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File credits
distar66 and shikyokira's (DMC) The Ultimate Dodge Mod Reanimated
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Changelogs
Version 1.5
Added standalone Weighted Jump module as FOMOD option
Version 1.4
Added new jump animation set when wearing heavy armor using DAR keyword condition
Version 1.3
Added adjusted standing jump and alternative directional jump animation to apply with DAR when weapon is unsheathed to prevent clipping
Fixed and updated various DAR animation path files to properly match up with the alternative animation option
Version 1.2
Added alternative directional jump animation to choose between (refer to gif for comparison)
Merged all previous download options and add-on into FOMOD installer for ease of usage
Version 1.1
Adjusted forward jump animation with more relaxed pose and lowered arms/legs
Original forward jump animation is now used for sprint jumps only
Improved motion and animation fluidity of heroic landing
Added additional animation paths through DAR for CGO/360 patch options to allow for proper left/right jumps when weapon is unsheathed
Added additional animation paths through DAR for CGO/360 patch options to allow for unique back jumps when weapon is unsheathed
Added optional patch for Weighted Jump Add-on to restrict movement for all jump landings
Version 1.0
Initial Release
Showcase:
Features:
All new hand-made jump animations based on real life references
Jump animation variations and adjustments based on worn equipment
Unique animations for back jump separate from forward jump
Realistic motion adjustment to forward jump when sprinting (with Better Jumping SE)
Different jump landing animations depending on fall height and/or perks
Slight values adjustments to improve jump behaviors
Removes sliding for certain jump landing
Recommended .ini edits for realistic fall speed
Compatibility with other behavior mods through Nemesis patch
Available for both SE and LE versions
Install/Uninstall:
Install with your preferred mod manager and follow instructions in the FOMOD.