Enables realistic skin shaders for Falmer and Hagravens, with subsurface scattering, eye reflections and anisotropic hair highlights. Also adds environmental mapping to Falmer armor, and a high poly emerald circlet for female Falmer.
Requirements
This mod does not have any known dependencies other than the base game.
optional - needed for poisoned effects to work on those creatures
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.05
converted esp to esl flagged esp
REALISTIC SKIN SHADERS - FALMER AND HAGRAVENS
Requirements
None
Changelog
v1.04 - uploaded optional Reduced SSS patch that tones down the SSS effect
v1.03 - added environmental mapping to Falmer armor
v1.02 - fixed missing glenmoril witch heads
v1.01 - fixed esp being outside Data folder
v1.00 - initial release
Description
Falmer and hagravens look more real and alive, with subsurface scattering for skin, environment mapping and reflections to eyes, and anisotropic lighting + highlights for hair enabled.
All falmer are covered, including feral vampire falmer and female falmer from Dawnguard. Additionally, the female falmer circlet's gemstone has been replaced with a new high poly multifaceted emerald. Environmental mapping and cubemaps has also been enabled on Falmer armor.
Hagravens have new demonic looking black eyes, while glenmoril witches have reddish-pink eyes like in vanilla. The included esp is for enabling the new skin shaders on glenmoril witches.
Notes
Compatible with all texture replacers, including ones that modify gemstones.
Not compatible with any mesh replacers
This doesn't require an ENB, although the SSS effect is greatly enhanced when using one. SSS effect intensity may vary depending on your ENB SSS settings.