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WACCF - Compatibility (303 comments)

  1. kryptopyr
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    COMPATIBILITY
    This mod makes edits to many of the vanilla weapon and armor records.  Other mods that change the vanilla weapons or armors may conflict with this mod.  The easiest solution is simply to load those other mods after WACCF and allow their changes to overwrite the changes made by WACCF.  You may lose some of the bug fixes made by WACCF, but in most cases this will amount only to some slight inconsistencies in an item's price, sounds, or crafting category.  A better, but more time-consuming, solution is to open up both mods in SSE.Edit and carry forward any changes from WACCF into the mod overwriting it (or merge the changes from both mods into a separate patch file).  

    This mod also edits a number of the vanilla leveled lists.  If you are using other mods that edit leveled lists, then you will need to create a Bashed Patch to merge the changes to leveled lists.  Please also read the information provided in the mod description under Installation concerning the WACCF_BashedPatchLvlListFix file.

    Finally, WACCF also edits the Default Object Manager and several of the perks related to weapon damage.  Very few mods edit the Default Object Manager, and only mods that directly conflict with WACCF over the exact same part of the DOM record will cause issue.  Mods that modify other aspects of the Default Object Manager do not need to have WACCF changes carried forward since these changes will merge at runtime.  If using perk mods, you can simply install them after WACCF and allow them to overwrite any changes that WACCF makes to the perks, presumably those mods should include their own bug fixes for these perks.


    INTEGRATED COMPATIBILITY
    Weapons Armor Clothing and Clutter Fixes includes an Integrated Compatibility System. The Integrated Compatibility System requires no additional Master files, and will allow other mod authors to use the new keywords added by this mod without creating a dependency on WACCF.  The following article explains how to create compatibility between WACCF and other mods:

    Creating compatibility with Weapons Armor Clothing & Clutter Fixes is fairly simple to do and will generally only take a few minutes in SSE.Edit.
     

    RETURN TO MAIN MOD PAGE
  2. kryptopyr
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    This post is a work in progress.
     
    Please check comments below (or use the forum search function to search this topic) for additional compatibility information, and please contribute by posting any known compatibility concerns or links to available patches.
     
    COMPATIBILITY NOTES & PATCHES
    The following is a list of mods that have been reported as either compatible or not compatible with Weapons Armor Clothing & Clutter Fixes. 
     
    Once again, please keep in mind that most mods can safely be used with WACCF simply by loading them after WACCF and allowing them to overwrite the changes made by WACCF.  In most cases, this will result in a few minor inconsistencies and nothing more.  However, for the purposes of the list below, I'm defining "Compatible" in a much stricter sense.  If a mod is listed below as "Compatible" this means that all or most of the changes made by WACCF are being carried through and the user will experience few, if any, inconsistencies when using that mod together with WACCF.  For the purposes of this list, "Partially Compatible" means that there are significant inconsistencies that will likely be noticeable in game.  
     
    Most of the information here has been submitted by other users and/or patch creators.  Please contribute by posting in the forum below with updates and additional information.
     
     
    Fully Compatible (no patch needed):
    The following mods have been reported as fully compatible with WACCF without needing a patch.  Unless otherwise noted, load these mods after WACCF.
    • Ars Metallica
    • Immersive College of Winterhold
    • QUARK - Qwinn's Ultimate Amulet Restoration Kit (use WACCF-compatible version)

    Partially Compatible (may need a patch):
    The following mods have been reported as partially compatible with WACCF.  You'll experience significant inconsistencies if you allow these mods to overwrite WACCF without using a patch to carry forward WACCF changes.
    • Alternate Start - Live Another Life -
      Spoiler:  
      Show
      depending on the start option selected, the clothing given to the player's character at game start may not be properly equipped, so the player may need to manually equip the clothing from their character's inventory.
    • Immersive Weapons - patch available here
    • Improved Closefaced Helmets - patch available here
    • Joy of Perspective 
      Spoiler:  
      Show
      There is a version of QUARK that is compatible with both WACCF and Joy of Perspective, and which can be used as a patch to make JOP compatible with WACCF, as long as you don't mind also having the changes made by QUARK.  In order to use QUARK in this way, you will need to either load JOP before WACCF, or use QUARK's AmuletsShowOnEverything option.
    • Requiem - an SSEdit script for generating a patch can be found here
    • Summermyst - patch available here
    • Zim's Immersive Artifacts - patch available here

    Incompatible:


    AVAILABLE PATCHES
    Patches and links to patches can be found at Kryptopyr's Patch Hub
    Refer to Patches Under Construction to see which patches are currently being worked on.  Please check here before requesting patches.
     

  3. Avengersrule2002
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    Hi Dr and Kryptor,

    I used this in the past with many patches and little or no problems that i was aware of

    I have been testing for quite a while now and I am consistently getting skeleton.nif crashes associated with waccf
    I use 1.5.97, and the most recent waccf file, the lastest ussep possible for 1.5.97...
    Sometimes the crashes reference the bashed patch and random waccf patches (like economy overhaul/waccf patch)
    Sometimes references update, waccf and Ussep

    I would like to get past this and would prefer to keep Waccf but I cant really understand why it is happening

    My best guess is outdated patches
    I am not looking for a clear definitive answer but if you have any knowledge/guidance to send my way that would be cool !
    Thank you !!!
    1. DrMonops
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      Hi!
       
      If you'd like to share some crash logs in spoiler tags or link to them externally, I'd be happy to have a look at them.
    2. Avengersrule2002
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      I've tried to look this up before on how to do this and it does not make sense to me the information I get ( i think because they are old posts when things were different)

      I'm assuming from what I have read that I use the BBCode, but there are just extra steps in these posts I am reading that I do not understand (or maybe the setup is different now) - - - - - sorry. . . first time

      thank you, BTW
    3. DrMonops
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      The spoiler tags are just (spoiler)your spoiler content here(/spoiler), with the brackets replaced with square brackets.
    4. Avengersrule2002
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      Spoiler:  
      Show
      Skyrim SSE v1.5.97CrashLoggerSSE v1-13-1-0 Apr  5 2024 14:33:44Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFDCD99A0F4 skee64.dll+001A0F4mov rbx, [rsi+rax*8+0x08]SYSTEM SPECS:OS: Microsoft Windows 11 Home v10.0.22631CPU: AuthenticAMD AMD Ryzen 9 5900HS with Radeon Graphics        GPU #1: Nvidia GA104M [GeForce RTX 3070 Mobile / Max-Q]GPU #2: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series]GPU #3: Microsoft Basic Render DriverPHYSICAL MEMORY: 19.87 GB/39.41 GBGPU MEMORY: 4.42/7.08 GBDetected Virtual Machine: Microsoft Virtual PC/Hyper-V (100%)PROBABLE CALL STACK:[ 0] 0x7FFDCD99A0F4   skee64.dll+001A0F4[ 1] 0x7FFDCD999171   skee64.dll+0019171[ 2] 0x7FFDCD988CAB   skee64.dll+0008CAB[ 3] 0x7FFDCD9884F8   skee64.dll+00084F8[ 4] 0x7FFDCD998385   skee64.dll+0018385[ 5] 0x7FFDCDA526EC   skee64.dll+00D26EC[ 6] 0x7FFDCD98895F   skee64.dll+000895F[ 7] 0x7FFDD25D1D32    OBody.dll+0001D32[ 8] 0x7FFDD25D741E    OBody.dll+000741E[ 9] 0x7FFEA4499333 ucrtbase.dll+0029333[10] 0x7FFEA68D257D KERNEL32.DLL+001257D[11] 0x7FFEA712AF28    ntdll.dll+005AF28REGISTERS:RAX 0xC                (size_t) [12]RCX 0x33732419300679DE (size_t) [3707346608854563294]RDX 0x4ED32FF5A0       (void*)RBX 0x23AB887F130      (void*)RSP 0x4ED32FF510       (void*)RBP 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)RSI 0x0                (size_t) [0]RDI 0x23AB887F140      (void*)R8  0x23AB887F140      (void*)R9  0x40               (size_t) [64]R10 0x180              (size_t) [384]R11 0x72B1A80821201401 (size_t) [8264571544070525953]R12 0x4ED32FF840       (void*)R13 0x4ED32FF680       (void*)R14 0x23AB887F048      (void*)R15 0x4ED32FF5A0       (void*)STACK:[RSP+0  ] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+8  ] 0x7FFDCDAB7AFC     (void* -> skee64.dll+0137AFCtest rax, rax)[RSP+10 ] 0x0                (size_t) [0][RSP+18 ] 0x80               (size_t) [128][RSP+20 ] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+28 ] 0x0                (size_t) [0][RSP+30 ] 0x23AC3B5E980      (BSFlattenedBoneTree*)Name: "NPC Root [Root]"RTTIName: "BSFlattenedBoneTree"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 0Name: "NPC"RTTIName: "NiNode"ExtraData[0] Name: "rigVersion"ExtraData[1] Name: "rigPerspective"ExtraData[2] Name: "XPMSE"ExtraData[3] Name: "species"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 0Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "NPC Root [Root]"[RSP+38 ] 0x23AB887F048      (void*)[RSP+40 ] 0x4ED32FFA40       (std::_Func_impl_no_alloc<<lambda_770255f98ba6b9cc7d0bcbcddb478bc1>,void,bool,NiNode *,NiAVObject *>*)[RSP+48 ] 0x4ED32FF840       (void*)[RSP+50 ] 0x23AB887F400      (void*)[RSP+58 ] 0x4ED32FF680       (void*)[RSP+60 ] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+68 ] 0x7FFDCD999171     (void* -> skee64.dll+0019171mov rbx, [rbx])[RSP+70 ] 0x33732419300679DE (size_t) [3707346608854563294][RSP+78 ] 0x23AB887F130      (void*)[RSP+80 ] 0x0                (size_t) [0][RSP+88 ] 0x23700000000      (size_t) [2435246456832][RSP+90 ] 0x23AC48B2FA0      (void*)[RSP+98 ] 0x4ED32FF701       (void*)[RSP+A0 ] 0x0                (size_t) [0][RSP+A8 ] 0x7FFDCD988CAB     (void* -> skee64.dll+0008CABnop)[RSP+B0 ] 0x4ED32FF680       (void*)[RSP+B8 ] 0x23AB887F010      (void*)[RSP+C0 ] 0x237ECF39D50      (void*)[RSP+C8 ] 0x23AD682A480      (void*)[RSP+D0 ] 0x23B80E14100      (char*) "ig"[RSP+D8 ] 0x23B2C5099D0      (void*)[RSP+E0 ] 0x0                (size_t) [0][RSP+E8 ] 0xF                (size_t) [15][RSP+F0 ] 0x616FD2A1A4D8DEF7 (size_t) [7021061935791136503][RSP+F8 ] 0x23B3F800000      (size_t) [2453491679232][RSP+100] 0x23AC48B3780      (void*)[RSP+108] 0x6                (size_t) [6][RSP+110] 0x0                (size_t) [0][RSP+118] 0x0                (size_t) [0][RSP+120] 0x0                (size_t) [0][RSP+128] 0x7                (size_t) [7][RSP+130] 0x8                (size_t) [8][RSP+138] 0x5CBF10           (size_t) [6078224][RSP+140] 0x666FA169         (size_t) [1718591849][RSP+148] 0x23AE89FC300      (void*)[RSP+150] 0x3D661B41         (size_t) [1030101825][RSP+158] 0x0                (size_t) [0][RSP+160] 0xF                (size_t) [15][RSP+168] 0x54C718BC118E163C (size_t) [6108878615578809916][RSP+170] 0x23A3F800000      (void*)[RSP+178] 0x23AC48B3930      (void*)[RSP+180] 0x0                (size_t) [0][RSP+188] 0x0                (size_t) [0][RSP+190] 0x0                (size_t) [0][RSP+198] 0x0                (size_t) [0][RSP+1A0] 0x7                (size_t) [7][RSP+1A8] 0x8                (size_t) [8][RSP+1B0] 0x466CFD           (size_t) [4615421][RSP+1B8] 0x666FA0AF         (size_t) [1718591663][RSP+1C0] 0x0                (size_t) [0][RSP+1C8] 0x23B5FC09300      (NiNode*)Name: " (000D8D4F)[0]/ (000D8D50) [50%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 4Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000D8D4F)[0]/ (000D8D50) [50%]"[RSP+1D0] 0x0                (size_t) [0][RSP+1D8] 0x23A7D125F00      (Character*)Flags: 0x0044050A Name: "Forsworn Warlord"FormID: 0xFF003E18FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Flags: 0x0044050A kAltered | kInitialized | kMustUpdateFormID: 0xFF003E18FormType: ActorCharacter (62)[RSP+1E0] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+1E8] 0x7FFDCD9884F8     (void* -> skee64.dll+00084F8lea r11, [rsp+0x80])[RSP+1F0] 0x4ED32FF658       (void*)[RSP+1F8] 0x4ED32FF5E0       (void*)[RSP+200] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+208] 0x23A7D125F00      (Character*)Flags: 0x0044050A Name: "Forsworn Warlord"FormID: 0xFF003E18FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Flags: 0x0044050A kAltered | kInitialized | kMustUpdateFormID: 0xFF003E18FormType: ActorCharacter (62)[RSP+210] 0xFFFFFFFFFFFFFF01 (size_t) [uint: 18446744073709551361 int: -255][RSP+218] 0x7FFDCDAAAC91     (void* -> skee64.dll+012AC91test eax, eax)[RSP+220] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+228] 0x4ED32FF790       (void*)[RSP+230] 0x7FFDCDAEC1E8     (void* -> skee64.dll+016C1E8push rax)[RSP+238] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+240] 0x4ED32FF790       (void*)[RSP+248] 0x23AC3B14758      (char*) " (000D8D4F)[0]/ (000D8D50) [50%]"[RSP+250] 0x23B5FC49A80      (NiNode*)Name: "CME Camera3rd [Cam3]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 1Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "CME Camera3rd [Cam3]"[RSP+258] 0x7FF7F5EF83A5     (void* -> SkyrimSE.exe+0C583A5test rax, rax)[RSP+260] 0x23AC3B14740      (void*)[RSP+268] 0x0                (size_t) [0][RSP+270] 0x20               (size_t) [32][RSP+278] 0x7FFDCD998385     (void* -> skee64.dll+0018385add rsp, 0x38)[RSP+280] 0x23B68444878      (void*)[RSP+288] 0x23B5FC09300      (NiNode*)Name: " (000D8D4F)[0]/ (000D8D50) [50%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 4Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000D8D4F)[0]/ (000D8D50) [50%]"[RSP+290] 0x23AC3B5EB00      (BSFadeNode*)Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "skeleton.nif"[RSP+298] 0x4                (size_t) [4][RSP+2A0] 0x23AC3B5EB01      (void*)[RSP+2A8] 0x4                (size_t) [4][RSP+2B0] 0x23B5FC09300      (NiNode*)Name: " (000D8D4F)[0]/ (000D8D50) [50%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 4Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000D8D4F)[0]/ (000D8D50) [50%]"[RSP+2B8] 0x7FFDCDA526EC     (void* -> skee64.dll+00D26ECinc esi)[RSP+2C0] 0x23AC3B14740      (void*)[RSP+2C8] 0x20               (size_t) [32][RSP+2D0] 0x7FFDCDB00798     (char*) " (%08X)[%d]/ (%08X) [%2.0f%%]"[RSP+2D8] 0xD8D4F            (size_t) [888143][RSP+2E0] 0x23700000000      (size_t) [2435246456832][RSP+2E8] 0xD8D50            (size_t) [888144][RSP+2F0] 0x4049000000000000 (size_t) [4632233691727265792][RSP+2F8] 0x40               (size_t) [64][RSP+300] 0x0                (size_t) [0][RSP+308] 0x23AC3B14758      (char*) " (000D8D4F)[0]/ (000D8D50) [50%]"[RSP+310] 0x237E1592338      (char*) "NPC Root [Root]"[RSP+318] 0x23AC3B14758      (char*) " (000D8D4F)[0]/ (000D8D50) [50%]"[RSP+320] 0x23B5FC09300      (NiNode*)Name: " (000D8D4F)[0]/ (000D8D50) [50%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 4Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000D8D4F)[0]/ (000D8D50) [50%]"[RSP+328] 0x23AC3B5E980      (BSFlattenedBoneTree*)Name: "NPC Root [Root]"RTTIName: "BSFlattenedBoneTree"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 0Name: "NPC"RTTIName: "NiNode"ExtraData[0] Name: "rigVersion"ExtraData[1] Name: "rigPerspective"ExtraData[2] Name: "XPMSE"ExtraData[3] Name: "species"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 0Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "NPC Root [Root]"[RSP+330] 0x23AC3B5EB00      (BSFadeNode*)Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Forsworn Warlord"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Checking Parent: 7RTTIName: "NiNode"Flags: kHidden | kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 17Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "skeleton.nif"[RSP+338] 0x0                (size_t) [0][RSP+340] 0x4ED32FFA40       (std::_Func_impl_no_alloc<<lambda_770255f98ba6b9cc7d0bcbcddb478bc1>,void,bool,NiNode *,NiAVObject *>*)[RSP+348] 0x0                (size_t) [0][RSP+350] 0x4438443030302820 (size_t) [4915753967032477728][RSP+358] 0x202F5D305B294634 (size_t) [2319174795388339764][RSP+360] 0x3544384430303028 (size_t) [3838254647943901224][RSP+368] 0x5D2530355B202930 (size_t) [6711823825385826608][RSP+370] 0x0                (size_t) [0][RSP+378] 0x0                (size_t) [0][RSP+380] 0x0                (size_t) [0][RSP+388] 0x0                (size_t) [0][RSP+390] 0x0                (size_t) [0][RSP+398] 0x0                (size_t) [0][RSP+3A0] 0x0                (size_t) [0][RSP+3A8] 0x0                (size_t) [0][RSP+3B0] 0x0                (size_t) [0][RSP+3B8] 0x0                (size_t) [0][RSP+3C0] 0x0                (size_t) [0][RSP+3C8] 0x0                (size_t) [0][RSP+3D0] 0x0                (size_t) [0][RSP+3D8] 0x0                (size_t) [0][RSP+3E0] 0x0                (size_t) [0][RSP+3E8] 0x0                (size_t) [0][RSP+3F0] 0x0                (size_t) [0][RSP+3F8] 0x0                (size_t) [0][RSP+400] 0x0                (size_t) [0][RSP+408] 0x0                (size_t) [0][RSP+410] 0x0                (size_t) [0][RSP+418] 0x0                (size_t) [0][RSP+420] 0x0                (size_t) [0][RSP+428] 0x0                (size_t) [0][RSP+430] 0x0                (size_t) [0][RSP+438] 0x0                (size_t) [0][RSP+440] 0x0                (size_t) [0][RSP+448] 0x0                (size_t) [0][RSP+450] 0x23900000000      (void*)[RSP+458] 0x0                (size_t) [0][RSP+460] 0x66B38E4DE0E5     (size_t) [112921372647653][RSP+468] 0x0                (size_t) [0][RSP+470] 0x43088E6D68B00000 (size_t) [4830267200913801216][RSP+478] 0x0                (size_t) [0][RSP+480] 0x23A67AE35E0      (void*)[RSP+488] 0x23A7D125F00      (Character*)Flags: 0x0044050A Name: "Forsworn Warlord"FormID: 0xFF003E18FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Flags: 0x0044050A kAltered | kInitialized | kMustUpdateFormID: 0xFF003E18FormType: ActorCharacter (62)[RSP+490] 0x23A67AE35F0      (void*)[RSP+498] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+4A0] 0x7FFDCDAEC220     (void* -> skee64.dll+016C220nop)[RSP+4A8] 0x2390254CE00      (TESObjectARMO*)File: "Weapons Armor Clothing & Clutter Fixes.esp"Modified by: Skyrim.esm -> Update.esm -> Unofficial Skyrim Special Edition Patch.esp -> Weapons Armor Clothing & Clutter Fixes.espFlags: 0x00000009 kDestructible | kInitializedName: "Forsworn Armor"FormID: 0x000D8D50FormType: Armor (26)GetFullName: "Forsworn Armor"[RSP+4B0] 0x23913113B80      (TESObjectARMA*)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00000009 kDestructible | kInitializedFormID: 0x000D8D4FFormType: Armature (102)[RSP+4B8] 0x4ED32FFA69       (void*)[RSP+4C0] 0x0                (size_t) [0][RSP+4C8] 0x7FFDCD98895F     (void* -> skee64.dll+000895Finc ebx)[RSP+4D0] 0x0                (size_t) [0][RSP+4D8] 0x2390254CE00      (TESObjectARMO*)File: "Weapons Armor Clothing & Clutter Fixes.esp"Modified by: Skyrim.esm -> Update.esm -> Unofficial Skyrim Special Edition Patch.esp -> Weapons Armor Clothing & Clutter Fixes.espFlags: 0x00000009 kDestructible | kInitializedName: "Forsworn Armor"FormID: 0x000D8D50FormType: Armor (26)GetFullName: "Forsworn Armor"[RSP+4E0] 0x0                (size_t) [0][RSP+4E8] 0x7FFDD2664670     (void* -> OBody.dll+0094670add [rcx], al)[RSP+4F0] 0x4E00000000       (size_t) [335007449088][RSP+4F8] 0x66B38E4DEEA5     (size_t) [112921372651173][RSP+500] 0x23A67AE35E0      (void*)[RSP+508] 0x23A67AE3610      (void*)[RSP+510] 0x23A67AE3618      (void*)[RSP+518] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+520] 0x4ED32FFAD8       (void*)[RSP+528] 0x4ED32FFAE0       (void*)[RSP+530] 0x7FFDCDAEC220     (void* -> skee64.dll+016C220nop)[RSP+538] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+540] 0x4ED32FFAD8       (void*)[RSP+548] 0x4ED32FFAE0       (void*)[RSP+550] 0x4ED32FFA70       (void*)[RSP+558] 0x7FFDD26275E2     (void* -> OBody.dll+00575E2cmp dword ptr [0x00007FFDD2669D18], 0xFFFFFFFF)[RSP+560] 0x79646F4200       (size_t) [521376055808][RSP+568] 0x4ED32FFA40       (std::_Func_impl_no_alloc<<lambda_770255f98ba6b9cc7d0bcbcddb478bc1>,void,bool,NiNode *,NiAVObject *>*)[RSP+570] 0x0                (size_t) [0][RSP+578] 0x0                (size_t) [0][RSP+580] 0x311CDAD160000    (size_t) [864000000000000][RSP+588] 0x0                (size_t) [0][RSP+590] 0x112E0BE826D694B3 (size_t) [1237940039285380275][RSP+598] 0x7FFDD2664670     (void* -> OBody.dll+0094670add [rcx], al)[RSP+5A0] 0x23B6855F3E0      (void*)[RSP+5A8] 0x23A7D125F00      (Character*)Flags: 0x0044050A Name: "Forsworn Warlord"FormID: 0xFF003E18FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Flags: 0x0044050A kAltered | kInitialized | kMustUpdateFormID: 0xFF003E18FormType: ActorCharacter (62)[RSP+5B0] 0x4ED32FFB39       (void*)[RSP+5B8] 0x7FFDD25D1D32     (void* -> OBody.dll+0001D32mov rcx, [rdi+0x28])[RSP+5C0] 0x7FFDCDB4AD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+5C8] 0x23A7D125F00      (Character*)Flags: 0x0044050A Name: "Forsworn Warlord"FormID: 0xFF003E18FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Forsworn Warlord"FormID: 0xFF003E19FormType: NPC (43)Flags: 0x0044050A kAltered | kInitialized | kMustUpdateFormID: 0xFF003E18FormType: ActorCharacter (62)[RSP+5D0] 0x23B6855F301      (void*)[RSP+5D8] 0x2390240DF80      (TESObjectARMO*)File: "Skyrim.esm"Flags: 0x00000009 kDestructible | kInitializedFormID: 0x00000D64FormType: Armor (26)[RSP+5E0] 0x23B3F800000      (size_t) [2453491679232][RSP+5E8] 0x0                (size_t) [0][RSP+5F0] 0x1                (size_t) [1][RSP+5F8] 0x7FFDD2648948     (char*) "C:\Skyrim Projects\OBody-NG\src\Body\Body.cpp"[RSP+600] 0x3E               (size_t) [62][RSP+608] 0x7FFDD2648980     (char*) "auto __cdecl Body::OBody::ApplyMorphs::<lambda_1>::operator ()(void) const"[RSP+610] 0x7FFDD26489D0     (char*) "Actor {} is valid, updating morphs now"[RSP+618] 0x26               (size_t) [38][RSP+620] 0x7FFDD2648948     (char*) "C:\Skyrim Projects\OBody-NG\src\Body\Body.cpp"[RSP+628] 0x3E               (size_t) [62][RSP+630] 0x7FFDD2648980     (char*) "auto __cdecl Body::OBody::ApplyMorphs::<lambda_1>::operator ()(void) const"[RSP+638] 0x7FFEA7123800     (void* -> ntdll.dll+0053800add rsp, 0x48)[RSP+640] 0x0                (size_t) [0][RSP+648] 0x230FDAC          (size_t) [36765100][RSP+650] 0xD51049A33D6D     (size_t) [234265931627885][RSP+658] 0x7FFEA45E916B     (void* -> KERNELBASE.dll+002916Bnop [rax+rax*1], eax)[RSP+660] 0x0                (size_t) [0][RSP+668] 0x0                (size_t) [0][RSP+670] 0x0                (size_t) [0][RSP+678] 0x0                (size_t) [0][RSP+680] 0x0                (size_t) [0][RSP+688] 0x7FFDD25D741E     (void* -> OBody.dll+000741Ecall [0x00007FFDD2644420])[RSP+690] 0x0                (size_t) [0][RSP+698] 0x23B6855F3E0      (void*)[RSP+6A0] 0x0                (size_t) [0][RSP+6A8] 0x0                (size_t) [0][RSP+6B0] 0x23B6855F440      (void*)[RSP+6B8] 0x7FFEA4499333     (void* -> ucrtbase.dll+0029333mov ecx, eax)[RSP+6C0] 0x23B6855F440      (void*)[RSP+6C8] 0x0                (size_t) [0][RSP+6D0] 0x0                (size_t) [0][RSP+6D8] 0x0                (size_t) [0][RSP+6E0] 0x0                (size_t) [0][RSP+6E8] 0x7FFEA68D257D     (void* -> KERNEL32.DLL+001257Dmov ecx, eax)[RSP+6F0] 0x0                (size_t) [0][RSP+6F8] 0x0                (size_t) [0][RSP+700] 0x0                (size_t) [0][RSP+708] 0x0                (size_t) [0][RSP+710] 0x0                (size_t) [0][RSP+718] 0x7FFEA712AF28     (void* -> ntdll.dll+005AF28jmp 0x00007FFEA712AF49)[RSP+720] 0x0                (size_t) [0][RSP+728] 0x0                (size_t) [0][RSP+730] 0x0                (size_t) [0][RSP+738] 0x0                (size_t) [0][RSP+740] 0x0                (size_t) [0][RSP+748] 0x0                (size_t) [0][RSP+750] 0x764D4B9100000000 (size_t) [8524552755824558080][RSP+758] 0x0                (size_t) [0][RSP+760] 0x4F0FFFFFB30      (size_t) [5433133628208][RSP+768] 0x7FFEA4720F10     (void* -> KERNELBASE.dll+0160F10mov [rsp+0x10], rbx)[RSP+770] 0x4ED32FE640       (void*)[RSP+778] 0xA24080003FFF691F (size_t) [uint: 11691485371215866143 int: -6755258702493685473][RSP+780] 0x7FFED23F4481     (size_t) [140732425782401][RSP+788] 0x4ED32FE640       (void*)[RSP+790] 0x0                (size_t) 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0x7FFE97BA0000d3dx9_42.dll                     0x7FFE98420000twinapi.appcore.dll              0x7FFE98C00000wbemcomn.dll                     0x7FFE99080000deviceaccess.dll                 0x7FFE991A0000nvapi64.dll                      0x7FFE99230000CoreUIComponents.dll             0x7FFE9AFE0000directxdatabasehelper.dll        0x7FFE9CFE0000D3DCOMPILER_47.dll               0x7FFE9D1B0000d3d11.dll                        0x7FFE9DEE0000wbemprox.dll                     0x7FFE9E3C0000avrt.dll                         0x7FFE9E3D0000dcomp.dll                        0x7FFE9E5B0000CoreMessaging.dll                0x7FFE9EC50000apphelp.dll                      0x7FFE9EF60000drvstore.dll                     0x7FFE9FBB0000cryptnet.dll                     0x7FFE9FD10000VERSION.dll                      0x7FFE9FD50000XINPUT9_1_0.dll                  0x7FFEA00A0000rasadhlp.dll                     0x7FFEA0580000fwpuclnt.dll                     0x7FFEA05D0000dhcpcsvc.DLL                     0x7FFEA0920000dhcpcsvc6.DLL                    0x7FFEA0950000WINHTTP.dll                      0x7FFEA0AC0000WindowsCodecs.dll                0x7FFEA1030000uxtheme.dll                      0x7FFEA1220000WINNSI.DLL                       0x7FFEA13E0000dxcore.dll                       0x7FFEA1430000dxgi.dll                         0x7FFEA1490000dwmapi.dll                       0x7FFEA15A0000resourcepolicyclient.dll         0x7FFEA18F0000dbghelp.dll                      0x7FFEA1B40000WINMM.dll                        0x7FFEA1D80000wintypes.dll                     0x7FFEA21C0000windows.storage.dll              0x7FFEA2300000HID.DLL                          0x7FFEA2C00000IPHLPAPI.DLL                     0x7FFEA2ED0000DNSAPI.dll                       0x7FFEA2F40000UMPDC.dll                        0x7FFEA3240000POWRPROF.dll                     0x7FFEA3260000Secur32.dll                      0x7FFEA32D0000schannel.DLL                     0x7FFEA3350000rsaenh.dll                       0x7FFEA3450000kernel.appcore.dll               0x7FFEA34F0000ntmarta.dll                      0x7FFEA3510000SSPICLI.DLL                      0x7FFEA3760000MSWSOCK.dll                      0x7FFEA3990000USERENV.dll                      0x7FFEA3A90000CRYPTBASE.DLL                    0x7FFEA3BF0000CRYPTSP.dll                      0x7FFEA3C00000wldp.dll                         0x7FFEA3CA0000msasn1.dll                       0x7FFEA3D50000NTASN1.dll                       0x7FFEA3D70000ncrypt.dll                       0x7FFEA3DB0000devobj.dll                       0x7FFEA40B0000CFGMGR32.dll                     0x7FFEA40E0000DPAPI.DLL                        0x7FFEA4150000profapi.dll                      0x7FFEA4330000wintrust.dll                     0x7FFEA4400000ucrtbase.dll                     0x7FFEA4470000win32u.dll                       0x7FFEA4590000KERNELBASE.dll                   0x7FFEA45C0000CRYPT32.dll                      0x7FFEA4970000gdi32full.dll                    0x7FFEA4AE0000bcrypt.dll                       0x7FFEA4C00000bcryptPrimitives.dll             0x7FFEA4CF0000msvcp_win.dll                    0x7FFEA4D70000combase.dll                      0x7FFEA4E30000OLEAUT32.dll                     0x7FFEA51C0000SHLWAPI.dll                      0x7FFEA52A0000imagehlp.dll                     0x7FFEA5300000PSAPI.DLL                        0x7FFEA5320000ole32.dll                        0x7FFEA5330000SHCORE.dll                       0x7FFEA54E0000SHELL32.dll                      0x7FFEA55E0000clbcatq.dll                      0x7FFEA5F40000WS2_32.dll                       0x7FFEA60E0000NSI.dll                          0x7FFEA6170000sechost.dll                      0x7FFEA6180000SETUPAPI.dll                     0x7FFEA6290000USER32.dll                       0x7FFEA6710000KERNEL32.DLL                     0x7FFEA68C0000ADVAPI32.dll                     0x7FFEA6990000RPCRT4.dll                       0x7FFEA6A50000MSCTF.dll                        0x7FFEA6B70000IMM32.DLL                        0x7FFEA6CD0000msvcrt.dll                       0x7FFEA6F20000GDI32.dll                        0x7FFEA6FD0000ntdll.dll                        0x7FFEA70D0000SKSE PLUGINS:ActorLimitFix.dllAnimationMotionRevolution.dllAnimationQueueFix.dll v1.0.1ArcheryLocationalDamage.dll v2.1BackportedESLSupport.dllBeardMaskFix.dll v1.0.1BehaviorDataInjector.dll v0.1.3BugFixesSSE.dllcbp.dllComprehensiveAttackRatePatch.dll v1.1.2.8ConsoleUtilSSE.dll v1.5.1ContainerItemDistributor.dll v1.2CrashLogger.dll v1.13.1DbSkseFunctions.dllDifficultyBalance.dll v1DP_Extender.dllEFM_Plugin.dll v0.3encounter_zones_unlocked.dllEnemiesRespectEncounterZones.dll v1.4.2EngineFixes.dll v5.9.1EVLaS.dll v1.3.1ExATKDataPlugin.dllExperience.dll v3.3FaceGenFixes.dll v1.0.1fiss.dllFormListManipulator.dll v1.7Fuz Ro D'oh.dll v1.7.12.1123HDT-SMP Force Fields.dllhdtSMP64.dllIWantWidgetsNative.dllJContainers64.dll v4.1.13KillEssentialsSKSE.dllMagExtender.dllMaxsuAIProcessFix.dll v1MCMHelper.dll v1.3mfgfix.dll v0.1MuJointFix.dll v2.0.15NakedDeadNPCFix.dll v1.0.7NPCsLearnToAim.dll v1.0.3NPCsLearnToBarter.dll v1NPCsUsePotions.dll v3.2.2OBody.dll v1OpenAnimationReplacer.dll v2.3.4OSLAroused.dll v2.5OStim.dll v7.3.1PairedAnimationImprovements.dll v1.0.2PAPER.dll v2.2.4PapyrusTweaks.dll v4.1PapyrusUtil.dllPayloadInterpreter.dll v1po3_AlchemyXPFix.dll v1po3_BaseObjectSwapper.dll v3.0.2po3_DualCastingFix.dll v1po3_EssentialFavorites.dll v2.3po3_KeywordItemDistributor.dll v3.4po3_MoonMod.dll v2.0.2po3_PapyrusExtender.dll v5.6.1po3_SavageOffspring.dll v2.1po3_SlayableOffspring.dll v2.1po3_SpellPerkItemDistributor.dll v7.1.3po3_SplashesOfStorms.dll v1.3po3_Tweaks.dll v1.10.1poisoner.dll v1Precision.dll v2.0.4PriorityMod.dllRainExtinguishesFires.dll v5RecursionFPSFix.dll v1.1ScrambledBugs.dllSimpleSitIdleAnimation.dll v1skee64-memleak-patch.dll v1skee64.dllSMP Wind.dll v1SoundRecordDistributor.dll v1.5SSEDisplayTweaks.dll v0.5.16SSEFpsStabilizer.dllStaggerEffectFix.dll v1.0.1StormLightning.dllSurvivalControlPanel.dll v1TheNewGentleman.dll v3.0.2PLUGINS:Light: 3Regular: 182Total: 185[ 0]     Skyrim.esm[ 1]     Update.esm[ 2]     Dawnguard.esm[ 3]     HearthFires.esm[ 4]     Dragonborn.esm[ 5]     Unofficial Skyrim Special Edition Patch.esp[ 6]     RSkyrimChildren.esm[ 7]     MajesticMountains_Landscape.esm[ 8]     Lanterns Of Skyrim II.esm[ 9]     JK's College of Winterhold.esp[ A]     Occ_Skyrim_Tamriel.esp[ B]     RealisticWaterTwo - Resources.esm[ C]     FISS.esp[ D]     Forgotten DungeonsSSE.esm[ E]     HammetDungeon01.esm[ F]     Campfire.esm[10]     HammetDungeon02.esm[11]     Heels Sound.esm[12]     Fertility Mode.esm[13]     SexLabAroused.esm[14]     Audio Overhaul Skyrim.esp[15]     Immersive Sounds - Compendium.esp[16]     WARZONES - SSE - Civil Unrest.esp[17]     Obsidian Weathers.esp[18]     Immersive Wenches.esp[19]     EnhancedLightsandFX.esp[1A]     Relationship Dialogue Overhaul.esp[1B]     Dark_Forests_FULL.esp[1C]     ELFX - Exteriors.esp[1D]     ESOimports.esp[1E]     The Forts of Skyrim-Rebuilt.esp[1F]     JKs Skyrim.esp[20]     Landscape Fixes For Grass Mods.esp[21]     KS Hairdo's.esp[22]     Enemy Variations V4 - NPCs.esp[23]     AI Overhaul.esp[24]     Dark_Eden_Forests_Solstheim.esp[25]     The Restless Dead.esp[26]     Skyrim Immersive Creatures Special Edition.esp[27]     MonsterMash.esp[28]     Hearthfire-Lighting, Library, Armory, Mead and Milking.esp[29]     Populated Skyrim Legendary.esp[2A]     SOTGenesisMod.esp[2B]     Embers XD.esp[2C]     JK's Blue Palace.esp[2D]     OBIS SE.esp[2E]     MoreBanditCamps.esp[2F]     Genesis Watchtowers Reborn.esp[30]     YurianaWench.esp[31]     Hothtrooper44_ArmorCompilation.esp[32]     Weapons Armor Clothing & Clutter Fixes.esp[33]     RealisticNeedsandDiseases.esp[34]     You Hunger.esp[35]     Enemy Variations V4 - Items.esp[36]     High Level Enemies.esp[37]     Odin - Skyrim Magic Overhaul.esp[38]     Combat Evolved.esp[39]     SkyTEST-RealisticAnimals&Predators.esp[3A]     HearthfireMultiKid.esp[3B]     hearthfireextended.esp[3C]     NewArmoury.esp[3D]     SIC - Skytest Integration.esp[3E]     Better Vampire NPCs.esp[3F]     EconomyOverhaulandSpeechcraftImprovements.esp[40]     Immersive Weapons.esp[41]     Unmarked Locations Pack - All In One.esp[42]     Enemy Variations V4 - Followers Add-on.esp[43]     Extra Guards.esp[44]     Wintersun - Faiths of Skyrim.esp[45]     PrvtI_HeavyArmory.esp[46]     More Enemies x4 - HamDun.esp[47]     Animated Inebriation.esp[48]     Morning Fogs SSE.esp[49]     Run For Your Lives.esp[4A]     CivilWarCheckpoints - All.esp[4B]     SkyTEST-HarderCreatures.esp[4C]     High Level Enemies - SIC SE Edition.esp[4D]     LoS II - Lantern Workers.esp[4E]     Frostfall.esp[4F]     SexLab-AmorousAdventures.esp[50]     EasierRidersDungeonPackSSE.esp[51]     Hateful Wenches.esp[52]     DiverseWerewolvesCollection.esp[53]     Werewolf Attacks.esp[54]     Immersive Patrols II.esp[55]     MoreWerewolves.esp[56]     Missives.esp[57]     Dragon Combat Overhaul.esp[58]     Draugnarok.esp[59]     Prium_PatrolGiants(Cleaned(.esp[5A]     HoldBorderBanners.esp[5B]     Immersive Hold Borders Fixed.esp[5C]     SkyrimReputation_SSE.esp[5D]     Idle Marker Consistency.esp[5E]     The Amazing World of Bikini Armors REMASTERED.esp[5F]     BattleBirds.esp[60]     DeadlyDragons.esp[61]     JZBai_ThrowingWpnsLite.esp[62]     JZBai_ThrowingWpnsLite_LL.esp[63]     Genesis Surface Spawns.esp[64]     OBIS SE Patrols Addon.esp[65]     Apocalypse - Magic of Skyrim.esp[66]     Summermyst - Enchantments of Skyrim.esp[67]     Andromeda - Unique Standing Stones of Skyrim.esp[68]     Wildcat - Combat of Skyrim.esp[69]     Skyrim Revamped - Complete Enemy Overhaul.esp[6A]     SIC - SRCEO Integration.esp[6B]     VioLens SE.esp[6C]     ArmyReformsCrossbows.esp[6D]     ScopedBows.esp[6E]     Rude NPCs.esp[6F]     CS_Anaka.esp[70]     Faction Crossbows.esp[71]     RSChildren.esp[72]     Seasonal Weathers Framework.esp[73]     RaceMenu.esp[74]     RaceMenuMorphsCBBE.esp[75]     UIExtensions.esp[76]     Elephant'sScriptLatencyTester.esp[77]     Frostfall_Seasonal_Temps_patch.esp[78]     RNAD_FF_Patch.esp[79]     WetandCold.esp[7A]     Realistic-Voice.esp[7B]     suspiciouscityguards.esp[7C]     NorthernGrass.esp[7D]     Insignificant Object Remover.esp[7E]     FNIS.esp[7F]     TimingIsEverything.esp[80]     Extra Guards Aggressive Patch VAMPIRE.esp[81]     UnreadBooksGlow.esp[82]     dD - Enhanced Blood Main.esp[83]     Deadly Creatures - Smaller Giants.esp[84]     Deadly Wenches.esp[85]     Forgotten Wenches.esp[86]     Judgment Wenches.esp[87]     Womanized Obis with Wenches.esp[88]     High Level Enemies - Dawnguard.esp[89]     High Level Enemies - Dragonborn.esp[8A]     High Level Enemies - Raised Ability Caps.esp[8B]     imp_helm_legend.esp[8C]     MoreVanillaBandits.esp[8D]     Spells Knockback.esp[8E]     EVW - Weapons Add-on - Enchantments - HA.esp[8F]     EVW - Weapons Add-on - Enchantments - NA.esp[90]     Animated Armoury - Enchantments.esp[91]     Hothtrooper44_Armor_Ecksstra.esp[92]     ShadowSpellPackage.esp[93]     DiverseDragonsCollectionSE.esp[94]     ogSplendorDragons.esp[95]     Zim's Dragon Improvements.esp[96]     STRIGOI.esp[97]     GIST soul trap.esp[98]     SOSRaceMenu.esp[99]     TheCleaner.esp[9A]     SkyrimReputation_SSE_Wintersun.esp[9B]     OStimCommunityResource.esp[9C]     OOD.esp[9D]     OStim Lovers.esp[9E]     MorningSex.esp[9F]     CSV_Vixi.esp[A0]     XPMSE.esp[A1]     LynxFollowers by Engeljess23.esp[A2]     EVW - Armor Add-on CBBE - TAWoBA.esp[A3]     EVW - Armor Add-on Extension - TEWoBA.esp[A4]     EVW - Armor Add-on - Enchantments.esp[A5]     EVW - Armor Add-on - Enchantments - SM.esp[A6]     EVW - Armor Add-on Extension Enchantments - TEWoBA - SM.esp[A7]     EVW - Spells Add-ons for Vanilla NPCs.esp[A8]     EVW - Weapons Add-on - Enchantments - HA - SUM.esp[A9]     EVW - Weapons Add-on - Enchantments - NA - SUM.esp[AA]     Trade & Barter.esp[AB]     Complete Crafting Overhaul_Remastered.esp[AC]     Smithing Perks Overhaul SE.esp[AD]     Complete Alchemy & Cooking Overhaul.esp[AE]     Ordinator - Perks of Skyrim.esp[AF]     Ordinator - Slower Leveling Speed and Double Skill Training Costs.esp[B0]     Odin - Ordinator Compatibility Patch.esp[B1]     Apocalypse - Ordinator Compatibility Patch.esp[B2]     Alternate Start - Live Another Life.esp[B3]     nwsFollowerFramework.esp[B4]     RealisticWaterTwo.esp[B5]     Scarcity SE - Less Loot Mod.esp[FE:  0] ScriptFixesCompilation.esp[FE:  1] Navigator-NavFixes.esl[FE:  2] Skyrim Project Optimization - Full ESL Version.esm
    5. Avengersrule2002
      Avengersrule2002
      • member
      • 1 kudos
      Not as hard as I thought :)

      It seems to be more likely an issue or something ive not done right with Xp32/Nemesis/Obody .  . .as the probably call stack seems to be consistently the same, I've dug in to all of these to try and figure it out as well . . .it has occurred as well with tera armors as well as others
    6. Avengersrule2002
      Avengersrule2002
      • member
      • 1 kudos
      Spoiler:  
      Show
      Skyrim SSE v1.5.97CrashLoggerSSE v1-13-1-0 Apr  5 2024 14:33:44Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFF1FC0A0F4 skee64.dll+001A0F4mov rbx, [rsi+rax*8+0x08]SYSTEM SPECS:OS: Microsoft Windows 11 Home v10.0.22631CPU: AuthenticAMD AMD Ryzen 9 5900HS with Radeon Graphics        GPU #1: Nvidia GA104M [GeForce RTX 3070 Mobile / Max-Q]GPU #2: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series]GPU #3: Microsoft Basic Render DriverPHYSICAL MEMORY: 18.54 GB/39.41 GBGPU MEMORY: 6.01/7.06 GBDetected Virtual Machine: Microsoft Virtual PC/Hyper-V (100%)PROBABLE CALL STACK:[ 0] 0x7FFF1FC0A0F4   skee64.dll+001A0F4[ 1] 0x7FFF1FC09171   skee64.dll+0019171[ 2] 0x7FFF1FBF8CAB   skee64.dll+0008CAB[ 3] 0x7FFF1FBF84F8   skee64.dll+00084F8[ 4] 0x7FFF1FC08385   skee64.dll+0018385[ 5] 0x7FFF1FCC26EC   skee64.dll+00D26EC[ 6] 0x7FFF1FBF895F   skee64.dll+000895F[ 7] 0x7FFF21F51D32    OBody.dll+0001D32[ 8] 0x7FFF21F5741E    OBody.dll+000741E[ 9] 0x7FFFEDAB9333 ucrtbase.dll+0029333[10] 0x7FFFEF7F257D KERNEL32.DLL+001257D[11] 0x7FFFF046AF28    ntdll.dll+005AF28REGISTERS:RAX 0x6                (size_t) [6]RCX 0x56123218215CF2D3 (size_t) [6202074716062937811]RDX 0x311D10F7F0       (void*)RBX 0x1AED42DDD70      (void*)RSP 0x311D10F760       (void*)RBP 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)RSI 0x0                (size_t) [0]RDI 0x1AED42DDD80      (void*)R8  0x1AED42DDD80      (void*)R9  0x40               (size_t) [64]R10 0x2C0              (size_t) [704]R11 0x9200110000002    (size_t) [2568463725887490]R12 0x311D10FA90       (void*)R13 0x311D10F8D0       (void*)R14 0x1AED42DFAE8      (void*)R15 0x311D10F7F0       (void*)STACK:[RSP+0  ] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+8  ] 0x7FFF1FD27AFC     (void* -> skee64.dll+0137AFCtest rax, rax)[RSP+10 ] 0x0                (size_t) [0][RSP+18 ] 0x80               (size_t) [128][RSP+20 ] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+28 ] 0x0                (size_t) [0][RSP+30 ] 0x1B1E4DBBD00      (BSFlattenedBoneTree*)Name: "NPC Root [Root]"RTTIName: "BSFlattenedBoneTree"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 0Name: "NPC"RTTIName: "NiNode"ExtraData[0] Name: "rigPerspective"ExtraData[1] Name: "rigVersion"ExtraData[2] Name: "species"ExtraData[3] Name: "XPMSE"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 0Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "NPC Root [Root]"[RSP+38 ] 0x1AED42DFAE8      (void*)[RSP+40 ] 0x311D10FC90       (std::_Func_impl_no_alloc<<lambda_770255f98ba6b9cc7d0bcbcddb478bc1>,void,bool,NiNode *,NiAVObject *>*)[RSP+48 ] 0x311D10FA90       (void*)[RSP+50 ] 0x1AED42DFBD0      (void*)[RSP+58 ] 0x311D10F8D0       (void*)[RSP+60 ] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+68 ] 0x7FFF1FC09171     (void* -> skee64.dll+0019171mov rbx, [rbx])[RSP+70 ] 0x56123218215CF2D3 (size_t) [6202074716062937811][RSP+78 ] 0x1AED42DDD70      (void*)[RSP+80 ] 0x0                (size_t) [0][RSP+88 ] 0x1AD00000000      (void*)[RSP+90 ] 0x1AFD6C8BE90      (void*)[RSP+98 ] 0x311D10F901       (void*)[RSP+A0 ] 0x0                (size_t) [0][RSP+A8 ] 0x7FFF1FBF8CAB     (void* -> skee64.dll+0008CABnop)[RSP+B0 ] 0x311D10F8D0       (void*)[RSP+B8 ] 0x1AED42DFAB0      (void*)[RSP+C0 ] 0x1AD3E6DB810      (void*)[RSP+C8 ] 0x1AFD25B0DA0      (void*)[RSP+D0 ] 0x1AD42DDD200      (void*)[RSP+D8 ] 0x1AED551A530      (char*) "meshes\actors\character\character assets\tng\thickstripf.tri"[RSP+E0 ] 0x0                (size_t) [0][RSP+E8 ] 0xF                (size_t) [15][RSP+F0 ] 0xFDD2DBF9485F80F2 (size_t) [uint: 18289922900412563698 int: -156821173296987918][RSP+F8 ] 0x1B13F800000      (void*)[RSP+100] 0x1AFD6C8B500      (Crash::Modules::Module*)[RSP+108] 0x6                (size_t) [6][RSP+110] 0x0                (size_t) [0][RSP+118] 0x0                (size_t) [0][RSP+120] 0x0                (size_t) [0][RSP+128] 0x7                (size_t) [7][RSP+130] 0x8                (size_t) [8][RSP+138] 0x2A5F7A           (size_t) [2776954][RSP+140] 0x66710F06         (size_t) [1718685446][RSP+148] 0x1AED526F700      (void*)[RSP+150] 0xBDF3334F         (size_t) [3186832207][RSP+158] 0x0                (size_t) [0][RSP+160] 0xF                (size_t) [15][RSP+168] 0x8E0E06F86B84F4FB (size_t) [uint: 10236126667085247739 int: -8210617406624303877][RSP+170] 0x1B13F800000      (void*)[RSP+178] 0x1AFD6C8BE90      (void*)[RSP+180] 0x0                (size_t) [0][RSP+188] 0x0                (size_t) [0][RSP+190] 0x0                (size_t) [0][RSP+198] 0x0                (size_t) [0][RSP+1A0] 0x7                (size_t) [7][RSP+1A8] 0x8                (size_t) [8][RSP+1B0] 0x7D5F2            (size_t) [513522][RSP+1B8] 0x66710E37         (size_t) [1718685239][RSP+1C0] 0x0                (size_t) [0][RSP+1C8] 0x1B1E4DD02C0      (NiNode*)Name: " (000136D2)[0]/ (000136D5) [75%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 3Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000136D2)[0]/ (000136D5) [75%]"[RSP+1D0] 0x0                (size_t) [0][RSP+1D8] 0x1ADDAA41C00      (Character*)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 Name: "Legate Skulnar"FormID: 0x00077D67FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 kDestructible | kInitializedFormID: 0x00077D67FormType: ActorCharacter (62)[RSP+1E0] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+1E8] 0x7FFF1FBF84F8     (void* -> skee64.dll+00084F8lea r11, [rsp+0x80])[RSP+1F0] 0x311D10F8A8       (void*)[RSP+1F8] 0x311D10F830       (void*)[RSP+200] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+208] 0x1ADDAA41C00      (Character*)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 Name: "Legate Skulnar"FormID: 0x00077D67FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 kDestructible | kInitializedFormID: 0x00077D67FormType: ActorCharacter (62)[RSP+210] 0xFFFFFFFFFFFFFF01 (size_t) [uint: 18446744073709551361 int: -255][RSP+218] 0x7FFF1FD1AC91     (void* -> skee64.dll+012AC91test eax, eax)[RSP+220] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+228] 0x311D10F9E0       (void*)[RSP+230] 0x7FFF1FD5C1E8     (void* -> skee64.dll+016C1E8push rax)[RSP+238] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+240] 0x311D10F9E0       (void*)[RSP+248] 0x1B14173CA18      (char*) " (000136D2)[0]/ (000136D5) [75%]"[RSP+250] 0x1B1E4D8A480      (NiNode*)Name: "CME Camera3rd [Cam3]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 1Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "CME Camera3rd [Cam3]"[RSP+258] 0x7FF6D6BC83A5     (void* -> SkyrimSE.exe+0C583A5test rax, rax)[RSP+260] 0x1B14173CA00      (void*)[RSP+268] 0x0                (size_t) [0][RSP+270] 0x18               (size_t) [24][RSP+278] 0x7FFF1FC08385     (void* -> skee64.dll+0018385add rsp, 0x38)[RSP+280] 0x1AED3728FA8      (void*)[RSP+288] 0x1B1E4DD02C0      (NiNode*)Name: " (000136D2)[0]/ (000136D5) [75%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 3Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000136D2)[0]/ (000136D5) [75%]"[RSP+290] 0x1B1E4DBBE80      (BSFadeNode*)Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "skeleton.nif"[RSP+298] 0x3                (size_t) [3][RSP+2A0] 0x1B1E4DBBE01      (void*)[RSP+2A8] 0x3                (size_t) [3][RSP+2B0] 0x1B1E4DD02C0      (NiNode*)Name: " (000136D2)[0]/ (000136D5) [75%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 3Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000136D2)[0]/ (000136D5) [75%]"[RSP+2B8] 0x7FFF1FCC26EC     (void* -> skee64.dll+00D26ECinc esi)[RSP+2C0] 0x1B14173CA00      (void*)[RSP+2C8] 0x18               (size_t) [24][RSP+2D0] 0x7FFF1FD70798     (char*) " (%08X)[%d]/ (%08X) [%2.0f%%]"[RSP+2D8] 0x136D2            (size_t) [79570][RSP+2E0] 0x1AD00000000      (void*)[RSP+2E8] 0x136D5            (size_t) [79573][RSP+2F0] 0x4052C00000000000 (size_t) [4634978072750194688][RSP+2F8] 0x40               (size_t) [64][RSP+300] 0x0                (size_t) [0][RSP+308] 0x1B14173CA18      (char*) " (000136D2)[0]/ (000136D5) [75%]"[RSP+310] 0x1AD32082338      (char*) "NPC Root [Root]"[RSP+318] 0x1B14173CA18      (char*) " (000136D2)[0]/ (000136D5) [75%]"[RSP+320] 0x1B1E4DD02C0      (NiNode*)Name: " (000136D2)[0]/ (000136D5) [75%]"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 3Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: " (000136D2)[0]/ (000136D5) [75%]"[RSP+328] 0x1B1E4DBBD00      (BSFlattenedBoneTree*)Name: "NPC Root [Root]"RTTIName: "BSFlattenedBoneTree"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 0Name: "NPC"RTTIName: "NiNode"ExtraData[0] Name: "rigPerspective"ExtraData[1] Name: "rigVersion"ExtraData[2] Name: "species"ExtraData[3] Name: "XPMSE"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 0Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "NPC Root [Root]"[RSP+330] 0x1B1E4DBBE80      (BSFadeNode*)Name: "skeleton.nif"RTTIName: "BSFadeNode"ExtraData[0] Name: "BSBoneLOD"ExtraData[1] Name: "BOM"ExtraData[2] Name: "BBX"ExtraData[3] Name: "BSX"ExtraData[4] Name: "SkeletonID"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerFull Name: "Legate Skulnar"Checking User Data: -----Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking TESObjectREFR: {}Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)Checking Parent: 11RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 0RTTIName: "BSMultiBoundNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 2Name: "ObjectLODRoot"RTTIName: "NiNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 3Name: "shadow scene node"RTTIName: "ShadowSceneNode"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerChecking Parent: 1Name: "WorldRoot Node"RTTIName: "SceneGraph"Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateControllerName: "skeleton.nif"[RSP+338] 0x0                (size_t) [0][RSP+340] 0x311D10FC90       (std::_Func_impl_no_alloc<<lambda_770255f98ba6b9cc7d0bcbcddb478bc1>,void,bool,NiNode *,NiAVObject *>*)[RSP+348] 0x0                (size_t) [0][RSP+350] 0x3633313030302820 (size_t) [3905519384897005600][RSP+358] 0x202F5D305B293244 (size_t) [2319174795388334660][RSP+360] 0x4436333130303028 (size_t) [4915172329676353576][RSP+368] 0x5D2535375B202935 (size_t) [6711829331533900085][RSP+370] 0x0                (size_t) [0][RSP+378] 0x0                (size_t) [0][RSP+380] 0x0                (size_t) [0][RSP+388] 0x0                (size_t) [0][RSP+390] 0x0                (size_t) [0][RSP+398] 0x0                (size_t) [0][RSP+3A0] 0x0                (size_t) [0][RSP+3A8] 0x0                (size_t) [0][RSP+3B0] 0x0                (size_t) [0][RSP+3B8] 0x0                (size_t) [0][RSP+3C0] 0x0                (size_t) [0][RSP+3C8] 0x0                (size_t) [0][RSP+3D0] 0x0                (size_t) [0][RSP+3D8] 0x0                (size_t) [0][RSP+3E0] 0x0                (size_t) [0][RSP+3E8] 0x0                (size_t) [0][RSP+3F0] 0x0                (size_t) [0][RSP+3F8] 0x0                (size_t) [0][RSP+400] 0x0                (size_t) [0][RSP+408] 0x0                (size_t) [0][RSP+410] 0x0                (size_t) [0][RSP+418] 0x0                (size_t) [0][RSP+420] 0x0                (size_t) [0][RSP+428] 0x0                (size_t) [0][RSP+430] 0x0                (size_t) [0][RSP+438] 0x0                (size_t) [0][RSP+440] 0x0                (size_t) [0][RSP+448] 0x0                (size_t) [0][RSP+450] 0x1AD00000000      (void*)[RSP+458] 0x0                (size_t) [0][RSP+460] 0x6454EC2AEBBD     (size_t) [110315902266301][RSP+468] 0x0                (size_t) [0][RSP+470] 0x43088E6D68B00000 (size_t) [4830267200913801216][RSP+478] 0x0                (size_t) [0][RSP+480] 0x1B1455B65E0      (void*)[RSP+488] 0x1ADDAA41C00      (Character*)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 Name: "Legate Skulnar"FormID: 0x00077D67FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 kDestructible | kInitializedFormID: 0x00077D67FormType: ActorCharacter (62)[RSP+490] 0x1B1455B65E8      (void*)[RSP+498] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+4A0] 0x7FFF1FD5C220     (void* -> skee64.dll+016C220nop)[RSP+4A8] 0x1ADCEF2BB00      (TESObjectARMO*)File: "Bashed Patch, 0.esp"Modified by: Skyrim.esm -> Guard Dialogue Overhaul.esp -> Weapons Armor Clothing & Clutter Fixes.esp -> ArmyReformsCrossbows.esp -> Bashed Patch, 0.espFlags: 0x00000009 kDestructible | kInitializedName: "Imperial Armor"FormID: 0x000136D5FormType: Armor (26)GetFullName: "Imperial Armor"[RSP+4B0] 0x1ADDCE5A980      (TESObjectARMA*)File: "Immersive Sounds - Compendium.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.esp -> Immersive Sounds - Compendium.espFlags: 0x00000009 kDestructible | kInitializedFormID: 0x000136D2FormType: Armature (102)[RSP+4B8] 0x311D10FCB9       (void*)[RSP+4C0] 0x0                (size_t) [0][RSP+4C8] 0x7FFF1FBF895F     (void* -> skee64.dll+000895Finc ebx)[RSP+4D0] 0x0                (size_t) [0][RSP+4D8] 0x1ADCEF2BB00      (TESObjectARMO*)File: "Bashed Patch, 0.esp"Modified by: Skyrim.esm -> Guard Dialogue Overhaul.esp -> Weapons Armor Clothing & Clutter Fixes.esp -> ArmyReformsCrossbows.esp -> Bashed Patch, 0.espFlags: 0x00000009 kDestructible | kInitializedName: "Imperial Armor"FormID: 0x000136D5FormType: Armor (26)GetFullName: "Imperial Armor"[RSP+4E0] 0x0                (size_t) [0][RSP+4E8] 0x7FFF21FE4670     (void* -> OBody.dll+0094670add [rcx], al)[RSP+4F0] 0x3100000000       (size_t) [210453397504][RSP+4F8] 0x6454EC2AEA7D     (size_t) [110315902265981][RSP+500] 0x1B1455B65E0      (void*)[RSP+508] 0x1B1455B6608      (void*)[RSP+510] 0x1B1455B6610      (void*)[RSP+518] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+520] 0x311D10FD28       (void*)[RSP+528] 0x311D10FD30       (void*)[RSP+530] 0x7FFF1FD5C220     (void* -> skee64.dll+016C220nop)[RSP+538] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+540] 0x311D10FD28       (void*)[RSP+548] 0x311D10FD30       (void*)[RSP+550] 0x311D10FCC0       (void*)[RSP+558] 0x7FFF21FA75E2     (void* -> OBody.dll+00575E2cmp dword ptr [0x00007FFF21FE9D18], 0xFFFFFFFF)[RSP+560] 0x79646F4200       (size_t) [521376055808][RSP+568] 0x311D10FC90       (std::_Func_impl_no_alloc<<lambda_770255f98ba6b9cc7d0bcbcddb478bc1>,void,bool,NiNode *,NiAVObject *>*)[RSP+570] 0x0                (size_t) [0][RSP+578] 0x0                (size_t) [0][RSP+580] 0x311CDAD160000    (size_t) [864000000000000][RSP+588] 0x0                (size_t) [0][RSP+590] 0x112E0BE826D694B3 (size_t) [1237940039285380275][RSP+598] 0x7FFF21FE4670     (void* -> OBody.dll+0094670add [rcx], al)[RSP+5A0] 0x1B0C12FBFE0      (void*)[RSP+5A8] 0x1ADDAA41C00      (Character*)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 Name: "Legate Skulnar"FormID: 0x00077D67FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 kDestructible | kInitializedFormID: 0x00077D67FormType: ActorCharacter (62)[RSP+5B0] 0x311D10FD89       (void*)[RSP+5B8] 0x7FFF21F51D32     (void* -> OBody.dll+0001D32mov rcx, [rdi+0x28])[RSP+5C0] 0x7FFF1FDBAD08     (void* -> skee64.dll+01CAD08add [rax], al)[RSP+5C8] 0x1ADDAA41C00      (Character*)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 Name: "Legate Skulnar"FormID: 0x00077D67FormType: ActorCharacter (62)Object Reference: Flags: 0x00000008 kInitializedName: "Legate Skulnar"FormID: 0xFF003945FormType: NPC (43)File: "Unofficial Skyrim Special Edition Patch.esp"Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.espFlags: 0x00420409 kDestructible | kInitializedFormID: 0x00077D67FormType: ActorCharacter (62)[RSP+5D0] 0x1B0C12FBF01      (void*)[RSP+5D8] 0x1ADCEF2A480      (TESObjectARMO*)File: "Skyrim.esm"Flags: 0x00000009 kDestructible | kInitializedFormID: 0x00000D64FormType: Armor (26)[RSP+5E0] 0x1B03F800000      (void*)[RSP+5E8] 0x0                (size_t) [0][RSP+5F0] 0x1                (size_t) [1][RSP+5F8] 0x7FFF21FC8948     (char*) "C:\Skyrim Projects\OBody-NG\src\Body\Body.cpp"[RSP+600] 0x3E               (size_t) [62][RSP+608] 0x7FFF21FC8980     (char*) "auto __cdecl Body::OBody::ApplyMorphs::<lambda_1>::operator ()(void) const"[RSP+610] 0x7FFF21FC89D0     (char*) "Actor {} is valid, updating morphs now"[RSP+618] 0x26               (size_t) [38][RSP+620] 0x7FFF21FC8948     (char*) "C:\Skyrim Projects\OBody-NG\src\Body\Body.cpp"[RSP+628] 0x3E               (size_t) [62][RSP+630] 0x7FFF21FC8980     (char*) "auto __cdecl Body::OBody::ApplyMorphs::<lambda_1>::operator ()(void) const"[RSP+638] 0x7FFFF0463800     (void* -> ntdll.dll+0053800add rsp, 0x48)[RSP+640] 0x0                (size_t) [0][RSP+648] 0x23364E80         (size_t) [590761600][RSP+650] 0xF863C0C7AB0F     (size_t) [273107319761679][RSP+658] 0x7FFFEDC5916B     (void* -> KERNELBASE.dll+002916Bnop [rax+rax*1], eax)[RSP+660] 0x0                (size_t) [0][RSP+668] 0x0                (size_t) [0][RSP+670] 0x0                (size_t) [0][RSP+678] 0x0                (size_t) [0][RSP+680] 0x0                (size_t) [0][RSP+688] 0x7FFF21F5741E     (void* -> OBody.dll+000741Ecall [0x00007FFF21FC4420])[RSP+690] 0x0                (size_t) [0][RSP+698] 0x1B0C12FBFE0      (void*)[RSP+6A0] 0x0                (size_t) [0][RSP+6A8] 0x0                (size_t) [0][RSP+6B0] 0x1B0C12FC0A0      (void*)[RSP+6B8] 0x7FFFEDAB9333     (void* -> ucrtbase.dll+0029333mov ecx, eax)[RSP+6C0] 0x1B0C12FC0A0      (void*)[RSP+6C8] 0x0                (size_t) [0][RSP+6D0] 0x0                (size_t) [0][RSP+6D8] 0x0                (size_t) [0][RSP+6E0] 0x0                (size_t) [0][RSP+6E8] 0x7FFFEF7F257D     (void* -> KERNEL32.DLL+001257Dmov ecx, eax)[RSP+6F0] 0x0                (size_t) [0][RSP+6F8] 0x0                (size_t) [0][RSP+700] 0x0                (size_t) [0][RSP+708] 0x0                (size_t) [0][RSP+710] 0x0                (size_t) [0][RSP+718] 0x7FFFF046AF28     (void* -> ntdll.dll+005AF28jmp 0x00007FFFF046AF49)[RSP+720] 0x0                (size_t) [0][RSP+728] 0x0                (size_t) [0][RSP+730] 0x0                (size_t) [0][RSP+738] 0x0                (size_t) [0][RSP+740] 0x0                (size_t) [0][RSP+748] 0x0                (size_t) [0][RSP+750] 0xD0B5CDF300000000 (size_t) [uint: 15039152974234386432 int: -3407591099475165184][RSP+758] 0x0                (size_t) [0][RSP+760] 0x4F0FFFFFB30      (size_t) [5433133628208][RSP+768] 0x7FFFEDD90F10     (void* -> KERNELBASE.dll+0160F10mov [rsp+0x10], rbx)[RSP+770] 0x311D10E880       (void*)[RSP+778] 0xFFFE7AD985C6000  (size_t) [1152894762401685504][RSP+780] 0x7FFF3D6CC2E3     (size_t) [140734223925987][RSP+788] 0x311D10E880       (void*)[RSP+790] 0x0                (size_t) [0][RSP+798] 0x0                (size_t) [0][RSP+7A0] 0x0                (size_t) [0][RSP+7A8] 0x0                (size_t) [0][RSP+7B0] 0x0                (size_t) [0][RSP+7B8] 0x0                (size_t) [0][RSP+7C0] 0x0                (size_t) [0][RSP+7C8] 0x0                (size_t) [0][RSP+7D0] 0x0                (size_t) [0][RSP+7D8] 0x0                (size_t) [0][RSP+7E0] 0x0                (size_t) [0][RSP+7E8] 0x0                (size_t) [0][RSP+7F0] 0x0                (size_t) [0][RSP+7F8] 0x0                (size_t) [0][RSP+800] 0x0                (size_t) [0][RSP+808] 0x0                (size_t) [0][RSP+810] 0x0                (size_t) [0][RSP+818] 0x0                (size_t) [0][RSP+820] 0x0                (size_t) [0][RSP+828] 0x0                (size_t) [0][RSP+830] 0x0                (size_t) [0][RSP+838] 0x0                (size_t) [0][RSP+840] 0x0                (size_t) [0][RSP+848] 0x0                (size_t) [0][RSP+850] 0x0                (size_t) [0][RSP+858] 0x0                (size_t) [0][RSP+860] 0x0                (size_t) [0][RSP+868] 0x0                (size_t) [0][RSP+870] 0x0                (size_t) [0][RSP+878] 0x0                (size_t) [0][RSP+880] 0x0                (size_t) [0][RSP+888] 0x0                (size_t) [0][RSP+890] 0x0                (size_t) [0][RSP+898] 0x0                (size_t) [0]MODULES:XINPUT1_3.dll                    0x000000400000steam_api64.dll                  0x00005F150000X3DAudio1_7.dll                  0x00005F190000binkw64.dll                      0x000180000000AnimationMotionRevolution.dll    0x01AD33740000PayloadInterpreter.dll           0x01AD53610000wintrust.dll                     0x01ADBF610000SkyrimSE.exe                     0x7FF6D5F70000nvcuda.dll                       0x7FFF11360000D3D12Core.dll                    0x7FFF12560000medal-hook64.dll                 0x7FFF16040000nvcuda64.dll                     0x7FFF162C0000d3dcompiler_47_64.dll            0x7FFF16C70000NvCamera64.dll                   0x7FFF17080000gameoverlayrenderer64.dll        0x7FFF1F4B0000TheNewGentleman.dll              0x7FFF1F650000SurvivalControlPanel.dll         0x7FFF1F770000StormLightning.dll               0x7FFF1F7E0000StaggerEffectFix.dll             0x7FFF1F830000SSEFpsStabilizer.dll             0x7FFF1F910000SSEDisplayTweaks.dll             0x7FFF1F970000SoundRecordDistributor.dll       0x7FFF1FA10000SMP Wind.dll                     0x7FFF1FAF0000skee64.dll                       0x7FFF1FBF0000skee64-memleak-patch.dll         0x7FFF1FDE0000SimpleSitIdleAnimation.dll       0x7FFF1FE30000ScrambledBugs.dll                0x7FFF1FE90000RecursionFPSFix.dll              0x7FFF1FEF0000RainExtinguishesFires.dll        0x7FFF1FFD0000PriorityMod.dll                  0x7FFF200F0000Precision.dll                    0x7FFF20120000poisoner.dll                     0x7FFF20300000po3_Tweaks.dll                   0x7FFF203C0000po3_SplashesOfStorms.dll         0x7FFF204C0000po3_SpellPerkItemDistributor.dll 0x7FFF20580000po3_SlayableOffspring.dll        0x7FFF20740000po3_SavageOffspring.dll          0x7FFF207E0000po3_PapyrusExtender.dll          0x7FFF20890000po3_MoonMod.dll                  0x7FFF20B00000po3_KeywordItemDistributor.dll   0x7FFF20BB0000po3_EssentialFavorites.dll       0x7FFF20D50000po3_DualCastingFix.dll           0x7FFF20DF0000po3_BaseObjectSwapper.dll        0x7FFF20E90000po3_AlchemyXPFix.dll             0x7FFF20FE0000PapyrusUtil.dll                  0x7FFF21120000PapyrusTweaks.dll                0x7FFF212A0000PAPER.dll                        0x7FFF213A0000PairedAnimationImprovements.dll  0x7FFF21420000OStim.dll                        0x7FFF21490000OSLAroused.dll                   0x7FFF21B50000OpenAnimationReplacer.dll        0x7FFF21BF0000OBody.dll                        0x7FFF21F50000NPCsUsePotions.dll               0x7FFF22000000NPCsLearnToBarter.dll            0x7FFF221E0000NPCsLearnToAim.dll               0x7FFF222B0000NakedDeadNPCFix.dll              0x7FFF22390000MuJointFix.dll                   0x7FFF22440000mfgfix.dll                       0x7FFF224E0000MCMHelper.dll                    0x7FFF225A0000MaxsuAIProcessFix.dll            0x7FFF226C0000MagExtender.dll                  0x7FFF22730000KillEssentialsSKSE.dll           0x7FFF22770000JContainers64.dll                0x7FFF22CD0000IWantWidgetsNative.dll           0x7FFF23010000hdtSMP64.dll                     0x7FFF23350000HDT-SMP Force Fields.dll         0x7FFF23FF0000Fuz Ro D'oh.dll                  0x7FFF24080000FormListManipulator.dll          0x7FFF240F0000fiss.dll                         0x7FFF24210000FaceGenFixes.dll                 0x7FFF24250000Experience.dll                   0x7FFF242E0000ExATKDataPlugin.dll              0x7FFF244C0000EVLaS.dll                        0x7FFF244F0000EnemiesRespectEncounterZones.dll 0x7FFF24520000encounter_zones_unlocked.dll     0x7FFF245A0000EFM_Plugin.dll                   0x7FFF24600000DP_Extender.dll                  0x7FFF24630000DifficultyBalance.dll            0x7FFF24670000DbSkseFunctions.dll              0x7FFF246D0000MSVCP140_ATOMIC_WAIT.dll         0x7FFF24860000CrashLogger.dll                  0x7FFF24880000ContainerItemDistributor.dll     0x7FFF24B40000ConsoleUtilSSE.dll               0x7FFF24C00000ComprehensiveAttackRatePatch.dll 0x7FFF24D60000cbp.dll                          0x7FFF24F10000BugFixesSSE.dll                  0x7FFF25030000BehaviorDataInjector.dll         0x7FFF25090000BeardMaskFix.dll                 0x7FFF251E0000BackportedESLSupport.dll         0x7FFF25240000ArcheryLocationalDamage.dll      0x7FFF252F0000AnimationQueueFix.dll            0x7FFF25370000skse64_1_5_97.dll                0x7FFF25550000tbbmalloc.dll                    0x7FFF256A0000EngineFixes.dll                  0x7FFF25710000vstdlib_s64.dll                  0x7FFF258B0000steamclient64.dll                0x7FFF25970000ActorLimitFix.dll                0x7FFF2EA40000nvspcap64.dll                    0x7FFF31AD0000nvwgf2umx.dll                    0x7FFF322D0000skse64_steam_loader.dll          0x7FFF36EB0000ResampleDmo.DLL                  0x7FFF373D0000DSOUND.DLL                       0x7FFF49B80000nvgpucomp64.dll                  0x7FFF4A3F0000msdmo.dll                        0x7FFF4C280000nvldumdx.dll                     0x7FFF4C290000d3d12.dll                        0x7FFF4DBE0000DINPUT8.dll                      0x7FFF4E130000XAudio2_7.dll                    0x7FFF78940000usvfs_x64.dll                    0x7FFF81450000d3dx9_42.dll                     0x7FFF8EE40000tbb.dll                          0x7FFF8EE70000tier0_s64.dll                    0x7FFF8EEF0000GLU32.dll                        0x7FFFB99C0000OPENGL32.dll                     0x7FFFB99F0000xinput1_4.dll                    0x7FFFBAA70000nvdxgdmal64.dll                  0x7FFFCA680000webio.dll                        0x7FFFCD140000MessageBus.dll                   0x7FFFCF950000XINPUT9_1_0.dll                  0x7FFFD0540000AUDIOSES.DLL                     0x7FFFD0600000WSOCK32.dll                      0x7FFFD0A40000MPR.dll                          0x7FFFD2C60000winmmbase.dll                    0x7FFFD4700000MSVCP140.dll                     0x7FFFD6640000CONCRT140.dll                    0x7FFFD66D0000VCRUNTIME140_1.dll               0x7FFFD6CE0000VCRUNTIME140.dll                 0x7FFFD6D10000Windows.UI.dll                   0x7FFFDA410000inputhost.dll                    0x7FFFDAAA0000textinputframework.dll           0x7FFFDB720000ncryptsslp.dll                   0x7FFFDC220000MpOav.dll                        0x7FFFDDA80000amsi.dll                         0x7FFFDDB10000MMDevApi.dll                     0x7FFFDDB60000D3DSCache.dll                    0x7FFFDDDF0000wbemsvc.dll                      0x7FFFDE240000fastprox.dll                     0x7FFFDE260000NvMessageBus.dll                 0x7FFFDE5D0000amdihk64.dll                     0x7FFFDE9C0000atidxx64.dll                     0x7FFFDEAF0000atiuxp64.dll                     0x7FFFE0BC0000aticfx64.dll                     0x7FFFE0DC0000deviceaccess.dll                 0x7FFFE1520000wbemcomn.dll                     0x7FFFE1FE0000twinapi.appcore.dll              0x7FFFE2060000nvapi64.dll                      0x7FFFE2460000CoreUIComponents.dll             0x7FFFE4330000directxdatabasehelper.dll        0x7FFFE6210000wbemprox.dll                     0x7FFFE63C0000avrt.dll                         0x7FFFE6790000D3DCOMPILER_47.dll               0x7FFFE6940000d3d11.dll                        0x7FFFE7320000dcomp.dll                        0x7FFFE7800000CoreMessaging.dll                0x7FFFE7E80000apphelp.dll                      0x7FFFE82A0000drvstore.dll                     0x7FFFE8EF0000cryptnet.dll                     0x7FFFE9050000VERSION.dll                      0x7FFFE9090000rasadhlp.dll                     0x7FFFE9800000fwpuclnt.dll                     0x7FFFE98D0000dhcpcsvc.DLL                     0x7FFFE9C60000dhcpcsvc6.DLL                    0x7FFFE9C80000WINHTTP.dll                      0x7FFFE9FC0000WindowsCodecs.dll                0x7FFFEA370000uxtheme.dll                      0x7FFFEA560000WINNSI.DLL                       0x7FFFEA720000dxcore.dll                       0x7FFFEA790000dxgi.dll                         0x7FFFEA7D0000dwmapi.dll                       0x7FFFEA8E0000resourcepolicyclient.dll         0x7FFFEAC30000dbghelp.dll                      0x7FFFEAE80000WINMM.dll                        0x7FFFEB0C0000wintypes.dll                     0x7FFFEB500000windows.storage.dll              0x7FFFEB640000HID.DLL                          0x7FFFEBF40000IPHLPAPI.DLL                     0x7FFFEC220000DNSAPI.dll                       0x7FFFEC250000UMPDC.dll                        0x7FFFEC580000POWRPROF.dll                     0x7FFFEC5A0000Secur32.dll                      0x7FFFEC610000schannel.DLL                     0x7FFFEC690000rsaenh.dll                       0x7FFFEC790000kernel.appcore.dll               0x7FFFEC830000ntmarta.dll                      0x7FFFEC850000SSPICLI.DLL                      0x7FFFECAA0000MSWSOCK.dll                      0x7FFFECCD0000USERENV.dll                      0x7FFFECDD0000CRYPTSP.dll                      0x7FFFECF30000CRYPTBASE.DLL                    0x7FFFECF50000wldp.dll                         0x7FFFECFE0000msasn1.dll                       0x7FFFED090000NTASN1.dll                       0x7FFFED0B0000ncrypt.dll                       0x7FFFED0F0000CFGMGR32.dll                     0x7FFFED3F0000devobj.dll                       0x7FFFED440000DPAPI.DLL                        0x7FFFED490000profapi.dll                      0x7FFFED670000gdi32full.dll                    0x7FFFED740000msvcp_win.dll                    0x7FFFED920000bcrypt.dll                       0x7FFFED9C0000win32u.dll                       0x7FFFED9F0000ucrtbase.dll                     0x7FFFEDA90000bcryptPrimitives.dll             0x7FFFEDBB0000KERNELBASE.dll                   0x7FFFEDC30000CRYPT32.dll                      0x7FFFEDFE0000ole32.dll                        0x7FFFEE150000WS2_32.dll                       0x7FFFEE300000SHCORE.dll                       0x7FFFEE3D0000OLEAUT32.dll                     0x7FFFEE640000SETUPAPI.dll                     0x7FFFEE720000SHELL32.dll                      0x7FFFEEBA0000PSAPI.DLL                        0x7FFFEF400000ADVAPI32.dll                     0x7FFFEF410000MSCTF.dll                        0x7FFFEF4D0000sechost.dll                      0x7FFFEF6B0000SHLWAPI.dll                      0x7FFFEF770000NSI.dll                          0x7FFFEF7D0000KERNEL32.DLL                     0x7FFFEF7E0000msvcrt.dll                       0x7FFFEF940000imagehlp.dll                     0x7FFFEF9F0000IMM32.DLL                        0x7FFFEFA10000combase.dll                      0x7FFFEFA50000GDI32.dll                        0x7FFFEFDE0000clbcatq.dll                      0x7FFFEFE30000RPCRT4.dll                       0x7FFFEFEE0000USER32.dll                       0x7FFFF0220000ntdll.dll                        0x7FFFF0410000SKSE PLUGINS:ActorLimitFix.dllAnimationMotionRevolution.dllAnimationQueueFix.dll v1.0.1ArcheryLocationalDamage.dll v2.1BackportedESLSupport.dllBeardMaskFix.dll v1.0.1BehaviorDataInjector.dll v0.1.3BugFixesSSE.dllcbp.dllComprehensiveAttackRatePatch.dll v1.1.2.8ConsoleUtilSSE.dll v1.5.1ContainerItemDistributor.dll v1.2CrashLogger.dll v1.13.1DbSkseFunctions.dllDifficultyBalance.dll v1DP_Extender.dllEFM_Plugin.dll v0.3encounter_zones_unlocked.dllEnemiesRespectEncounterZones.dll v1.4.2EngineFixes.dll v5.9.1EVLaS.dll v1.3.1ExATKDataPlugin.dllExperience.dll v3.3FaceGenFixes.dll v1.0.1fiss.dllFormListManipulator.dll v1.7Fuz Ro D'oh.dll v1.7.12.1123HDT-SMP Force Fields.dllhdtSMP64.dllIWantWidgetsNative.dllJContainers64.dll v4.1.13KillEssentialsSKSE.dllMagExtender.dllMaxsuAIProcessFix.dll v1MCMHelper.dll v1.3mfgfix.dll v0.1MuJointFix.dll v2.0.15NakedDeadNPCFix.dll v1.0.7NPCsLearnToAim.dll v1.0.3NPCsLearnToBarter.dll v1NPCsUsePotions.dll v3.2.2OBody.dll v1OpenAnimationReplacer.dll v2.3.4OSLAroused.dll v2.5OStim.dll v7.3.1PairedAnimationImprovements.dll v1.0.2PAPER.dll v2.2.4PapyrusTweaks.dll v4.1PapyrusUtil.dllPayloadInterpreter.dll v1po3_AlchemyXPFix.dll v1po3_BaseObjectSwapper.dll v3.0.2po3_DualCastingFix.dll v1po3_EssentialFavorites.dll v2.3po3_KeywordItemDistributor.dll v3.4po3_MoonMod.dll v2.0.2po3_PapyrusExtender.dll v5.6.1po3_SavageOffspring.dll v2.1po3_SlayableOffspring.dll v2.1po3_SpellPerkItemDistributor.dll v7.1.3po3_SplashesOfStorms.dll v1.3po3_Tweaks.dll v1.10.1poisoner.dll v1Precision.dll v2.0.4PriorityMod.dllRainExtinguishesFires.dll v5RecursionFPSFix.dll v1.1ScrambledBugs.dllSimpleSitIdleAnimation.dll v1skee64-memleak-patch.dll v1skee64.dllSMP Wind.dll v1SoundRecordDistributor.dll v1.5SSEDisplayTweaks.dll v0.5.16SSEFpsStabilizer.dllStaggerEffectFix.dll v1.0.1StormLightning.dllSurvivalControlPanel.dll v1TheNewGentleman.dll v3.0.2PLUGINS:Light: 3Regular: 182Total: 185[ 0]     Skyrim.esm[ 1]     Update.esm[ 2]     Dawnguard.esm[ 3]     HearthFires.esm[ 4]     Dragonborn.esm[ 5]     Unofficial Skyrim Special Edition Patch.esp[ 6]     RSkyrimChildren.esm[ 7]     MajesticMountains_Landscape.esm[ 8]     Lanterns Of Skyrim II.esm[ 9]     JK's College of Winterhold.esp[ A]     Occ_Skyrim_Tamriel.esp[ B]     RealisticWaterTwo - Resources.esm[ C]     FISS.esp[ D]     Forgotten DungeonsSSE.esm[ E]     HammetDungeon01.esm[ F]     Campfire.esm[10]     HammetDungeon02.esm[11]     Heels Sound.esm[12]     Fertility Mode.esm[13]     SexLabAroused.esm[14]     Audio Overhaul Skyrim.esp[15]     Immersive Sounds - Compendium.esp[16]     WARZONES - SSE - Civil Unrest.esp[17]     Obsidian Weathers.esp[18]     Immersive Wenches.esp[19]     EnhancedLightsandFX.esp[1A]     Relationship Dialogue Overhaul.esp[1B]     Dark_Forests_FULL.esp[1C]     ELFX - Exteriors.esp[1D]     ESOimports.esp[1E]     The Forts of Skyrim-Rebuilt.esp[1F]     JKs Skyrim.esp[20]     Landscape Fixes For Grass Mods.esp[21]     KS Hairdo's.esp[22]     Enemy Variations V4 - NPCs.esp[23]     AI Overhaul.esp[24]     Dark_Eden_Forests_Solstheim.esp[25]     The Restless Dead.esp[26]     Skyrim Immersive Creatures Special Edition.esp[27]     MonsterMash.esp[28]     Hearthfire-Lighting, Library, Armory, Mead and Milking.esp[29]     Populated Skyrim Legendary.esp[2A]     SOTGenesisMod.esp[2B]     Embers XD.esp[2C]     JK's Blue Palace.esp[2D]     OBIS SE.esp[2E]     MoreBanditCamps.esp[2F]     Genesis Watchtowers Reborn.esp[30]     YurianaWench.esp[31]     Hothtrooper44_ArmorCompilation.esp[32]     Weapons Armor Clothing & Clutter Fixes.esp[33]     RealisticNeedsandDiseases.esp[34]     You Hunger.esp[35]     Enemy Variations V4 - Items.esp[36]     High Level Enemies.esp[37]     Odin - Skyrim Magic Overhaul.esp[38]     Combat Evolved.esp[39]     SkyTEST-RealisticAnimals&Predators.esp[3A]     HearthfireMultiKid.esp[3B]     hearthfireextended.esp[3C]     NewArmoury.esp[3D]     SIC - Skytest Integration.esp[3E]     Better Vampire NPCs.esp[3F]     EconomyOverhaulandSpeechcraftImprovements.esp[40]     Immersive Weapons.esp[41]     Unmarked Locations Pack - All In One.esp[42]     Enemy Variations V4 - Followers Add-on.esp[43]     Extra Guards.esp[44]     Wintersun - Faiths of Skyrim.esp[45]     PrvtI_HeavyArmory.esp[46]     More Enemies x4 - HamDun.esp[47]     Animated Inebriation.esp[48]     Morning Fogs SSE.esp[49]     Run For Your Lives.esp[4A]     CivilWarCheckpoints - All.esp[4B]     SkyTEST-HarderCreatures.esp[4C]     High Level Enemies - SIC SE Edition.esp[4D]     LoS II - Lantern Workers.esp[4E]     Frostfall.esp[4F]     SexLab-AmorousAdventures.esp[50]     EasierRidersDungeonPackSSE.esp[51]     Hateful Wenches.esp[52]     DiverseWerewolvesCollection.esp[53]     Werewolf Attacks.esp[54]     Immersive Patrols II.esp[55]     MoreWerewolves.esp[56]     Missives.esp[57]     Dragon Combat Overhaul.esp[58]     Draugnarok.esp[59]     Prium_PatrolGiants(Cleaned(.esp[5A]     HoldBorderBanners.esp[5B]     Immersive Hold Borders Fixed.esp[5C]     SkyrimReputation_SSE.esp[5D]     Idle Marker Consistency.esp[5E]     The Amazing World of Bikini Armors REMASTERED.esp[5F]     BattleBirds.esp[60]     DeadlyDragons.esp[61]     JZBai_ThrowingWpnsLite.esp[62]     JZBai_ThrowingWpnsLite_LL.esp[63]     Genesis Surface Spawns.esp[64]     OBIS SE Patrols Addon.esp[65]     Apocalypse - Magic of Skyrim.esp[66]     Summermyst - Enchantments of Skyrim.esp[67]     Andromeda - Unique Standing Stones of Skyrim.esp[68]     Wildcat - Combat of Skyrim.esp[69]     Skyrim Revamped - Complete Enemy Overhaul.esp[6A]     SIC - SRCEO Integration.esp[6B]     VioLens SE.esp[6C]     ArmyReformsCrossbows.esp[6D]     ScopedBows.esp[6E]     Rude NPCs.esp[6F]     CS_Anaka.esp[70]     Faction Crossbows.esp[71]     RSChildren.esp[72]     Seasonal Weathers Framework.esp[73]     RaceMenu.esp[74]     RaceMenuMorphsCBBE.esp[75]     UIExtensions.esp[76]     Elephant'sScriptLatencyTester.esp[77]     Frostfall_Seasonal_Temps_patch.esp[78]     RNAD_FF_Patch.esp[79]     WetandCold.esp[7A]     Realistic-Voice.esp[7B]     suspiciouscityguards.esp[7C]     NorthernGrass.esp[7D]     Insignificant Object Remover.esp[7E]     FNIS.esp[7F]     TimingIsEverything.esp[80]     Extra Guards Aggressive Patch VAMPIRE.esp[81]     UnreadBooksGlow.esp[82]     dD - Enhanced Blood Main.esp[83]     Deadly Creatures - Smaller Giants.esp[84]     Deadly Wenches.esp[85]     Forgotten Wenches.esp[86]     Judgment Wenches.esp[87]     Womanized Obis with Wenches.esp[88]     High Level Enemies - Dawnguard.esp[89]     High Level Enemies - Dragonborn.esp[8A]     High Level Enemies - Raised Ability Caps.esp[8B]     imp_helm_legend.esp[8C]     MoreVanillaBandits.esp[8D]     Spells Knockback.esp[8E]     EVW - Weapons Add-on - Enchantments - HA.esp[8F]     EVW - Weapons Add-on - Enchantments - NA.esp[90]     Animated Armoury - Enchantments.esp[91]     Hothtrooper44_Armor_Ecksstra.esp[92]     ShadowSpellPackage.esp[93]     DiverseDragonsCollectionSE.esp[94]     ogSplendorDragons.esp[95]     Zim's Dragon Improvements.esp[96]     STRIGOI.esp[97]     GIST soul trap.esp[98]     SOSRaceMenu.esp[99]     TheCleaner.esp[9A]     SkyrimReputation_SSE_Wintersun.esp[9B]     OStimCommunityResource.esp[9C]     OOD.esp[9D]     OStim Lovers.esp[9E]     MorningSex.esp[9F]     CSV_Vixi.esp[A0]     XPMSE.esp[A1]     LynxFollowers by Engeljess23.esp[A2]     EVW - Armor Add-on CBBE - TAWoBA.esp[A3]     EVW - Armor Add-on Extension - TEWoBA.esp[A4]     EVW - Armor Add-on - Enchantments.esp[A5]     EVW - Armor Add-on - Enchantments - SM.esp[A6]     EVW - Armor Add-on Extension Enchantments - TEWoBA - SM.esp[A7]     EVW - Spells Add-ons for Vanilla NPCs.esp[A8]     EVW - Weapons Add-on - Enchantments - HA - SUM.esp[A9]     EVW - Weapons Add-on - Enchantments - NA - SUM.esp[AA]     Trade & Barter.esp[AB]     Complete Crafting Overhaul_Remastered.esp[AC]     Smithing Perks Overhaul SE.esp[AD]     Complete Alchemy & Cooking Overhaul.esp[AE]     Ordinator - Perks of Skyrim.esp[AF]     Ordinator - Slower Leveling Speed and Double Skill Training Costs.esp[B0]     Odin - Ordinator Compatibility Patch.esp[B1]     Apocalypse - Ordinator Compatibility Patch.esp[B2]     Alternate Start - Live Another Life.esp[B3]     nwsFollowerFramework.esp[B4]     RealisticWaterTwo.esp[B5]     Scarcity SE - Less Loot Mod.esp[FE:  0] ScriptFixesCompilation.esp[FE:  1] Navigator-NavFixes.esl[FE:  2] Skyrim Project Optimization - Full ESL Version.esm
        one more from last night, similar
    7. Avengersrule2002
      Avengersrule2002
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      hey DR,

      Ive looked into further & I'm quite sure its an issue with obody ng / racemenu, Ive read their fixes for crashes and will try that !!! . . not an issue with waccf or any armor mod is my belief . . .thank you for the attention !!! . . .just me putting this out there to you helped me find the right path (hopefully)
    8. DrMonops
      DrMonops
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      Thanks for following up! Apologies for the belated response; it's been a busy week irl.
  4. DarthRavenous
    DarthRavenous
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    Distorted Hood

    I'm get major distortion in my hoods does anyone know a fix?
  5. Tobias44142
    Tobias44142
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    I use the old CT77's Remodeled Armor and Clothing.  The problem is robes that have had that script swap to reference the non hooded version.  Which ever FormID i use, the tanning rack won't give me the option to craft the remodeled equivalent.  Is there a way for me to patch this? 
    1. DrMonops
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      The standalone version, I'm assuming? Give this a try and let me know if it solves the issue for you; I'll probably fully patch it for WACCF and CCOR SE when I have the time, but this should address any issues with the robes in the meantime. If you're using the "Remodeled Armor - CCOR.esp" file, load it before this patch.
    2. Tobias44142
      Tobias44142
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      Oh you are just the best!  I will give this a try once I get my monitor issue resolved.  Thank you bro!
      and yes it’s for the stand alone version, not the replacer.  No CCOR.

      UPDATE 4-17-24:
      Vortex is telling me "Missing master Remodeled Armor - Dragonborn.esp".  I'm not sure where to find this.
      BTW I am using the older NON 3ba version of CT77's remodeled armor because nobody has successfully converted the outfits for vanilla, IA, Bruma clothing and armors yet.

      I removed and cleaned for master "Remodeled Armor - Dragonborn.esp"  and it does restore most of the craftables.  Some that are not restored are Farmclothes var1 and 2.  Not a whole lot.

      Hey I thank you for all you've done so far!  If ever you complete the patch, that would be the next thing I download.  Till then, this is the next best thing once you remove the unnecessary master.
    3. DrMonops
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      Is this the version you're using? Because it mentions "Remodeled Armor - Dragonborn.esp" as being required (which is one of the plugins included in the standalone version from here). If not, could you please link to the version you're using, and identify which files specifically? 
    4. Tobias44142
      Tobias44142
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      Yes its the old CT77 remodeled armor that doesn't use 3BA however he did upload a combined version when Special edition came out that no longer has seperate DLC plugins.  Old version here.  scroll down and its version 1.21.  No dragonborn/dawngaurd/hearthfire.  its all in one.
    5. DrMonops
      DrMonops
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      Thanks! I'll update the patch when I some time.
  6. Brambleshire
    Brambleshire
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    I'm getting disappearing torsos from some light armor cuirasses. But when I check the cuirass in xEdit, the only other mod touching it is Unlimited bookshelves, and I don't see any conflicts. 

    xEdit Screenshot

    However I'm also using some other mods I would expect to touch the cuirass, like Armor Variants Expansion, and Warmth - Light Armor Replacer. So I'm quite confused by what I'm seeing in xEdit. Can you please shed any light into whats going on?

    modlist

    EDIT: The culprit was the mod Warmth - Light Armor Replacer
    1. DrMonops
      DrMonops
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      Glad you were able to figure it out! :)
  7. AM93
    AM93
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    Incompatible with any Dragon Priest Mask modes. Really need patches because the masks are one of the most terrible texture/function in the
    game. The texture of the hoods overleaps (my eyes are bleeding) a lot of
    armor and some of the enchants are absolutely usless/not unique at all.
    1. DrMonops
      DrMonops
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      WACCF doesn't make any edits to the Dragon Priest Mask meshes or textures, so as long as you load any mods editing the mask Armor/Armor Addon records after WACCF, you shouldn't have any visual issues (and if you do, another mod is responsible). The same would also apply to any enchantments.

      That said, I'm happy to make patches for any mods that need them.
    2. AM93
      AM93
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      Spend a whole day (16) hours testing different game versions and configurations.

      Last game version working with Hoodless dragon priest mask HDPM and YOUR mode with no issues is 1.6.318. Still the weight/armor type changes are being reverted (sadly). I have tried all config/load-order rules. 

      All newer game versions might and might not work out. 

      Do not know how many people would appreciate  HDPM patch. I would definitelly. Otar as light armor is excellent idea.

      HDPM works with DP 4k retexture SE after patch and many others.  

      PS: 1.6.318 is last game version which has no problems with any mod. Found out in the process so I keep it. 
    3. Teabag86
      Teabag86
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      Well done for testing, however if you are going to spend that much time, just install SSEEdit to see at a glance what is being changed and then you can patch and tweak any settings you desire. It will be much quicker. That's pretty much how we all started to learn how to mod. Cheers
    4. DrMonops
      DrMonops
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      I'll include it in kryptopyr's Patch Hub the next time we update, but in the meantime, you can download the patch here.
    5. AM93
      AM93
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      Might try to do a patch by myself. Never were thinking about it.

      Had a date which was canceled. Got nothing to do. 😅

      Thank you.
  8. PaladinDanser
    PaladinDanser
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    Love the work and effort that goes into WACCF and I really want to use it to the fullest.

    Forget you saw anything. I am a dum-dum and forgot to go back and reinstall and check for the patch for WACCF. Anyways hope you all are doing well and ty for this and many other mods <3
    1. DrMonops
      DrMonops
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      Thanks! Glad you're enjoying the mod(s). :)
  9. juicccythiccc1
    juicccythiccc1
    • supporter
    • 1 kudos
    This mod is causing me consistent crashes in my crash log.  It is always mentioned. 
    1. DrMonops
      DrMonops
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      As I mentioned in the main comments thread, if you'd like to share you crash logs in some spoiler tags, I'm happy to have a look.
  10. caiuscooke
    caiuscooke
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    I'd like to note that this is not compatible with Modernize because of the adjustments it makes to armor meshes not working with the adjustments that Modernize makes. At the best case scenario I got it to work but things like the Apprentice Mage Robes would have severely mismatched textures (hood wouldn't match the main robe, and neither would match the satchel texture.)
    1. DrMonops
      DrMonops
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      WACCF actually changes very few meshes (it doesn't touch the Mage Robes meshes, for example). The problem with Modernize is that it uses CBBE meshes as base, which themselves have a different internal structure than the vanilla meshes, which breaks texture sets applied to those meshes. While WACCF (but more so its companion mod, ACE) does make use of texture sets, as you can see from the screenshot below, they are also used in vanilla Skyrim. 

      I believe there's at least one CBBE patch out there which does address this, but it wouldn't include Modernize's other changes (like SMP).

  11. Starbound721
    Starbound721
    • member
    • 7 kudos
    So I am getting some NPC with no clothes here and there, Farengar being the most prominent, could it be a bug from this mod and are there any common known fixes?
    1. DrMonops
      DrMonops
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      It's more likely to be related to Armor and Clothing Extension, if you're using that. Usually caused by another mod overwriting WACCF or ACE's changes, but could be SPID related if you're using the ACE SPID patch.
    2. Starbound721
      Starbound721
      • member
      • 7 kudos
      Thank you for the insight.

      So I think this occurred when I started using ACE + ACE SPID patch, it matches my install date. I did disable the ACE SPID patch due to issues in my mod list and it seems to be fixed. However I do have a lot of armor adding mods and SPID mods that overlap here and there, so most likely it is indeed me adding so much causing it,  I have not fine tuned outfits everyone is currently clothed! so that's good, need to fine tune my setup though, so many armor mods!
    3. DrMonops
      DrMonops
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      Glad to hear disabling the SPID patch fixed it. I see there's some reports on the ACE page of the SPID patch no longer working, which I'll look into when I have some time (probably next week).
  12. oOoNateoOo
    oOoNateoOo
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    Is there no patch for HIMBO bodyslides?
    1. DrMonops
      DrMonops
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      Assuming your vanilla clothes are already patched, I think the only patch you should need is Dark Brotherhood Armor SE - WACCF patch - Bodyslides (BHUNP HIMBO). For the most part, WACCF just uses vanilla armor meshes.
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