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Changelogs
Version 1.2
Set all FX timers to the same as the spell so it can be used without Maintained Magic or Spell Toggle (Thanks for the realisation m3ttwur5t)
Version 1.1
Cleaned up the new unnecessary added active effect displays Added Candlelight - Works different than the others
Maintained Mysticism FX
ESL flagged ESP
Maintaining spells using Maintained Magic have permanent fx or can be changed to no fx, Spell Toggle has permanent fx, this will let you control the fx when using either Maintained Magic or Spell Toggle with Mysticism, Mysticism spell mechanics have not been altered.
While a spell is maintained sheathing arms deactivates the spells fx, unsheathed arms activate the spells fx, so you don't need to un-maintain spells if in town, exploring etc. you will still get "That spell looks dangerous!" from NPC's.
Affected Spells All Armor spells All Cloak spells Candlelight spell Candlelight doesn't use sheathed arms, it is on in interiors, on between 8pm and 6am in exteriors, off when sneaking.
Spoiler:
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The purpose of the mod is controllable FX when using Maintained Magic or Spell Toggle, but it can also be used without those to control Mysticism's FX on it's own as flesh spells can last up to 30 min.
Load this after Mysticism and Maintained Magic/Spell Toggle's .esp's Don't let LOOT sort it, it is not dependant on MM or ST but needs to load after their .esp's