Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
If you use my mods at all, for any reason, please notify me as I would like to see your work. As long I receive credit and notification of your use of my files, and you follow the above permissions, it is ok.
File credits
Bethesda for Skyrim and the Creation Kit
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Added 4 optional files to increase the training limit per level to 10, 15, 20, or 9999
Version 1.0
Initial upload
While making a couple of my other mods that involve killing people, I realized that a lot of trainers in Skyrim are locked behind factions. Take a look at the wiki. Nearly half of the master trainers require the player to be in a certain guild or faction. Even with DLCs, the number is still quite low of non-faction specific trainers. This mod aims to rectify that in a very simple way. A new NPC is added to the Dead Man's Drink in Falkreath. He can train you in every single skill. Simply talk to him, ask to train in a specific skill, and he'll do just that. He can even train you to 100 in all skills. No weird gimmicks, just training. I also have 4 optional files to increase the training limit to 10, 15, 20, or even 9999 per level at ANY trainer. These files do not require the main file, but the trainer only shows up if you have the main file loaded.
Requirements:
SKSE - Absolutely required for the scripts in this mod.
It may not run properly on existing saves. You can try it but your mileage may vary.
Incompatibilities:
None
This only adds a new NPC and places them in Dead Man's Drink. Compatibility should be high.
FaQ: Shill Section: Also consider checking out my other mods: Destroy the Thieves Guild - Special Edition - Brings the often requested feature of destroying the Thieves Guild to SE, built from the ground up, and without excess features. Also allows players to collect loot they would normally miss out on while ignoring the guild. Destroy the Dark Brotherhood - Enhanced - Edits the vanilla "Destroy the Dark Brotherhood" quest to allow a more politically neutral role in their destruction. Also allows the player ways to obtain the unique loot they would normally miss out on by not joining the Brotherhood.