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Changelogs
Version 1.4.1
wrtempintpoolcor01.nif - thanks beebophuckleberry
Version 1.4
Reverted normal maps to vanilla, no more "shiny" effect wrwoodfloorint01_n.dds wrwoodbeamint01_n.dds wrtrims01_n.dds
Version 1.3
wrwoodbeamint01_n - Less specular wrtemplekynarethmosaic_n - Improved details meta.ini - removed from 4K version (ups)
Version 1.2
Updated: wrtemplekynarethmosaic_n.dds - edited "normal to avoid showing specularity of encarved spots" wrtemplekynarethmosaic_p.dds - now the sunken dark blue parts should be gone.
Ty WiZkiD for providing them and letting me know :)
Version 1.1
Added Parallax tiles in the optional file. It's a WIP version. Let me know if you find problems.
This project was made possible because of my friends that helped me out during the process, all textures from the temple have been up-scaled with an AI upscaler, processed with a custom tool filter (and wood waxed), and saved in BC7 file format in both 4K and 2K.
100% Lore/Vanilla friendly.
Since the interior of the temple is very small there is no performance drop(unless you have a potato PC).
Hope you enjoy :)
A Video that our boy SgtGimlinho did showcasing this tiny mod in action.
Planning for the future
Since upscaling interiors to 4K is performance friendly for me I will start by upscaling all the small interiors. If you have any suggestions just leave a post.
Installation MO2
Download the main file to MO2 and simply install it after the other retextures.