The rapier and the dirk are precision weapons for a nimble fighter, and require a lot of skill to use effectively. Best suited for a sneaky character who prefers to stay out of harm's way.
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Changelogs
Version 1.0
Initial release.
Adds two new weapons to the game - Rapier and Dirk.
Rapier stats:
Base damage: 10
Critical damage: 10
Weight: 5
Attacks are 20% faster than normal one-handed swords
Both weapons are craftable at a forge, found under 'Steel' category. Both can also be upgraded at a grindstone with a steel ingot.
The appropriate way to use these weapons involves either dual-wielding them, or using only one at a time without a shield. Most incoming attacks should be dodged by staying outside the enemy's reach. However, this is not always possible, and in this case the incoming attack should be blocked or parried with a weapon bash. 'Quick Reflexes' perk greatly improves survivability when using this playstyle. These weapons are designed for duelling, not crowd control, so you will need to isolate your enemies and try to fight them one at a time.