Just needed for the MCM menu otherwise don't install it
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
adding 6 NPCs in WhiteRun and an MCM menu
Donations
No donations accepted
The Repopulation Project Mod is a mod that add many NPCs and houses to the game for more immersion. It contain MCM menu for enabling or disabling NPCs ( comming soon). The NPCs have many packages and they have a routine all days.
NPCs added by this mod;
In WhiteRun:
- two nobles - two bards - one cooker - one server - one old mage - many new guards - two old mages - two priest (don't worry they're not like Heimskr)
Quest added by this mod; (You can go on the forum of this mod to find the solutions)