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Author's instructions
File credits
This author has not credited anyone else in this file
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Changelogs
Version 4.2
Added patch for Oakwood by Arthmoor
Version 4.1
Remade from scratch in 8K. All lower resolutions are downscaled from the 8K master files.
Version 4.0
Replaced wood texture with a more believeable texture
Replaced arrows with something better looking
Removed Falskaar patch as I feel it was no longer needed
Replaced the nails with better loking ones
Version 3.1
Removed all obvious seams. The one on the main pole is now gone!
Regenerated all normalmaps and tweaked all meshes to reduce specularity
Version 3.0
Remade everything from scratch
The wood looks more worn now
The paint is cracked
Adjusted the position of every text to match vanilla
New textures for the metal
Fixed an issue with 2.5 where none of the textures had mips
Version 2.5
Added patch for Beyond Skyrim - Bruma
Fixed an issue with the 2K textures
Version 2.4
Fixed small mesh oversight
Added patch for Falskaar
Version 2.3
Fixed issues that caused CTD in v2.2
Reverted some texture changes to V2.1
Version 2.2
Made it so that the signs are only one style
Edited all textures
Version 2.1
Brought back the version that had text baked into the normalmap for visual reasons
Restructured the file again to minimize the filesize
Version 2.0
Restructured the file to reduce the filesize
Made changed to the background of all the signs. The wood now longer has a deep color variation so it will look les distressed and more pleasing to the eye
Made changes to the text
The text no longer is included in the normalmap and the text now really look like it was painted onto the wood
Version 1.6
Removed the sovngard version
New wood textures for the signs
Tweaked the text
Version 1.5
Redid all the signs
Version 1.4
Added patch for Whistling Mine
Added patch for Cutting Room Floor
Version 1.3
Added option in the installer to textures with the vanilla font.
Centered all text and nails on the signs.
Tweaked size of optional Kynesgrove sign for Poin the way
Version 1.2
Added texture to the kynesgrove sign added by Point the Way. Users will have an option to install in the installer
Please feel free to add your own screenshots to help expand the gallery
This is a scratchmade retexture of all the roadsigns in Skyrim. They have been remade to be more easily read and look less flat and old. They are available in 8K, 4K and 2K. All screenshots were taken with the 8K version.
The goal of this mod is to provide roadsigns that are much more easy to read and less blurry. I do realise that having signs that are out in the wild in the old days would have resulted in them being covered by all sorts of crap, but I decided to turn a small blind eye to those details and rather focus on making the signs look aesthetically pleasing.
Recommended to install using Vortex (or NMM) and use the fomod installer.
Follow these steps if you want to do a manual install.
Main Mod Navigate to Payload\main\ and copy the texture folder to the data folder. Be sure to also drag the contents of the Mesh folder in the main folder to the data folder.You have now installed the main mod without any patches.
Cutting Room Floor Navigate to Payload\patches\CuttingRoomFloor\ and copy the two folders to the data folder. You have now installed the patch for Cutting Room Floor.
Point The Way Navigate to Payload\patches\PointTheWay\ and copy the two folders to the data folder. You have now installed the patch for Point The Way.
Whistling Mine Navigate to Payload\patches\WhistlingMine\ and copy the two folders to the data folder. You have now installed the patch for Whistling Mine.
Oakwood Navigate to Payload\patches\Oakwood\ and copy the two folders to the data folder. You have now installed the patch for Oakwood.
Beyond Skyrim - Bruma Navigate to Payload\patches\BSBruma\ and copy the texture folder to the data folder. Be sure to also drag the contents of the Mesh folder in the BSBruma folder to the data folder. You have now installed the patch for BS - Bruma
You have now installed all aspects of this mod and I hope you will enjoy the mod as much as I have done creating it
This mod WILL conflict with any mod that alters the textures or meshes of the roadsigns.
This mod has built in patches for the following mods:
This mod adds new textures to the signs from these mods.
This mod was entirely made by me using Substance Designer, Adobe Photoshop CC 2017, Quixel Suite 2 and Intel texture Plugin.
I do not permit this mod to be uploaded to any other site other the the Nexus. If you want to upload it elsewere, ask for permission. I usually say yes if you ask.