About this mod
This mod is a collection of tools (cheats) I use to test mods and add some quality of life when playing the game.
You can change your player stats, learn ingredients and enchantments, get some cheat spells (waterwalking, speed, give gold, teleport,...) and more!
With MCM menu for configuration.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Description
This mod is a collection of tools (cheats) I use to test my mods and to add some quality of life when playing the game.
Cheats are individually activable/editable in the MCM menu.
Current Cheats
Player attributes and skills
- Set Base attributes and skills values
- Set carry weight gain per level (game default: 5)
- Modify training capacity per level (game default: 5)
- Modify max training level (game default: 90)
- Modify max pickpocket chances (game default: 90%)
Player movement
- Set player jump height (game default: 76)
- Set player stamina drain while spinting (can set "unlimited sprint" if set to 0)
- Remove fall damage
Crafting Cheats
- Learn all ingredient effects (
from base gameNew since v1.1: from all your active mods!) - Learn all enchantments (
from base gameNew since v1.1: from all your active mods!) - New since v.1.1: Free Crafting for Cooking, Alchemy, Enchanting and Smithing (+tempering).
- New since v.1.1: Free Crafting: You can choose to activate free crafting of each crafting types separately (MCM menu).
- New since v.1.1: Free Crafting: There is an option to "Pay for Crafted Items" (you have to pay the item value)
Free Crafting remark
Historically, all "free crafting" mods had to modify every crafting recipe in the game to remove all required ingredients. It works nicely, but you need a patch every time you add a new recipe in your game.
I chose a different approach, giving free items to the player and taking them back after his crafting session.
Result: crafting stations are a bit slower to open (the exact time depend on many things...), but it works with any recipes from any of your mods, without patch.
New spells
- Give Gold: give some gold to the player
- Fortify Carry Weight: Add 1000 to carry weight for 20 minutes
- Fortify speed: Adds 2 spells to boost speed by 50% or 100%
- Waterwalking: Player can walk on water for 90 seconds
- Teleport home: Player can teleport to his selected main home (editable in MCM)
Other cheats
- Change game TimeScale value
- Allow Friendly hit (not working 100%)
- Boost merchant golds: adds some gold to merchant every time you visit a store.
Compatibility
This mod is compatible with Skyrim SE and Skyrim VR
This mod should be compatible with every other mods. If not, I'm sorry, but I won't work on patches.
I'm happy if the Skyrim community uses it, but I won't pass much time on it, except if it's to fix bugs or add some features I want for myself.
I just hope you'll like it like that! :)
Credits
- Master Trader SE - Merchants Never Run Out Of Gold for the Merchant gold boost idea (done differently, but he had the idea first!)
All my mods