This mod aims to patch a few things from the "Guards Armor Replacer" mod made by NordWarUA to allow guards to keep their armor and gear after the civil war questline.
Only for the full version. Minimal version does not require USSEP.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
If you are trying to use Guards Armor Replacer assets, please contact NordwarUA as he is the original author.
If not, I give permission to anyone making a translation mod for my patches to use my assets.
File credits
Credits to NordWarUA for being the author of "Guards Armor Replacer".
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Guards Armor Replacer SSE Civil War Patch - Russian
Changelogs
Version 1.5.5
- Fixed the invisible Whiterun Guard that greets you the first time you go to Whiterun, which is the same NPC who argues with the Alik'r soldiers later on.
Version 1.5.4
- Fixed Main Quest "Dragon Rising" Whiterun Guards not using the correct gear. - Cleaned Masters
Version 1.5.3
Main files are now ESL flagged.
Version 1.5.2
Normal version: Fixed multiple missing flags that I had forgotten to modify. I figured out my mistake by comparing it to my minimal version's attention to details.
Both versions: Fixed Merryfair farm imperial guards missing dialogue, multiple flags to allow guards to display the correct name, and flags to allow the use of the correct gear.
Version 1.5.1
This was also supposed to be the final version of this patch. A patch for the minimal version is also on the way.
- Entire patch has been rebuilt from scratch on a separate, new file. You do not need to make a new save if you update your patch to the latest version.
- Patch is much cleaner and no longer contains useless files. Last patches were basically the original mod copy-pasted with the added patches due to lack of experience. This reduced the file size by almost four times!
Version 1.5
This was meant to be the final version of this patch, but I forgot to fix one last thing. That thing has been patched in version 1.5.1
I also reverted the change to guard gear from update 1.4, meaning that small town guards will once again use the different swords and axes. Let me know if you guys preferred when guards from Morthal, Falkreath, Dawnstar and Winterhold used only the sword with the brown sheath.
Version 1.4
Makes it so Falkreath, Morthal, Dawnstar and Winterhold guards only use one of the swords added by Guards Armor Replacer. Guards from these towns will no longer use axes. This change was made to fit the guard gear from the other cities.
Version 1.3
- Removed null references and other useless references - Added Guard Sleep Outfit and Default Sleep Outfit to a few guards - Fixed Castle Dour Imperial Guard's sword. Now uses an imperial sword
Version 1.2
- Minor changes to some NPCs
Version 1.1
- Added Dwemer museum key to Dwemer Museum and Calcelmo's Lab Guards (Stormcloak conquered Markarth)
Version 1.0
See changes in the description
This is a patch for the mod "Guards Armor Replacer SSE" made by NordwarUA and uploaded by DanielUA.
Have you downloaded "Guards Armor Replacer SSE" and noticed that after the civil war, guards lose their gear to become imperial or stormcloak soldiers? If that's the case, then this mod was made for you. A lot of people requested a mod like this one, so I took the responsibility upon my shoulders to provide you all with this long awaited patch. Before I say anything else, I just wanted everyone to know that I got permission from the original author before uploading this patch. Here's what this mod does:
- Guards keep their armor, weapons and names after the civil war - Stormcloaks now wear the different variants of rebel armor and gear during the civil war quests and sieges - A few other things, such as typos in the markarth gear and more were also fixed
Important message to those who side with the Stormcloaks, you may encounter a bug after the attack of Whiterun where you can't report to Ulfric and the Whiterun and Dragonsreach icons won't be shown on your map. To avoid this bug, you must walk to the Whiterun City Gate from Dragonsreach about a minute after Balgruff surrendered. Only after exiting Whiterun through the city gate on foot will you be able to fast travel to Windhelm. This will fix your issue. I cannot patch this and the Unofficial Skyrim Special Edition Patch does not fix this issue.
To install the mod, simply extract the files from the zip archive then drag the esp file from the folder into your data folder. If you don't want to install the mod manually, you can use Vortex or the Nexus Mod Manager.
If you install this mod in the middle of a playthrough, make sure you type in the command resetinventory or resurrect if necessary.