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MisaDate - VR3039x

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VR3039x

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About this mod

Two-handed Sword vampire themed MCO moveset, with CPR, SCAR, Stagger, and Vampire Fx from Kittytail. No ESP!

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Intro: (You can skip this 'Technical Stuff' aka tldr.)
Hi, this is my 2nd remaster works. It's not automated SkySa to MCO conversion, it's hand-crafted/adjusted the annotations, the effects(sound and visual), and stagger. Also, the SkySa's attack problems caused by MCO conversion are corrected(I hope), MCO recovery adjusted so the attacks and power-attacks are easier to be chained and has smooth transition between attacks. SCAR and Combat Pathing Revolution, added annotations to be used with those mods.
NPCs, vampire NPCs specifically, will be able to use this moveset unless you've changed the OAR's config, just search "Sassy Vampire" at OAR, and tweak as you like.


TL;DR, this moveset included: SCAR, CPR, stagger, spells, VFX, SFX with no esp except the requirements. Less flashy than my previous release.
Thanks to MisaDate for her permission. If you want extra magic casting, bow, non-combat animation for a vampire themed character, visit this!



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Move lists:
NA*4, PA*4 and 3 Conditional Attacks.
- Normal Attack 3 and 4 will be chained endlessly, and you will be spinning furiously by spamming left-click.
- Each Power Attack has customized setting, spamming PA will only get result PA1 played repeatedly, the rest of PA is by combo, try it in-game!
- This PA1 has drain health effect and will have stronger effect when your health is reaching 50% or less, also magic special effect from Kittytail is added, so you'll know when you've reached 50% HP and spamming PA1.

Combo lists:
W+A+PA: Bloodseal - The target will be "Marked for Death"; Draining 5 health and decreasing armor by 50 points for 60 second + paralyzed (melee range). And Frenzy Rune will be cast on the ground after that. Detonate it with any spell, or you can use Bloodcurse combo to trigger it.
W+D+PA: Bloodcurse - Soul Trap the target, slamming the weapon to the ground that will have the enemy knocked down also the target will have their Health, Magicka and Stamina drained for you. (Kittytail fx). Easier with True Directional Movement (TDM) locked in.


Player and Vampire NPCs will be able to use this moveset, just edit config with OAR and delete the 3 vampire's faction related configs if they're becoming hard to engage in combat for you. Or if you're feeling challenged, bind this moveset into Volkihar bosses or ultra enemy bosses. NPC lists: all volkihar NPCs, vampire thrall (if they're using 2handed sword).


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Horrible video's showcase, I know. 😖
Also, the PA1's effects with less than 50% HP is missing in that video, sorry.
Check at MisaDate page or at this mod's video tab, the video definitely has better quality than mine.


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I'm keeping with Vanilla stuff this time, unlike my previous move set. So it will have realistic speed and also fewer requirements. And guess what? If you already have a Working MCO on your system, you probably won't be needing these requirements (Please be surprised).

Requirements:
HARD Requirements:
  • Working MCO and its requirements. Please read carefully and install it correctly. Check the links at the requirements above, or this link.
  • Ancient Blood Magic II. The effects are from this awesome kittytail's magic. Install that, would you?
  • dTry's Key Util / KeyTraces(1.5.97) and/or the AE update(1.6+). To use the combos, very high chance you're already using it.



Soft Requirements;
You still can use the moveset without these, choose the one (or many) that suits to your enjoyment.
  • Anniversary Edition - Arcane Accessories. Needed for Choking Grasp and Frenzy Rune to works. If you don't have it, it is still okay to use.
  • BFCO Attack Behavior Framework - install the requirements if you're using this.
  • Elden Rim - Weapon Arts. Install only the "Elden Rim Base" if you don't want the extra stuff (spells, combat move for npc etc). Needed for the stagger.
    You can also combine this with Maxsu's Stagger and Poise. Please seek them out, the links are provided at the Elden Rim mod's page.
  • Precision. Change the weapon swing/trails fx, hit accuracy, camera shake and more.
  • True Directional Movement - Modernized Third Person Gameplay. Needed so you can precisely target them and cast spell easily.
  • Stances - Dynamic Animations Sets. Optional. So you're able to use more than 1 moveset for any animations.
  • SCAR - Skyrim Combo Ai Revolution and the AE patch. Needed if you want to use this move set for non-player character; civilian, enemies, follower etc.
  • SCAR Stamina Limitation Patch. Very recommended, if NPCs are still able to power attacking even if they have less stamina than the normal requirement, use this. Because sometime NPCs are still able to do combos even when it should not be possible to do.
  • Combat Pathing Revolution. Smart NPC movement behavior; advance, back-off, circling, fallback. Note that CPR is only stable at 1.5.97. There is unofficial source for 1.6.640 version and later, but the last time I'm using that, random CTD is happening at random time.  Basically, NPC will become even smarter if you are using CPR combined with SCAR, combat AI, combat mod, dodge mod etc. It's fun.
    Of course, as it's been stated above, it is optional, you can still use this moveset even without CPR. But I recommend trying it if you have the chance.

    CPR incompatibility
    : If you changed equip.hkx and unequip.hkx on NPCs, CPR won't be activated. If you install Weapon Style for IED or similar mods, please leave the default setting for NPCs. For player, do as you like, as CPR won't be affected. Note, I'm also still using that mod.


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Special thanks to MisaDate for allowing me to rework/remaster/re-something, and Kittytail for the special effects used. 



Outro:
As my Skyrim files utterly broken in the past month, I am using that chance to do a fresh install + downgrading into 1.5.97 with all the latest cc, and learn about SCAR + CPR. I think I am going to stay here. And adding SCAR+CPR in the movesets that I'm working(ed) on.



Thank you for reading, I hope you enjoy using this moveset. And see you later.
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