Windhelm Bridge + is a small overhaul mod that adds to windhelms bridge.
The mod includes: 3 new merchants on the bridge. 1 new interior for said merchants to live. A path connecting the bridge to the docks. As well as a few decorative additions to the bridge itself.
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I have always felt that the bridge entering Windhelm was a little lacklustre, so I decided to spruce it up a little. Windhelm Bridge + aims to add to the bridge rather then replace it. The mod is small, and is intended to look rather vanilla in design.
There are three new vendors; Told'fur Iron hands, a blacksmith originally hailing from Whiterun. Shal'deer Potion Seller, an alchemist from Solstheim. And lastly Alla-Moore Tongue Tied, A breton from high rock, who amongst her travels through Skyrim has picked up a rather useful talent of hunting. The vendors live in an interior along the B2DP, a warehouse known as the Doghouse.
The path from the bridge to the docks (B2DP) is blended into the terrain rather well, and is fully navmeshed.
This is only my second mod, i have alot to learn. But i hope ya'll enjoy!
COMPATIBILITY: - Windhelm Bridge + is most likely not compatible with any mod altering the bridge, or a adding a path connecting the docks to the bridge. - Windhelm dock mods may work, but i'm really not sure. It's best to test and be sure for yourself. - I do plan on creating patches for a few popular Windhelm exterior mods in the future. However it'll be a few weeks before i will be able to. - Immersive citizens adds 2 beds in the under passage, they click through some furniture i put there. i will update this and fix it in the future. As it stands it's only visual however.
KNOWN ISSUES: -The Merchants don't use The Doghouse, they just kinda stand around the bridge all the time. (I can't seem to fix this, any help would be appreciated) -Along the B2DP there is a spot where NPC's may get stuck. I'm not sure why, the navmesh does not seem to be the issue here. - If the vendors are not on the bridge, they may be in the under passage. I'm not sure why they are doing this now for me, i will try to fix it in a future update.