Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.8.1
removed old version of the ski_playerloadgamealias script
removed old version of the ski_playerloadgamealias script
RT Teleportation is a mod that allows you to teleport to all the major vanilla landmarks as you discover them, in addition to one customizeable marker, all packaged into a single spell. The original mod was never updated to include Dragonborn, so this one isn't either. I'm not too good at editing papyrus in order to add it, but if anyone wants to give it a go, be my guest.
This mod features both a spell and a power - meaning you can teleport without ever lifting a finger.
Installation:
Install using a mod manager
Uninstallation:
Uninstall using a mod manager
Details/Compatibility:
As converting mods is always weird, this mod may contain some quirky behavior, like misaligned teleport markers or similar. This mod should be compatible with everything, but if you use some radical city overhauls that shift things around, you might find yourself appearing inside walls or in midair, so watch out for that. It should theoretically be possible to move the teleportation markers in the CK, if you're into that sort of thing.