This mod replaces the standard ward texture with a more transparent one. The ward effect is still visible but does not obscure your vision as much.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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Transparent Wards
A problem when playing with higher Field of view values is that the wards tend to obscure your vision way too much, therefore i simply replaced the standard ward texture with a completely transparent one to make it easier to see what you're doing while using the spell. The "magic veil"-effect is still there but the ward itself is completely see-through.
Installation
Just install it with a mod manager of your choice, although MO2 is recommended. You could also manually install it by unpacking the downloaded .zip file and placing it in your 'Skyrim Special Edition/Data' folder. To uninstall it, just remove the file or uncheck it in your mod manager.
Compatibility
If you're using another mod that effects the visual appearance of spells, this mod might not be compatible with it. If you want this texture replacer to work, it needs to be loaded after the other texutre replacers. Other than that, I don't see why there should be any other compatibility issues.