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File credits
rheadude's Ultimate HD Fire Effects Brumbek's Static Mesh Improvement Mod elzee's Unofficial Material Fix 4109's ENB Light mindflux's ENB Particle Patch, Ember HD, & Smoking Torches and Candles Kenan's KD - Realistic Fireplaces renthal311's Models and Textures isoku's Realistic Embers and Smoke Contributors of Cathedral Weathers and Season
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Changelogs
Version 5.1
Added missing texture for Non-ENB Light option
Fixed FOMOD structure for 2x and 4x magic fire options
Version 5.0
Revamped all non-magic fire meshes for new enhanced visuals
Added some previously absent fire meshes with new changes
Added new coal and ash textures for users not using Ember HD
Removed ugly glow from static torches and made all torch fires look consistent
Streamlined FOMOD options and eliminated redundant files to reduce bulk
Version 4.1
Converted all textures from sRGB to linear color space
Fixed visual discrepency on fxfirewall01 mesh
Version 4.0
Fixed gradient textures issues due to downscaling artifacts
Included alternative high-poly meshes and textures as additional patch option in main installer
Version 3.1
Added alternative higher poly models and texture options for wood fires, campfires, and torches
Version 3.0
Fixed FOMOD installer (works w/ NMM now)
Redid all patch version meshes for consistent flame visuals which match the original
Corrected the fire cutoff "seam" in fxfirewithemberslog01.nif
Added spell flames size options
STAC patch wall-torches changed to display same smoke particles as the held torch
Resaved optional plugin in CK as suggested
Various other minor fixes and value adjustments
Version 2.4
Edited mps meshes with changed glow, color and scale
Version 2.3
Fix firewallfx01.nif to properly display flames again, also removed inconsistent addon node
Version 2.2
Added new wall torch meshes to allow for matching flames (vanilla and STAC version)
Version 2.1
Fixed firehandseffect mesh's glow to have proper alpha blend flag
Version 2.0
adjusted all meshes for consistent emissive multiple values
corrected all meshes to have proper alpha blending flag for ENB Fire
rescaled and fixed all patch meshes for better matching flame visuals
added vanilla size textures option
added new glow options
added new color options
choice of original or new tile texture (v1.4 version)
new fomod installer to simplify mod setup
Version 1.4
New fire tile texture as well as improved cloudtile and smokeparticle texture based on Cathedreal Weather's asset
Version 1.3
Added several edited meshes for matching visual flame effects
Adjusted all fire spell meshes to increase glow intensity
Changed flame gradient for improved hue and glow
Version 1.2
Fixed values for log fires of patch version meshes to better match new models
Adjusted all fire spell meshes to improve visuals and changed mismatched flame colors
Version 1.1
Minor value adjustments and removed ENB Light edits to meshes (await patch from original mod author)
Version 1.0
Initial Release
Description:
Tired of the puny vanilla flames and want the amazing fire effects from the original Ultimate HD Fire Effects mod back in your SE game version? Disappointed that the only version available was improperly ported and doesn't actually work for the most part? Tried your hand at self-porting the mod as instructed by the various guides out there but still felt it was lacking? Well, have no fear, the visuals demonstrated in the LE version are finally here in all their glory in this complete and proper remake of the mod!
Features:
Changes all fire effects in the game (e.g., spells, fireplaces, campfires, braziers, torches, candles, creatures' fire attacks, etc.)
Complete rework of meshes to properly apply visual effects
High-resolution textures for effects and gradients
New flame glow, color, size, and tile options
Built-in support for other popular mods
Install/Uninstall:
Install with your preferred mod manager or extract mod contents to your data folder.
Uninstall with your mod manager or remove mod contents from your data folder.