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Nicklaj

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ItsNicklaj

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About this mod

A set of inputmaps built for modern gameplay frameworks, such as OCPA, TK Dodge, Wheeler and DAK. Built on top of Gamepad Plus Plus.

Requirements
Permissions and credits
Changelogs
INTRODUCTION
After reinstalling skyrim for the nth time I noticed the lack of AIO controller support, especially now that there is a general direction to where the combat mods are going. A mod that you just install and everything just works, you don't have to configure anything else.
Well this is my attempt at something similar, inspired by souls games and Gamepad Controlmap for One Click Power Attack, so go check it out if you don't like my version.

Update v1.3:
Since the FOMOD conditions were starting to grow too large and many modules started being soft incompatible, I have finally decided to base this controlset not only on .ini changes, but also on Gamepad++. This allows me to drastically cut on FOMOD conditions (from over 400 to barely 12) and integrate all modules together seamlessly. Therefore, version 1.3 forwards requires Gamepad++ to work correctly. 

What's the difference, you ask? Gamepad++ allows up to 80 different key combinations on controller. This enables me to resolve all those soft incompatibilities like Static stances + The Dragonborn's Bestiary + Simplest Horses, etc... and the FOMOD has grown to show it. Many patches that were previously selectable are now available without the need to be selected, as they have been seamlessly integrated in Gamepad++. Almost everything is now compatible by default.
However, there is one more step in the installation procedure that you need to do for yourself.


COMPATIBILITY
While none of these mods is a mandatory requirements, you will need to install them to use their specific module.

Mods that don't require patching:

These, instead, are the mods that I hope to patch in the future, in no particular order:
Let me know if there is any other mod you would like me to integrate.

FEATURES
Although I believe that the image is able to convey the button mapping better than I can using words, there is something I want to point out:
There are now four modifiers:
Main Modifier (BACK), Soulsy Modifier (LT), Stances Modifier (LB) and Interaction Modifier (A).
The pictures show what you can enable with each modifier in the same color

ALTERNATE SHOUT
If you use the zoom perk in the archery skill tree you might want to enable alternate shout. This changes shout to LB + A, allowing you to zoom with the bow using LB.


STANCES

DYNAMIC: Hold LB to block and move in a direction to change stance.


STATIC: Use the Dpad to change stance
As of version 1.3 this has changed to LB + Dpad.

INSTALLATION
You can install it via MO2 or Vortex. I've included a FOMOD to make your life easier and let you select what features you want to install. After the installation you will have to reset to default the keybinds from your game settings if you've already altered them. 
A new save is not required, however, if it looks like the mod integrations aren't working, delete the .ini of the mods included from your overwrite folder and let this mod override any other.

Required as of version 1.3:
Once you're in-game load the MCM Menu of Gamepad++, scroll down to "Presets & Info" and load the preset "MCGO". Unfortunately, I cannot load it automatically.
If you use Let Your Hair Down, do the same for this mod and load the "MCGO" profile.

If you're using The Ultimate Dodge Mod you may have to enable controller support manually, as I couldn't make the MCM work on my end. Once controller support is enabled you should directly be able to dodge using B, as long as you've followed the installation procedures.



LIMITATIONS
- If you press B while in a dialogue with your weapons ready you will dodge. Nothing I can do about it.
- To add wheels and entries to wheeler you will have to use your keyboard. I've tried playing with the configuration files but I couldn't manage to assign a keybind that actually worked. You can press Home to open the dTry menu and assign them to any key you want.
- Photo Mode doesn't disable Wheeler, so if you press LT during photo mode the wheel will open while you reposition down.
- You can either use Wheeler or SoulsyHUD.
- As of version 1.3, soulslike HUDs don't support assigning to the menu via gamepad. This is being looked on and will hopefully be fixed soon.
In the meantime, you can use the keys 2, 4, 5 and 6 (3 is to use an item).

COMPATIBILITY
Since the only content of the archive are configurations, this mod is compatible with every version of the game, as long the version itself is compatible with the featured mods and Gamepad++.

PERMISSIONS
You cannot redistribute my mods inside or outside nexusmods without my written permission.
You can redistribute this mod only inside nexusmods if you have been given a permission by me, or if, after asking for a permission I have not replied for more than three months, as long as you make your version open source and credit the original mod. This applies to any of my mods.
You can create patches for my mods without need of any permission as long as your patch doesn't affect the entirety of the mod's file, as that would count as an entire redistribution.

CREDITS AND SPECIAL THANKS
Granhadd as I used their version as a base and inspiration to this one, hence all those credited by them.
- Controller Diagram and Icons created by Mental Checkpoint.
- Control scheme images created using Figma.
dunc001 for his Gamepad++.

MY LINKS
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