A patch for WARP and Interesting NPCs. I took care of the conflicts I noticed and I'll update if I find something else that requires attention. If you are aware of other conflicts between these two mods, please let me know.
What has been done by now:
- fixed conflict between markers in Bloated Man Grotto
- the exterior of Fallion's house in Morthal has been editted so that Eisa and Al'Hassan can share the same smithy (I have removed some duplicates and changed mesh to Eisa's new forge so that it takes less space; other than that, they already work different shifts so it's not hard to imagine they have an arrangement).
You might also be interested in:
WARP Unofficial Patch - a bugfix patch to the main mod, regardless to other compatibility needs