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Commander Shrekard

Uploaded by

CommanderShrekard

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About this mod

A simple mod that adds in a single NPC to train you in every single skill.

Requirements
Permissions and credits
Translations
  • German
Changelogs
While making a couple of my other mods that involve killing people, I realized that a lot of trainers in Skyrim are locked behind factions. Take a look at the wiki. Nearly half of the master trainers require the player to be in a certain guild or faction. Even with DLCs, the number is still quite low of non-faction specific trainers.
This mod aims to rectify that in a very simple way.
A new NPC is added to the Dead Man's Drink in Falkreath. He can train you in every single skill. Simply talk to him, ask to train in a specific skill, and he'll do just that. He can even train you to 100 in all skills. No weird gimmicks, just training.
I also have 4 optional files to increase the training limit to 10, 15, 20, or even 9999 per level at ANY trainer. These files do not require the main file, but the trainer only shows up if you have the main file loaded.

Requirements:
  • SKSE - Absolutely required for the scripts in this mod.
  • Fuz Ro D'oh - For silent voices.

Known Bugs/Issues:
  • It may not run properly on existing saves. You can try it but your mileage may vary.

Incompatibilities:
  • None
This only adds a new NPC and places them in Dead Man's Drink. Compatibility should be high.

FaQ:
Why is there just one NPC? Why didn't you add several, or a whole training hall?
While an interesting idea, its a lot more effort. I don't want to hand place 18 NPCs or build a whole new building for them. This is just your one stop shop when you have the coins to spend on training.

This mod seems unbalanced.
That's not a question, but you may be right. However, I just wanted something simple and easy for the player to train without being forced into factions or having to go to the DLC areas right way. You're welcome to not use it or edit it to reduce the level the trainer teaches you to.
Shill Section:
Also consider checking out my other mods:
Destroy the Thieves Guild - Special Edition - Brings the often requested feature of destroying the Thieves Guild to SE, built from the ground up, and without excess features. Also allows players to collect loot they would normally miss out on while ignoring the guild.
Destroy the Dark Brotherhood - Enhanced - Edits the vanilla "Destroy the Dark Brotherhood" quest to allow a more politically neutral role in their destruction. Also allows the player ways to obtain the unique loot they would normally miss out on by not joining the Brotherhood.
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