Allows player emote and idle animations, with customizable emotions, that can be played at any time through up to 30 configurable hotkey configurations.
The following permissions apply to all mods that are both made by IronDusk33 and released by IronDusk33 on the Nexus.
Translations: Anyone is free to make translations of all my mods, if they abide by the following requirements: -All translations of my mods can only be uploaded to the Nexus. -All translations of my mods must have a link back to the original mod in their description.
Patches: Anyone is free to make patches and edits of all my mods, if they abide by the following requirements: -Any edits to the .esp file must be in the form of a separate plugin file; patches cannot replace the original plugin or contain the original plugin file. -Patches must prominently show the version of the original mod used to make the patch, so as to prevent bug reports caused by using the incorrect version of the original mod. -All patches can only be uploaded to the Nexus. -All patches must have a link back to the original mod in their description.
Re-Uploads and Ports: No re-uploads or ports of my mods are allowed, apart from the following exception: -XBox Ports of my mods are not allowed if they were a collaborative work or were derived from another modder's work. You must contact the collaborating author or the original author first for their permission. -XBox Ports of my mods are not allowed if the mod has been labelled a work in progress; if the mod has been labelled an 'Alpha' or 'Beta' mod. -XBox Ports of my mods are allowed if and only if the mod has been uploaded by me on the Skyrim Special Edition Nexus. -XBox Ports of my mods can be uploaded to Bethesda.net, and only Bethesda.net. -XBox Ports must have a link back to the original mod in their description. -Note XBox Ports will not work if the mod requires SKSE.
Mod Packs: Anyone is allowed to release a mod pack that contains my mod if they abide by the following requirements: -Mod packs cannot contain a re-upload of any of my mods or any component of mods. -Mod packs cannot contain a plugin that was created through the merging of any of the plugins of any of my mods. -Mod packs can include a plugin that requires one of the plugins of any of my mods. See Patches above. -Mod packs can link to the original mod page. -Mod packs can automate the downloading of my mods if and only if the download comes from the original mod page.
Reusing Assets: Anyone is free to look through and examine any components of my mods to learn about the modding techniques I use. However, no one is allowed to directly copy any components of my mods for use in their own mods.
File credits
cooltext.com for the description header and logo
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I decided to make this mod after realizing in every screenshot my character was standing still as a board, and always had a blank expression, and with no other mod allowing simple animations to be played without a lot of menus.
I made this mod to incredibly customizable; you have 10 basic hotkeys, and two modifier hotkeys, initially set to Left Shift and Left Alt, so that you can play up to three animations per hotkey, and up to 30 animations in total through hotkeys. These hotkeys also allow you to play these animations while in dialog. I also included the option to add a lesser power for each animation, in case you somehow had a few more animations you wanted to play without setting up another hotkey.
Each animation can also give the player an expression while the animation lasts. Each animation's expression is tracked separately, as well as the strength of the expression for each animations.
Finally, each animation can be enabled and disabled, if they are disabled they will not show up on any other pages or lists on the MCM page, making the page less cluttered.
There are 90 animations available through this mod; which I labeled emotes, idles, and walks. Emotes are simple animations that play once and don't loop. Idles are animations that loop, until you press the cancel key, which is initially set to E. Walks are also animations that loop, but they allow you to walk around, again you need to press the cancel key to stop the animation. Some looping animations also have additional animations that play if the hotkey or lesser power associated with them is activated again, these are denoted with a '+' in-game.