Have you ever noticed how NPC vampires are not affected by the sun at all? Well, no more! They will now possibly be hurt by the sun, just like the player.
Vampire 'Lord' Harkon Spends Ages Trying to obtain a scroll to block out the sun, yet Common Vampires run around during day attacking people. What's Wrong w/ This Picture???
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Author notes
Reach out and say hello!
File credits
Inspiration behind this was Vampiric Thirst <3
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Changelogs
Version 2.01
Safe to update mid-game.
Fixes an issue that would make "dispel" effects affect the spell in this mod. Thanks to Ghzt and Simon for figuring this one out and fixing!
Version 2.0
Hello creatures of the night! Unfortunately, this version is not compatible with older versions of this mod. If you're using version 1.0 or 1.1, please wait until your next playthrough to update.
Now that I'm older and a hopefully a tiny bit wiser, I managed to successfuly ESL-flag this mod.
Made a fomod installer to get rid of the different ESP files.
Got rid of the different "sun detection" methods and stuck with the one that makes the most sense: a combination of all. That means, there are several checks to make sure you don't burn at the wrong time, going from light level, time of day, location, etc. - I'm leaving the old versions up in case you still need them for whatever reason.
Fomod now adds more flexibility to the mod, allowing you to have the mod affect the player, npcs, both, option to exclude Serana and friendly vampires, option to exclude helmets from the fire damage, etc.
Version 1.1
Added a new version for the Player + NPC version. This new version affects both the NPC and player vampires and takes into account both time AND level of light, so there are no false positives of brightly illuminated external locations causing you damage at night. This is the version I personally use.
~SUN AFFECTS NPC VAMPIRES~
Small mod that makes vampires sustain a small constant bit of damage while outside and in the sun. When this damage accumulates, they will visually catch on fire. This makes it fairer, since enemy vampires in vanilla are not affected by the sun at all. No scripts, just an .esp (flagged ESL) and an .ini to distribute the perk to NPCs.
How this affects Vampire NPCs: They lose 2HP per second when they're out in the sun AND engaged in combat. Combat restriction is there so friendly vampires don't burn away.
How this affects the player: At stage 4 Vampirism: Sun does 2HP per second to you. // At stage 3 Vampirism: 1.5HP per second // At stage 2 Vampirism: 1HP per second // At stage 1 Vampirism: 0.5HP per second
Compatible with everything, no patches needed.
Mod in action
Don't forget your sunscreen!
COMPATIBILITY
Mod is compatible with all vampire mods and vanilla. No patches needed.
HOW IT WORKS For the constant bit of tiny damage to kick in, you must: - Be a vampire. - Be outside between 6AM and 8PM. - You must not be in the shadows.
The damage is slow, especially if you've fed recently. This means it will never kill you right away. This goes for enemy vampires too though. CUSTOMIZABLE When installing the mod, there's a fomod where you can choose between several options to customize the mod to your liking: - You can have the system only affect the player, NPCs or both - You can exclude Serana and friendly vampires - You can make it so wearing a helmet nullifies the damage