This mod is licensed under the Creative Commons CC-BY 4.0 license.
In short, this means you can share and/or modify this mod however you want – including commercially – as long as you credit me as the author of the original content. The rest is a few mundane details - no warranty, non-endorsement of derivative works, etc.
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Changelogs
Version 1.0.2
Forwarded the Creation Club Survival Mode keywords that were seemingly added to Wet and Cold in the time since I first published this mod.
Version 1.0.1
Forwarded the injected keywords from my freshly released Unified Accessories Enchantment Enabler. This does not constitute a full Wet and Cold patch, but will prevent this mod from overriding the changes of any that are released. All of OBIS' masks are covered by this update, so it technically qualifies as a complete UAEE+OBIS patch.
Version 1.0.0
Initial upload.
Both Wet and Cold and Organized Bandits in Skyrim add face masks in various colors, but despite using the same mask resource each takes on wildly different naming conventions. They're effectively the same item, so I've standardized their names, as well as their stats and keywords.
The masks from Wet & Cold will be named "face cover," such as "Face Cover, Full Black" or "Face Cover, Red." The masks from OBIS go by "face mask" instead, to differentiate. For whatever reason, OBIS' masks were flagged as necklaces, so I've removed that - and all masks across the board will now be properly treated as a weatherproof accessory by Frostfall. The weight and value is also consistent.
This mod won't change the way by which either type of mask is distributed throughout the world, but it'll certainly help make Wet & Cold and OBIS feel rather more integrated.