Not a hard requirement for the mod to work but it's the whole reason for this mod
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 0.4.0
Added: Help messages in MCM.
Version 0.3.0
Added: Profile function.
Version 0.2.1
Fixed: Now CarryWeight is calculated when you load game.
Fixed: Now CarryWeight reverts to the base value when you transform into Werewolf or VampireLord.
Version 0.2.0
Added: CarryWeight support.
Version 0.1.0
Initial Release.
Features
Player's Health, Stamina and Magicka depend on skill values.
You can configure which skill contributes which status via MCM.
Compatible with Legendary Skills. Status corresponding to the reduced skill are automatically added to offsets, so your status don't decrease. After resetting skill, open MCM to recalculate status.
You can enable automatic CarryWeight growth via MCM. CarryWeight depends on Stamina.
Profile feature: You can save mod settings to profile and load from it. Profiles are shared with all savedata. Profile feature needs PapyrusUtil.
To disable gaining status at level up, install Skyrim Skill Uncapper and configure as below.
[HealthAtLevelUp] 1 = 0
[MagickaAtLevelUp] 1 = 0
[StaminaAtLevelUp] 1 = 0
[CarryWeightAtHealthLevelUp] 1 = 0
[CarryWeightAtMagickaLevelUp] 1 = 0
[CarryWeightAtStaminaLevelUp] 1 = 0
You also can cancel status gained at level up by recalculating status. It occurs when opening MCM or when skill level up.