are using a different lighting mod and/or different palace of the kings overhaul.

Perms: idk none, its just the whstep1.nif mesh extracted from the base game but with a little more tris. Credit to Bathesda games studio and Blender for the software used to edit it.

I forgot what spesific textures I used for the screenshots but I think I had swapped between several of the more popular windhelm retextures, they are all pretty good and worth taking a look at.

PS. I dont normally publish things aside from weapon mods, this fix as stated before is for a very specific issue I personally experienced, will resume regular weapon modding once I rebuild my modlist, which got nuked when I needed to rebuild my PC.
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